Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 28 11:20 am)
Is that image a preview mode screen capture?, if yes, I thinf that effext is because the poly of that zone is a 1 face poly, usually, when you render the model, you can see that part is not transparent at all.
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I know if I use a light with 'depth map shadows' those parts are not transparent and visible.
But I prefer to use raytrace lights and when I want to use only one light that has to be raytraced this is simply annoying.
Is there a way I can workaround this problem in the material room or somewhere else?