Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 03 12:46 am)
That is the same problems as was described in this thread:
http://www.renderosity.com/mod/forumpro/showthread.php?message_id=3588528
I thought the fix was to re-download and re-install V4. I didn't hear the end of the story though, you might contact the original poster to see if that worked out for them.
You should probably contact DAZ and see what they tell you. This has happened for other people besides you (fairly sure it happened for me too, but reinstalling fixed it). Whatever you find out it would be good to post it here.
Quote - It doesn't seem like the other post ever really got resolved. It became a "Posette" discussion and ended there.
I tried re-installing both figures and it's the same. The second I introduce any body morphs the forearm shifts. :(
It does make for some interesting poses trying to hide it though haha.
If you can not resolve it, Contact Tech Support at Smith Micro as well, include which Morphs you are using and I will take a look at it from that end (put Attn John in the Subject). I recall reinstalling V4 fixed it, but I think it was reinstalling the latest download of V4... that may be the missing piece.
ratscloset
aka John
rik, something to consider:
whenever you add some new set of morphs to your runtime - morphs+, muscles, elite, Aiko4, Girl4 etc. -. the Daz installer prompts you to update V4 so it can deal with those morphs.
If you neglect to do that, or the operation fails, you will get those sort of problems when you try to load the new morphs.
Note that the updater works on the V4 base character, the .cr2, and not the base geometry, so if you created a character before that update and try to add new morphs to it, it won't work and you'll get those sort of problems. You'll have to go back to the (now updated) base V4 character and start from scratch, or make an injection pose from your existing character and apply it to the base V4.
Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)
PoserPro 11 - Units: Metres
Adobe CC 2017
Is there any chance you tinkered with the Poser Figure Scaler? The one that allows you to resize the whole model via built-in nonsense....
Ideal Adult
Fashion Model
Super Hero
Child
You know, that menu? It totally sucks and really sucks extra hard with Daz figures.
Also, are um...pmds?...turned off? The external, binary morph thing...turn that off.
I uninstalled both V4 and M4 and downloaded them again from Daz, then re-installed both figures. I added the new M4 into the scene and loaded the M4++ morphs. I dialed up "toned" to .4, bent the arm and had the same effect. I opened up Poser 7 repeated the process and everything was fine. Tried with V4 in P8 and had the same issue.
Finally I got frustrated and Tossed everything M4 and V4 morphs and all, the went back and re-installed and so far it seems to be working. I wonder if the issue was with the morphs and not the figures.
Thanks for everyone's help. I'll update if it (or something else) happens.
R
It does sound like you were missing some step in the install, maybe the "Update soandso" part at the end. Glad it started working correctly at least.
What Cspears is correct, I just install several of the freebies from DAZ, eg The Girl, V4.2, and Aiko, when I installed the first one, I got the " Update Victoria 4 base" icon on my desk top. Each time you download a different character, you must click on that icon to refresh the base (when I didn't, the The Girl's eyes were not correct etc and the same for Aiko), they shifted into the correct positions after I did the refresh. That may apply to the morphs etc as well. Jan
I've never actually gotten an update icon for the figures, but I don't usually by characters other than the base and then create my own from there. I just don't get why thy were fine in he other versions of poser, but not 8. Oh well... live and learn. I'm just hoping that I can salvage the characters that I've made from D/V4. (Luckily I really haven't had much time before now to work with them, so there are only a few.)
Thanks,
R
You can get the dial values easily enough even if the old saved figures morphs don't work correctly - just select the BODY and do Edit -> Copy, and then start a new document, load a blank V4, inject all morphs you used, and Edit -> Paste. You can do this more simply by injecting all morphs, but that's A LOT of morphs, and your saved V4/M4 will be around 100mb vs more like 20mb if you only save the morphs you actually used.
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Thanks,
R