Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)
Anyway just in case more tips below
Created obj in Wings - remeber prop must have "open bottom".
Under prop I placed windforces which hold mattress in correct shape.
First clip with jumping boy was created with 6 windforces, second with woman sitting on bed with 15. I set amplitude 0,5 and angle 50, range 0,5 turbulence 0.
I recommend place windforces first in rows and collumns and later translating prop along Y axis till dynamic calculation gives correct results. Then Parent all forces to mattress prop (now can be translated together.
are you going to sell it? I would like to buy it from you.
Love esther
I aim to update it about once a month. Oh, and it's free!
You leazy guys :)
Creating this prop takes 15 minutes.
http://www.sharecg.com/v/40278/3D-Model/Dynamic-matterss
This is only upper part of mattress. You must create bottom on your own:
edit => duplicate => rotate 180 and translate.
But remember. Bottom must be placed after calculating dynamic. Another way windforce cannot affect upper part.
Quote - Wow. So it's working on the same principle as a bouncy castle?
Yes! And it looks every bit as fun!
(They call it a moonwalk here)
Content Advisory! This message contains nudity
Attached Link: Last version
I want to create final version of "bouncing bed".It require some improvement and additional elements. I have some doubts, because I notice that most Poser owners cannot use magnets. This prop require some knowledge about dynamic clothing, frame, animation etc.
Do you think that this is worthwile?
looks very good.
Love esther
I aim to update it about once a month. Oh, and it's free!
Quote - I want to create final version of "bouncing bed".
It require some improvement and additional elements. I have some doubts, because I notice that most Poser owners cannot use magnets. This prop require some knowledge about dynamic clothing, frame, animation etc.
Do you think that this is worthwile?
Wonderful!
I do think it's worthwhile. There seems to be renewed interest in the cloth room. More dynamic clothing is being created and people are actually interested in using it.
By request I created a video cloth room tutorial to show the basics of using clothing.
I think there are many who would appreciate a mattress that provides some realism.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
Quote - Unfortunately I still do not know how to make dynamic back side of sofa.
It seems sort of like a weird idea, but I've wished for a long time that the direction of gravity for Poser's dynamics was a variable input. That would solve many problems, simplify many complex clothing simulations, and allow new things like animating a deflating basketball using dynamics.
Sadly it's a feature I strongly doubt we'll ever see. :sad:
As it is, I think you'd have to animate the back of the couch separately, with everything involved in the sim rotated 90 degrees backwards to allow for the proper direction of gravity. Then you could presumably use your current (and brilliant!) technique from the mattress.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
Direction of gravity is a most serious problem, but can be partialy solved. Dynamic group can be only front of back ( is it in English?). I do not want solve it this way, because it demands second simulation with scaling props (can be too advanced for most users). Top of back must be choreographed and would not bend under body parts - arms, head etc
I'm on a mac and I'll give it a whirl too if you like.
Love esther
I aim to update it about once a month. Oh, and it's free!
Hi there, well I think I will be able to - but I just can't download at the moment. Do I have to register at that site to be able to download?
Love esther
I aim to update it about once a month. Oh, and it's free!
I just joined and it says I am logged in but I can't see an active download button.
Love esther
I aim to update it about once a month. Oh, and it's free!
Okay I found a button that did something and I have the file. i will give you a progress report soon.
love es
I aim to update it about once a month. Oh, and it's free!
Love esther
I aim to update it about once a month. Oh, and it's free!
I got the bed working beautifully, but for some reason I can't seem to post an image.
Love esther
I aim to update it about once a month. Oh, and it's free!
I aim to update it about once a month. Oh, and it's free!
no worries. I think you have created a fantastic prop!!!
I aim to update it about once a month. Oh, and it's free!
Love esther
I aim to update it about once a month. Oh, and it's free!
could you please make some matching arm chairs (well one and I can duplicate it hehe) and then I will have a set I can use in livingroom scenes.
Thanks so much.
Love esther
I aim to update it about once a month. Oh, and it's free!
Shuy, I looked you up to see if you had a store here, I was sure that you would, but nope. You should definitely become a vendor!!
Love esther
I aim to update it about once a month. Oh, and it's free!
There may be a way to save the simulation with the prop so that all the user has to do is collide with their V4 or M4 etc and hit animate.
I'm sure I have some products where the settings are saved with the product somehow.
Love esther
I aim to update it about once a month. Oh, and it's free!
well I thought there was a way to save the collide against for the bits of the props that you need it to collide with and then the user can just add one simulation for their V4 etc.
PhilC would probably know.
Love esther
I aim to update it about once a month. Oh, and it's free!
Thank You GeneralNutts.
Shante props are ready, but I must change files format. Just checked PRODUCT SUBMISSION GUIDELINES and I'm extracting meshes from pp2 and saving as an obj. I hate it. It is like accountant works - "0" creativity and any misstake destroy whole prop.
I added double beds and armchairs.
Quote - where shuy? Where do I get them...and are there good instructions a mentally challenged 5th grader will be able to follow (me!)? :)
They are ready, but he is making some adjustments before he releases them.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
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Some time ago I've found this thread:
http://market.renderosity.com/mod/forumpro/showthread.php?thread_id=2102851
It was great idea, but I did not like that edges of mattress are not dynamic. Figure cannot sit on bed, can only lay in the middle.
I've tried to solve problem. Here you can see results:
http://www.youtube.com/watch?v=TxxOex2p15E
http://www.youtube.com/watch?v=fz68QGctPds
Animations are very short but they should show effects not story ;)
If you find it useful I can explain process.