Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 05 6:06 am)
Visit the Carrara Gallery here.
Hi Rich, I just took a long look at it and your shuttle looks great. Got dozens of questions for you on it. Basically I know that you used the vextex object modeling room. Was the main fusalage made from the sphere or did you use ruled, coons, gordon surfaces or yes. Additionally I think I see an interior with seats. Jan
Actually I hardly ever use the vertex room. I sometimes put up my models for sale so I like to make them as simple to modify as possible, even for newbie modelers. I used the Spline modeler for just about every component in that model, as well as 99% of my other ones. You would be amazed at what you can do in the spline room if you can picture the component in your head clearly.
Quote - Hi Rich, I just took a long look at it and your shuttle looks great. Got dozens of questions for you on it. Basically I know that you used the vextex object modeling room. Was the main fusalage made from the sphere or did you use ruled, coons, gordon surfaces or yes. Additionally I think I see an interior with seats. Jan
BTW. My newest is the Kestral fighter. :)
Quote - Hi Rich, I just took a long look at it and your shuttle looks great. Got dozens of questions for you on it. Basically I know that you used the vextex object modeling room. Was the main fusalage made from the sphere or did you use ruled, coons, gordon surfaces or yes. Additionally I think I see an interior with seats. Jan
Hi Rich, you did a great job on it! However, sure would like to see it again in more light (need to see more of the detail--the cockpit looks pretty good can pick out the pilot's seat and of course Vicky. Like the theme too.
As for the spline room, you are correct, one can make amazing things there. Jan
I will try and do a close in of the cockpit from behind if you like. There is a LOT of detail in there. Panels, displays, throttles joysticks etc. I just wish I had a simple generic space armor of some kind for V4. Out of my budget at the moment I am afraid. I'll see what I can do in the AM tomorrow.
Quote - Hi Rich, you did a great job on it! However, sure would like to see it again in more light (need to see more of the detail--the cockpit looks pretty good can pick out the pilot's seat and of course Vicky. Like the theme too.
As for the spline room, you are correct, one can make amazing things there. Jan
Most of my work is done with Carrara, I sometimes used Topmod too, just for fun.
---------------------------------------
Holyforest,
Hundreds of shaders for
Carrara
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Hi gang, I do all my modeling (space ships, cars, buildings etc) in Carrara and running into problems joining parts that have been smoothed and had thickness added. By looking at other folks works I can tell if perfect joining is possible. I don't use any other program ( Hexagon, 3DS, Lightwave, Blender, or Wings); so models made in those programs and imported into Carrara would not do me any good. Plus I really need ideas.
Thanks for any leads you can give me. Jan