Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)
The problem comes with HOW you created the dummy bone that way mentioned. I suspect that when you take a look in the parent child relationship for the thumb / hand and new dummy bone something will be out of place. The new bone was probably created off of one of the thumb bones....and not the hand. Take a fresh look at it......It has happened to me one too many times!!
Strange, the only reason the thumb mesh would disapear on reload is if the thumb bone was named differently than the mesh, if poser doesn't see a bone for the mesh group it wont bother loading the mesh group. check your internal bone names, and as phionix said you need to make sure that both the thumb and the dummy bone are separate children of the hand, not in sequence. if they are disconnected as you said, when you go out of the setup room than that may be because you didn't reselect the hand after creating the dummy bone and before creating the thumb bone.
ahhh yes, the internal naming does it too.... forgot that point.
You might have mistakenly renamed the thumb when thinking you were renaming the new dummy bone.
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