Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2025 Jan 30 6:52 am)
A lot of your settings are not used in the preview window. Check your camera's exposure setting and your scene's GR and GI settings so your renders look more like the preview.
www.youtube.com/user/ShawnDriscollCG
and turn off autoexposure in the camera settings. It's a pain in the butt
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-Paul
I'd rather be hated for who I am, than loved for who I am
not.
That is a lo-res model. Do you have a hi-res model of the figure to import? GR lighting will remove the shaded areas. Set GR lighting to 50% and ambient lighting to 50%, otherwise you blow out the scene with too much light or too much contrast.
www.youtube.com/user/ShawnDriscollCG
Quote - No Shawn, it is not a lo-res model, it is V4 straight from DS. And it is a GR HDR lighting model (;
As a modeler i know for sure it is the poly's that are "casting shadows" it is visibly obvious.
Any more ideas ?
-Paul
I may have an idea. Check out my latest post in the thread here, "Vue 8.4 Infinite....." As you can see in my pictures, I am having many texture issues and so are a few others. Are you using the option to import using "Poser Shader Tree"? If so, try turning that off and then import and see if your texture problem goes away. When I turn mine on, I see what looks like serious texture flaws sort of like blotches and dark areas. They are NOT there in Poser Pro 2010 nor are they there in Vue 7 with the Poser Shader Tree option. The only way I found so far to solve it is to turn OFF use Poser Shader Tree.
There are other issues too I find and you should report this to e-on so they know more people are having trouble. Let me know how things go.
Jeff
Development on: Mac Pro 2008, Duel-Boot OS - Snow Leopard 10.6.6 &
Windows 7 Ultimate 64bit, 2 x 2.8 GHz Quad-Core Intel Xeon , 10GB
800 MHz DDR2 RAM, NVIDIA GeForce 8800GT.
Quote - No Shawn, it is not a lo-res model, it is V4 straight from DS. And it is a GR HDR lighting model (;
As a modeler i know for sure it is the poly's that are "casting shadows" it is visibly obvious.
Any more ideas ?
-Paul
V4 is lo-res in my book.
But anyway.
Use a hi-res HDRI that has more lighting info stored in it. Or forget the HDRI altogether and use Vue's natural sky lighting.
www.youtube.com/user/ShawnDriscollCG
Quote - There are other issues too I find and you should report this to e-on so they know more people are having trouble. Let me know how things go.
I've reported all the bugs that Vue crashes with. But they fall on deaf ears since I am not a subscriber. The E-on bot will email me right away though if I'm reporting a bug from an older version of Vue. Still, it gets ignored via that route, too.
www.youtube.com/user/ShawnDriscollCG
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![file_451037.JPG](https://live.cdn.renderosity.com/forum/threads/2799313/file_451037.JPG)
As you can see i am not getting the same results in my renders as in the Vueport, which is the one i want. it is an IBL render, anyone know wazzap ?!?I'd rather be hated for who I am, than loved for who I am not.