Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 06 7:01 am)
Yeah, but are you sure? All of the example pics at DAZ show Anton's hair being fluffy in front, not flat and against the head like in the photo. If it's fluffy in front, it still has the problem of it needing to move when she is animated. I can handle the back part, but I don't want to animate hair from the front AND back.
Attached Link: http://www.horae.dti.ne.jp/%7Erakuto/
This may be a bad suggestion, but it is a thought. On the Digital Babes, there is a Nhair by Nesterenko that is similar to the front part. There is also a poseable ponytail. You might be able to combine the two to get the look you want. Load, say the Nhair onto the figure first and then save it to the "Props Library" as a prop (might want to parent it first and make it a smart prop). Then load it back onto the figure as a prop, and then load the ponytail hair. A bit of tweaking and the right texture and the two should blend well enough together to be made to look like the hair do in the picture. Just a thought.Use the hair that comes with LinLin (free figure - GREAT figure - forget where to get her, sorry). The bangs are identical to the picture, no pony tail though. If you add a pony tail it will work but some of her original hair will still drape over the front of her shoulders. LinLin is a p4 character but the hair can be sized for Vicki, as with all of Kozaburo's masterpieces. Daeve
You can get LinLin (and her hair) by going here. All you have to do is load the pz3, and delete the body (Figure 1), so that all that remains is that hair. Then add to your library.
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