Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 8:11 pm)
I use OO Defrag for many years now. Had it on win XP, win Vista and now run it under Win7 64 bit. Works fine. I let it run periodically every few month. Maybe because of that I never had the extremely slow reading of the runtimes that many here in the forum reported.
If you use the "complete name" method the first time, expect some hours of running time and a very heavy load on your hardisk.
OO Defrag installs a windows service that is active even if you don't use the software. With an older version of OO Defrag I had to set this service to "start manually" because it created some background load. The current version (v12) does not do this at least on my computer.
Together with the free ccleaner (www.piriform.com/ccleaner) that was mentioned in some threads (that tool that finds and deletes all the temp stuff that fills up the harddisk even the millions of hidden files Poser7 leaves in the Internet Explorer history folder and also fixes errors in the win registry) I was able to fix / avoid some of the problems reported here in the forum.
Get rid of the P8/2010 library and Poser will run smooth again. I've got Library XL installed and it takes just a few secs to load and check things.
Artwork and 3DToons items, create the perfect place for you toon and other figures!
http://www.renderosity.com/mod/bcs/index.php?vendor=23722
Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(
Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk
To Byrdie,
yes defragmentation software also works with external harddisks. But the defragmentation takes more time than with an internal hdd, especially if the ext. hdd is an USB one. The idea to replace Posers library with another one is also a way to go (strange isn't it? One of the main features of Poser is to display a huge amount of content data to the user. But even now after a lot of rewrites of the Poser library a lot of usesrs are still so unhappy with it that they are willing to pay money for third party solutions).**
**
the main problem with the current library is that it searches everytime you start up poser. how about making a db of everything thats there, and only updating when you choose (as you have to update if you add anything while its running anyway, which for me is like all the time)
TemplarGFX
3D Hobbyist since 1996
I use poser native units
I'm almost too exhausted correcting misinformation on this forum anymore.
Most of those who replaced the P8 library with a 3rd party did so after the first iteration. They have never once demonstrated that they tried the new one and used the settings to adjust it to their choices. Among those is the setting not to re-open folders. There is little to no startup cost if you think it's OK and desirable to not re-open folders from previous sessions. Some people prefer it, some don't. It's your choice. But it would help if people actually paid attention to the features of the software before claiming to know how it fails.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
My example of library speed:
Startup time time of Poser (after a PC reboot - so nothing is in the cache) including opening of the library and opening the folders from the last session: 20 seconds.
Navigating through the library (opening folders, changing the runtime etc.): under 1 to a max. of 2 seconds.
Conclusion:
For me the librarys speed is absolutely ok.
I feel that: - defragmentation gives speed
I don't have the defrag option on macs - and i'm fairly certain it auto-defrags files. i don't have too much speed issues but i'm curious about runtime sizes. mine is just over 40gb for my 'main' ( which is an external runtime )
I only install python products to my poser folder runtime, everything else goes to a different runtime folder.
Do you guys split up runtimes because smaller runtimes are faster or for just organization purposes?
I have my only external runtime organized, separating hairs, from shoes, from aerysoul, p3d, etc. and v4 chars, and poses and what not, navigation isn't too much of an issue for me.
Vex - I too am on a mac and do the same thing and find scrolling down through the library very fast.
I do find changing parameters dials on a fully loaded V4 very sluggish though which is a separate issue.
Love esther
I aim to update it about once a month. Oh, and it's free!
yes, until you save a very big file in DS. It can take hours! Loading inDS is also fairly slow.
I am really hoping the 64 bit mac version of poser with loads of ram will speed up using those dials. Unfortunately there is no news on how SM are going with that.
Love esther
I aim to update it about once a month. Oh, and it's free!
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Attached Link: http://www.oo-software.com/home/en/products/oodefrag/index.html
Hi All,I just thought I'd share my latest discovery with you all.
I have PP2010, and my runtime is well over 40Gb with around 150,000 files in there.
When I started up Poser previously, it would take a good 60+ seconds while it searched my runtime for all the stuff thats in there. It was painfully slow, and my HDD sounded like it was going to have a heart attack!
I recently found an application called O&O Defrag Professional (see Link), you can run this program on a free trial, so doing this yourself will cost you nothing!
After installing, I told the program to do a "COMPLETE - NAME" defrag on my Poser drive. What this does is manually move all of your files on the drive, so that they are physically stored on the disk in alphabetical order!!
If you dont see why thats so good, think about it this way, when Poser wants to read the contents of my runtime, the head in the drive is positioned at the start, and in one smooth sweep of the disk surface it can read the entire thing, there is no need for it to jump back and forth over the drive as it reads the contents.
This took my 60+ second runtime check all the way down to under 5 seconds!
TemplarGFX
3D Hobbyist since 1996
I use poser native units
167 Car Materials for Poser