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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 12:36 pm)



Subject: Light Saber Glow simulation in Poser or Daz Studio3


Gabosamu ( ) posted Sat, 05 June 2010 at 5:35 PM · edited Thu, 14 November 2024 at 1:45 PM

Hello everyone!!! I´m stuck with one issue I´m trying to solve, I´m new to poser that´s the reason of my absence in the max gallery, I want to render a glow directly in Poser 5 or Daz Studio 3, I´ve been checking for two days but there´s some stuff about both programs I still don´t get, is there an easy way to do this? or I´ll have to export everything to max and jus do it there?

Thanks a lot for your time and happy rendering.


hborre ( ) posted Sat, 05 June 2010 at 5:49 PM

In Poser, you can accomplish a glow by plugging the image map into the Ambient color of your root node in the material room and setting its Ambient color to 1 or greater.  However, if you are expecting surrounding areas to catch any emitted light, it is not easily possible in Poser 5 within creating gather nodes in those materials.  It can be done in P8 and PoserPro 2010 with IDL.


markschum ( ) posted Sat, 05 June 2010 at 7:33 PM

Turning up ambient will give a glow effect. In Poser 5 you need to use a  spot light to provide actual light to the surrounding area.  I found it easier to use an effect in photoshop.


Apple_UK ( ) posted Sat, 05 June 2010 at 10:03 PM

You might also try a semi tansparent  tube slightly larger than the light sabre around it with the same colour and ambient value of 1 to give the glow


raven ( ) posted Sun, 06 June 2010 at 5:12 AM

Attached Link: http://www.renderosity.com/mod/forumpro/showthread.php?message_id=3072203

Would this thread be of any use? You wouldn't have the use of the gather node in P5 (it was introduced in P6 ) so no illuminating other objects unless you use an additional light.



Gabosamu ( ) posted Sun, 06 June 2010 at 7:29 PM

First of all thanks a lot Guys I´´l be exploring all of these ideas, i´ve just read the thread Raven left on his message and that option looks good besides the modeling part i´d just have to use an aditional light.

THANK YOU ALL!!!!!

HAPPY RENDERINGS!!!!


Eric Walters ( ) posted Sun, 06 June 2010 at 11:18 PM

file_454086.jpg

Here's one in PoserPro2010

Angie feels silly-dressed like that and waving around a Lightsaber-hence the grin. :-) NOTE: the greenish glow on Angie is from a greenish light-NOT the saber  The LS is a Galactic Sword from Share CG and is three overlapping tubes with different transparency and translucence nodes.
http://www.sharecg.com/v/35155/Poser/Galactic-Swords---Duplicate-Wars?division_id=11



Miss Nancy ( ) posted Mon, 07 June 2010 at 10:22 AM

with IDL enabled in poser 8 and later, the translucence channel causes a posersurface
to emit diffuse light.

 one thing that bothered me about the old gather node - the grainy renders that were
routinely posted here and they may have never explained how to get a smooth diffuse
appearance to it.  I dunno if anybody set IC to 100 (MaxError=0) and maxxed out all
the gather variables to smooth it out, but in those days, poser 6 and the processors were
too slow to waste time trying it.



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