Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 13 11:02 am)
In Poser, you can accomplish a glow by plugging the image map into the Ambient color of your root node in the material room and setting its Ambient color to 1 or greater. However, if you are expecting surrounding areas to catch any emitted light, it is not easily possible in Poser 5 within creating gather nodes in those materials. It can be done in P8 and PoserPro 2010 with IDL.
Attached Link: http://www.renderosity.com/mod/forumpro/showthread.php?message_id=3072203
Would this thread be of any use? You wouldn't have the use of the gather node in P5 (it was introduced in P6 ) so no illuminating other objects unless you use an additional light.Angie feels silly-dressed like that and waving around a Lightsaber-hence the grin. :-) NOTE: the greenish glow on Angie is from a greenish light-NOT the saber The LS is a Galactic Sword from Share CG and is three overlapping tubes with different transparency and translucence nodes.
http://www.sharecg.com/v/35155/Poser/Galactic-Swords---Duplicate-Wars?division_id=11
with IDL enabled in poser 8 and later, the translucence channel causes a posersurface
to emit diffuse light.
one thing that bothered me about the old gather node - the grainy renders that were
routinely posted here and they may have never explained how to get a smooth diffuse
appearance to it. I dunno if anybody set IC to 100 (MaxError=0) and maxxed out all
the gather variables to smooth it out, but in those days, poser 6 and the processors were
too slow to waste time trying it.
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Hello everyone!!! I´m stuck with one issue I´m trying to solve, I´m new to poser that´s the reason of my absence in the max gallery, I want to render a glow directly in Poser 5 or Daz Studio 3, I´ve been checking for two days but there´s some stuff about both programs I still don´t get, is there an easy way to do this? or I´ll have to export everything to max and jus do it there?
Thanks a lot for your time and happy rendering.