Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 09 11:21 pm)
Okay I've been debugging this problem and I think I'm getting to the bottom of it.
It would appear to me that in order for an object to to render correctly in the queue the geometry files used in the scene have to be in the poserpro 2010 geometries folder structure.
If the geometry files are in any other runtime folder then the objects are not found despite the fact that the runtimes are integrated into the poser library and the fact that the foreground and background renders work fine,
Please could somebody check if they get same results so that I can rule out any issues with my Pc/Poser setup
The steps to reproduce are as follows:-
Thanks
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They should not need to be in the Main Runtime, but they do need to be in a Shared Folder. This is more of an issue on Vista and Windows 7 than other Platforms.
You might try using Collected Scene Data Script in the Scripts, Utility and save it out to a Folder in the Shared Folder.
ratscloset
aka John
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I was wondering if anyone else has experienced problems with rendering to the Queue in Poser Pro 2010.
The problem I have is missing/invisible objects, in the rendered image, in the image above, a helmet and body suit are missing. (the missing limbs are expected as these were made invisible to resolve a few poke through problems).
The image renders fine in the foreground and background within Poser Pro 2010.
This happens when the image is both sent to a remote render node (Win XP 32bit) and to local machine (Win 7 64 bit)
Any help with this problem will be most appreciated
Thanks