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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 22 9:27 pm)



Subject: Problem making morphs for my clothes in Poser


icandy265 ( ) posted Mon, 12 July 2010 at 1:46 AM · edited Thu, 23 January 2025 at 1:30 AM

file_455852.jpg

Okay I'm working on a new outfit, in the outfit is a suit (swimsuit; corset). It looks and works great, except that when I made morphs (using "Morphing Clothes" program from the marketplace) for the suit the hip starts making weird wrinkle type lines. It's tolerable with Amazon, thin and etc, but with Pregnant and Pear figure and other more extreme morphs it really starts to look un-appealing.

I included a pic so you could see the problem, if anyone knows what I can do to fix it I would greatly appreciate it.

PS: I tried taking the morph into another program, fixing it, and then re-morphing it with Pozers Little Helper, but it's a no go, it just gets worse or explodes the whole model.

Please help, thanks in advanced!


pjz99 ( ) posted Mon, 12 July 2010 at 2:04 AM

Try enabling separate left/right actors, try reducing the sample radius or tweaking falloff, things like that.  TBH get used to the idea that full values of Pregnant and other really drastic morphs are never going to look good at full values unless you model the garment around that morph by hand - like in the real world, Spandex can only stretch so far before it looks crazy.  You can do fitting morphs by hand, but for the type of morphs you're talking about that's a ton of work.

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colorcurvature ( ) posted Mon, 12 July 2010 at 4:51 PM

Use PoseMorphLoader :-)


pjz99 ( ) posted Mon, 12 July 2010 at 4:56 PM

You can automate the morph conversion any way you like, but that doesn't mean the result will look realistic or make sense.

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colorcurvature ( ) posted Mon, 12 July 2010 at 5:01 PM

If its a problem of stretching the mat, then no morph can solve it. But if its a problem with loading the morph, then PML might help. At least the model should not explode ;)


pjz99 ( ) posted Mon, 12 July 2010 at 5:04 PM

It's not a problem of loading the morph, it's a problem of projecting the conform target's morph onto the completely different geometry of the conformer (what Morphing Clothes and similar apps do) - fairly sure your script has nothing to do with this topic.  Does it?

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colorcurvature ( ) posted Mon, 12 July 2010 at 5:06 PM

The script can be used to smooth the morph that the cloth morphing tool made, for example.

It was written:
PS: I tried taking the morph into another program, fixing it, and then re-morphing it with Pozers Little Helper, but it's a no go, it just gets worse or explodes the whole model.


icandy265 ( ) posted Tue, 13 July 2010 at 3:00 AM

Thanks pjz99, I will try your solution. And to colorcurvature, thanks for the advice, but where exactly do I get PoseMorphLoader and how much does it cost? thanks


pjz99 ( ) posted Tue, 13 July 2010 at 3:21 AM

You can get a variety of smoothness results with tuning the settings in Morphing Clothes by the way, it may be simpler to just do that first - not discouraging you from trying out Colorcurvature's script, which sounds quite nifty, just you're already using a tool that can do this.

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pjz99 ( ) posted Tue, 13 July 2010 at 3:25 AM

err woops, I meant to tell you:

Quote - PS: I tried taking the morph into another program, fixing it, and then re-morphing it with Pozers Little Helper, but it's a no go, it just gets worse or explodes the whole model.

This is almost always caused by a problem with how you are importing/exporting between apps, either the vertex order is being changed or you need to scale the model up/down between apps, and yes Colorcurvature's script is good for that from what I've read.

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colorcurvature ( ) posted Tue, 13 July 2010 at 3:37 AM

True. If you can tweak it in Morphing Clothes directly, then this would be best. The less number of tools involved the better.


icandy265 ( ) posted Tue, 13 July 2010 at 4:27 AM

Do you know of any Morphing Clothes tutorials or maybe one of you know how to use it, I just got it like last week, which is probably why the morphs won't turn out right, lol.

PS: I can tell you though that after all the other programs I have that I've tried to use (ex: Zbrush 3.5; Hexagon 2; and Morph Designer 3), Morphing Clothes has had the best results so far, but it still has that pesky wrinkle thingy on the front of the hips. (I can tell you also that it does not affect any other part of the body except for the front hip, the chest and stomach all morph almost perfectly). But anyways, thanks...

If you can suggest settings or atleast what they mean in Morphing clothes (falloff start, end... etc) I would greatly appreciate that too :D. Thanks!


icandy265 ( ) posted Tue, 13 July 2010 at 4:32 AM

Oh and I almost forgot to tell you... thats why I want advice on how to use it, 'cause I did try what pjz99 told me, I checked "separate left/right actors" and I also changed the sample radius (if i even did it right) and saved the morphs into a copy cr2... I tried it and it looked a little better but not much, but again I'm a newby with this program so I'm not sure what settings to change and how much to change them or even what they do, lol. Thanks


pjz99 ( ) posted Tue, 13 July 2010 at 4:45 AM

Larger # of samples = smoother morphs (not always a good thing but in this case probably you should make it larger, 20 or maybe higher).
Try making Distance Weight 0 (tends to make smoother morphs).
Try making Falloff End a bit larger - if it is very small, it limits the number of vertices that are checked, possibly smaller than Maximum Samples.

I use these settings most of the time, and I get a little bit of rumpling at the crotch but whatever, a corset or "teeny bikini" will never look natural on a very extreme morph like Pregnant at full value.

Max Samples 20
Sym Samples 0
Distance Weight 1 (usually this works but try 0 if you still have bad results)
Falloff Start 0.05
Falloff End 0.075 (probably this overrides my max samples setting but it works for me)

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icandy265 ( ) posted Tue, 13 July 2010 at 6:45 AM

file_455905.jpg

Hey pjz99 thanks a lot! It's not completely gone, but it's waaaaaay smoother! I think if I keep messin with it, it might look even smoother. Thanks so much! I'll keep ya updated. The pic is how it looks now. :D


icandy265 ( ) posted Tue, 13 July 2010 at 6:53 AM

file_455906.jpg

Okay sorry to post yet again, but OMG I just tweaked the settings even more just to see what would happen and the folds are almost GONE! :D Just a little more tweaking and I believe that I will be able to use all the morphs with no problems (except pregnancy, but hey fabric really does go haywhire when your prego, lol). Pic is what it looks like now with settings:

Max Samples 60
Sym Samples 0
Distance Weight 0
Falloff Start 0.05
Falloff End 0.3

I know the settings are crazy, but desperate times call for desperate measures, right? lol


icandy265 ( ) posted Tue, 13 July 2010 at 7:01 AM

And the final settings just got crazier (like I said b4 I wasn't able to fix the pregnant morph, but it does look more like natural stretch wrinkles than the crazy stuff that it was doing before), the new settings are:

Max Samples 100
Sym Samples 0
Distance Weight 1
Falloff Start 0.05
Falloff End 0.6

So thanks pjz99 so much for helping! :D


pjz99 ( ) posted Tue, 13 July 2010 at 7:02 AM

For some garments this will work, just keep in mind some garments will NEVER look natural even if you do fitting morphs by hand, and the UVmap will get severely stretched.

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icandy265 ( ) posted Tue, 13 July 2010 at 8:23 AM

file_455909.png

What do you suggest I do for those than? How do the pros do it? lol Thanks

Well here's a preview of the complete model. :D No textures yet, I just did a quick material session and made a funky leather type texture for it, lol.


pjz99 ( ) posted Tue, 13 July 2010 at 8:36 AM

I put a disclaimer in my readme, there's really only so much you can reasonably do for a freebie or for something that you're going to make four bucks on.  You'll notice absolutely nobody in any market will show you their garment with a very extreme morph like Pregnant dialed to 1.0 (most don't even include it at all).
http://www.renderosity.com/mod/bcs/index.php?keyword=pregnant

ONE ITEM!  And that was modeled specifically for the pregnant morph.

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icandy265 ( ) posted Wed, 14 July 2010 at 5:13 AM

file_455987.png

Okay sorry to post yet again, this is probably the last one unless I reply to a post, but I just wanted y'all to know that I made a texture for the suit (blue sequin with lace top), and then I dialed the pregnant morph all the way to 1.000... and used "CatWalk V4" lights and then made a quick pose for V4 so that she was holding her stomach, and then rendered it. And I am amazed! It looks sooooo much better than I thought it would, I mean I do believe you pjz99, pregnant morphs are a pain, but this one is by far the best I've ever been able to accomplish! :D I mean I'm so proud, I will make sure it IS in the promo's!!! Yippee, you don't know how much I appreciate you helping me! I never would've been able to make it look that real and professional without your help! Hehe, sorry I'm just happy... anyways pic is the render I told you about... Pregnant morph dialed to 1.000! Yay! Hope you like it, please let me know if you think it looks good enough to include in the final project. thanks!


pjz99 ( ) posted Wed, 14 July 2010 at 5:17 AM

Well you have a pretty forgiving garment to work with, but congratulations on getting it to come out well.  Don't expect the results to always be this useful on different cuts of garment though :)

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