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DAZ|Studio F.A.Q (Last Updated: 2024 Sep 21 8:54 am)



Subject: shadows


kenai ( ) posted Tue, 13 July 2010 at 5:00 AM · edited Sun, 22 September 2024 at 5:20 AM

 how do I create ground shadows in studio 3 ??

thanks


mishamcm ( ) posted Tue, 13 July 2010 at 5:39 AM

Remember that the floor grid in DS is just an indicator and not an object in the scene.  You need to have an actual ground plane or terrain, and at least one light set to cast shadows.


DarwinsMishap ( ) posted Tue, 13 July 2010 at 6:04 AM

Perhaps reading through the forum posts, as well, to find answers to questions already posted?  The application came with a pdf file that is your manual as well, that may answer some questions for you!


darman42 ( ) posted Tue, 13 July 2010 at 10:23 AM

"Remember that the floor grid in DS is just an indicator and not an object in the scene.  You need to have an actual ground plane or terrain, and at least one light set to cast shadows."

^this. also, in the settings for any light you put in the scene, try using deep shadow map (or rayrtracing if your comp can handle it) for better shadows


Avros ( ) posted Tue, 13 July 2010 at 4:35 PM

You can use the ground plane or any objects within the scene, but if you want to create a shadow using the shader-mixer then you should view Carnite's video on this link below..
http://www.youtube.com/watch?v=qo2OVy9tf8E

It demonstrates how a shadow can be created as an alpha and placed over almost any backdrop image. Hope this is of help.


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