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Poser Python Scripting F.A.Q (Last Updated: 2024 Dec 02 3:16 pm)
Quote - Blah! In what way? lol
I'm thinking this shouldn't be too awfully hard (at least for the right person) since LuxRender is open source and the code is available to you ;o). IĀ could be wrong...lol.
If you can go anywhere with this, I kiss your feet in advance.
Laurie
I'm in the queue right behind Laurie (kissing feet).
I suppose one could export finished scenes via PoseRay. Not sure if that would do much good for LuxRender, but I understand it does sort-of provide some sort of bridge to Blender. Mind you, all this is a total grey area for me. Grey, as in: charcoal.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daĆ die Menschen verhƶhnen was sie nicht verstehen
[it is clearĀ that humans have contempt for that which they do not understand]Ā
Quote - I'm in the queue right behind Laurie (kissing feet).
I suppose one could export finished scenes via PoseRay. Not sure if that would do much good for LuxRender, but I understand it does sort-of provide some sort of bridge to Blender. Mind you, all this is a total grey area for me. Grey, as in: charcoal.
It's about as clear as mud to me too...lol.
Laurie
Quote -
I suppose one could export finished scenes via PoseRay. Not sure if that would do much good for LuxRender, but I understand it does sort-of provide some sort of bridge to Blender. Mind you, all this is a total grey area for me. Grey, as in: charcoal.
In the interest of wheel reinvention prevention, IĀ think it may indeed be a good idea to have a look at PoseRay.Ā IĀ have to confess IĀ don't know much about it. Is it open source?Ā What language is it written in?Ā Since it can export to various formats, I'm assuming there must be a decent exporting API, and it would be feasible to add an exporter for Lux. Probably still a lot of work, though.
-- I'm not mad at you, just Westphalian.
Count me in...I'd wash your feet so Laurie can kiss it. :O)
Be mad...until proven genius.
Sitting
quietly in the corner does not make one the class
fool.
- Didi
Quote - > Quote -
I suppose one could export finished scenes via PoseRay. Not sure if that would do much good for LuxRender, but I understand it does sort-of provide some sort of bridge to Blender. Mind you, all this is a total grey area for me. Grey, as in: charcoal.
In the interest of wheel reinvention prevention, IĀ think it may indeed be a good idea to have a look at PoseRay.Ā IĀ have to confess IĀ don't know much about it. Is it open source?Ā What language is it written in?Ā Since it can export to various formats, I'm assuming there must be a decent exporting API, and it would be feasible to add an exporter for Lux. Probably still a lot of work, though.
I was thinking something a little more seamless if possible ;o). The less hoops I have to jump thru from one to the other, the less chance I have at screwing it up...lol.
Actually, IĀ was thinking more like the lines of the Reality plugin, only for Poser. IĀ asked the creator of that plugin if a Poser version would be forthcoming and was told nope. Not that I don't admire what the man did with the plugin - it seems to have many nice features - but I just don't use DS ;o).
Laurie
count me in for testing and helping where I can..
poseray ain't OS, but it's worth asking the programmer on that for tips I think.
this is good timing btw. now that Lux 0.7 is out, they are working to bring Hybrid rendering to Lux.
yup CPU, GPU and Network rendering. all at once. (I'm running a test of LuxGPU atm and DAMN it's fast...)
I think you might also be interested in this thread in the Poser forum.
-- I'm not mad at you, just Westphalian.
I saw that(was how I found this thread) unfortunatly while IĀ do like how fast daz renders and how it renders. IĀ do not like the program in general(for some reason any time IĀ load lights in it it just puts them all in a ball on the floor)
So IĀ am working with poser and this script would be lovely :D
https://www.darkelegance.co.uk/
Quote - In case you haven't seen it, there is going to be a new plugin for DazStudio to port DS scenes and materials over to LuxRender (a fantastic rendering engine). Trouble is, IĀ don't use DS (hate it), IĀ use Poser ;o). Now, in visiting LuxRender's website, there are already exporters from various programs to get your scenes into LuxRender. Poser is not among them and Blender is the only free modeling program that has an exporter on the list - the rest are Maya, Max, C4D, etc. (which I don't own). Here's what I'm asking: being that the Blender to Lux exporter is written in Python, if for Blender than why not for Poser? Has anyone attempted this? Anyone interested? That would just be the monkey's ass if we could render Poser scenes in Lux ;o).
Any takers? I suppose you could always examine the LuxBlend exporter for Blender to see the Python script already done there. If I were a programmer, I'd do it myself, but I have about a snowball's chance in hell of ever doing that...lol. Therefore, I'm begging on my hands and knees...
Laurie
Would you be so kind to take a look at my thread because I need a little bit of help from people with some kind of experiance or knowledge on working withĀ unbiased renderers and Poser?
http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2809128
Any kind of help will be very much appreciated.
This thread may be of great interest to you. Not Indigo, but Lux. But perhaps Indigo as well someday ;o).
Happy reading - it's a long one...lol.
Laurie
I would looooove to have a direct xml exporter for Poser..then you just export scene in xml format open Lux and open the xml file for rendering...as of now you have to export obj's, gather maps, import into Blender, fidget with the surface shaders, convert materials in luxblend and render, it works but takes a long long time.
Daz studio to blender to lux render work flow examples.
the only difference between Daz and poser is that daz gathers the Maps for you.
http://www.renderosity.com/mod/gallery/index.php?image_id=2097031&user_id=192060&member&np
http://www.renderosity.com/mod/gallery/index.php?image_id=2093278&user_id=192060&member&np
erm Wespose? check the link - www.renderosity.com/mod/forumpro/showthread.php it's called Luxpose... and they are at a workable Alpha we've been playing with.
Quote - Thanks Kaibach, I found the script now Im need to figure out what I did wrong, all I get is a black viewport during the rendering process in Lux 0.7 after runningĀ the script in poser 8 and opening the lxs. file in Lux.
Try playing with the Exposure setting and the Gain in the lights tab ;o).
Laurie
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In case you haven't seen it, there is going to be a new plugin for DazStudio to port DS scenes and materials over to LuxRender (a fantastic rendering engine). Trouble is, IĀ don't use DS (hate it), IĀ use Poser ;o). Now, in visiting LuxRender's website, there are already exporters from various programs to get your scenes into LuxRender. Poser is not among them and Blender is the only free modeling program that has an exporter on the list - the rest are Maya, Max, C4D, etc. (which I don't own). Here's what I'm asking: being that the Blender to Lux exporter is written in Python, if for Blender than why not for Poser? Has anyone attempted this? Anyone interested? That would just be the monkey's ass if we could render Poser scenes in Lux ;o).
Any takers? I suppose you could always examine the LuxBlend exporter for Blender to see the Python script already done there. If I were a programmer, I'd do it myself, but I have about a snowball's chance in hell of ever doing that...lol. Therefore, I'm begging on my hands and knees...
Laurie