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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: PP2010 - SR1 Problem - Joints conforming V3 and Billty-Ts Red Sandals


xuu4u ( ) posted Mon, 26 July 2010 at 4:52 AM · edited Sat, 23 November 2024 at 3:02 PM

file_456580.jpg

I encountered my first problem with SR1 for PP2010. When i reopen a saved szene that cotains a V3 Figure with Shoes (Billty-T's Red Sandals) the Shoes looks wrong. ( guess that has to do with Joint Editor fixes in SR1?) It worked well before SR1. Tried  deleting shoes , reload conform, the same result. I tried other shoes that i have, they are still working.



PhilC ( ) posted Mon, 26 July 2010 at 5:04 AM

Try turning IKs off for the shoes.


xuu4u ( ) posted Mon, 26 July 2010 at 5:48 AM

if i select the shoes and goto the figure menu, "Use inverse Kinematics" is greyed out.
so i guess IK is off for the shoes.



lesbentley ( ) posted Mon, 26 July 2010 at 10:56 AM

If the IK item in the Figure menu is greyed out, it almost certainly means that the figure has no IK chains.

Hard to tell from one picture, but it looks to me a like the the rotation of the foot is being applied to the shoe twice. Though I have no idea why that would happen.


Rabbiat ( ) posted Mon, 26 July 2010 at 1:44 PM

I can confirm xuu4u's observation, same with V4. One has to set the rotate parameters for the shoes foot body part manually to make it fit.
Hm, I wonder if it is possible to uninstall just SR1? Conformers worked fine with the initial release.


mackis3D ( ) posted Mon, 26 July 2010 at 2:03 PM

Why don't you contact the vendor for an answer?

The Poser SR1 works really well, before the SR1 I had shoes with a similar problem you have now with SR1. The weird thing is the same problem happened in DAZ Studio too. So I would look for an answer elsewhere.


Rabbiat ( ) posted Mon, 26 July 2010 at 2:45 PM

Quote - Why don't you contact the vendor for an answer?

I posted here as a response in a thread. Rest assured the problem will be reported to SM.
Thank you for your input.


TrekkieGrrrl ( ) posted Mon, 26 July 2010 at 4:21 PM

 I'm pretty sure Mackis3D meant "contact the maker of the shoe" not the maker of Poser.

If these shoes are working wrong in both Poser and DS it's not likely to be an error of SR1

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ypvs ( ) posted Mon, 26 July 2010 at 4:21 PM

I noticed I had the same problem with Poser 8 SR3 but I hadn't got around to posting. Not found it with any other shoe/boot in my runtime. A fix would be appreciated.

Poser 11 , 180Gb in 8 Runtimes, PaintShop Pro 9
Windows 7 64 bit, Avast AV, Comodo Firewall
Intel Q9550 Quad Core cpu,  16Gb RAM, 250Gb + 250Gb +160Gb HD, GeForce GTX 1060


Rabbiat ( ) posted Mon, 26 July 2010 at 5:32 PM

Quote -  I'm pretty sure Mackis3D meant "contact the maker of the shoe" not the maker of Poser.

If these shoes are working wrong in both Poser and DS it's not likely to be an error of SR1

You could be right. I have tried loading several shoe models from the libraries, and so far they all seem to conform fine exept one particular model.The strange thing is it worked fine with PP2010 prior to SR1.


xuu4u ( ) posted Mon, 26 July 2010 at 10:54 PM

I created this scene with pp2010 (No SR1) 2 days ago, saved it , opened it, changed it a lot.
there was no problem with the shoes.
Yesterday i installed SR1 . When i opened the scene today the problem appaered.
So i think it its definitivly a problem that came with SR1 and not a problem of the shoes,
because they worked well in pp2010 before SR1.

@lesbentley and Rabbiat
Thanks for giving me the hint how to fix it.
Manual setting of of rotation parms. The bend dial in the Shoes foot-actor to be excat,
fixes the problem. Well not big thingy but ...



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