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Vue F.A.Q (Last Updated: 2024 Dec 30 8:14 pm)



Subject: Problems with importing conforming items from Poser into Vue


glaseye ( ) posted Mon, 20 September 2010 at 6:06 PM · edited Mon, 20 January 2025 at 9:30 PM

file_459419.jpg

Some weird stuff in Vue 8 Infinite when importing Poser content. (Vue 8.4 build 52340, vista 64bit) I have Vue setup for poser import with poser 8 as the target program.

It look like something changed with the SR3 patch for Poser 8, introducing the 'Include scales/morphs when conforming' options.

In most cases, comforting clothes and hair get messed up, see images

The scene is an older scene I had setup in Poser 8 before the SR3 patch
When I import the scene, the conforming items get al messed up (bottom half of the image).
The same scene imported with poser 7 as the target program for poser import, and the problems are not there (top half).

So not much of problem, you might say, just point to poser 7. But alas, the solution is not so easy, as a lot of my newer scenes do make extensive use of the include scale option in P8 / PPro2010, and that won't work when P7 is set as the poser version...

Oddly, not all clothing seem to be effected...... but I haven't figured out yet what will work and what not...

I've tried Poser's collada export, but that did not work out.
Exporting as Wavefront Obj also gave some (texture-) problems (and will most likely not give me the opportunity to use skinvue in Vue...)

Anyone else have this problem (and maybe a solution?)


TheBryster ( ) posted Tue, 21 September 2010 at 7:54 AM

Probably a stupid question, but you can't make adjustments in Vue? Aren't the hair and dresses objects in their own right?

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glaseye ( ) posted Tue, 21 September 2010 at 8:31 AM

Quote - Probably a stupid question, but you can't make adjustments in Vue? Aren't the hair and dresses objects in their own right?

Oh, I've tried just about anything I could think off in  the way of repositioning and/or rescaling in Vue. Nothing worked (only made it worse).

It's just extra weird because import with Vue configured for P7 works fine, but obviously will not work correct with newer scenes made in P8SR3 and/or PPro2010 where the scaling option is used. And configuring Vue to use P8 for import even messes up scenes that have no scaling.
(I've also tried a V4 with no scaling/morphs whatsoever and a conforming hair figure... import failed when Vue is configured for P8..

I've just sent in a support ticket at E-On, maybe they can shine some light on this.....

But  thank you for your response.


ShawnDriscoll ( ) posted Tue, 21 September 2010 at 11:58 PM · edited Wed, 22 September 2010 at 12:12 AM

Quote - Probably a stupid question, but you can't make adjustments in Vue? Aren't the hair and dresses objects in their own right?

Depends on how it was imported.  PZ3 is one grouped object (unbreakable?).  Once in a blue moon though I will export hair, cloth, and figure from Poser in their own OBJ files.  Then I have three separate objects to import into Vue that I can then group and resize/rotate together.  But I use build 47776 which works best with Poser.

ADDED:
Nevermind.  I'm seeing different objects now of my figures when I import as PZ3.  I must have changed something in my otptions or in how I import PZ3.  They used to be welded solid.  Clothes and all.

www.youtube.com/user/ShawnDriscollCG


TheBryster ( ) posted Wed, 22 September 2010 at 8:48 AM

I was just thinking how we import poser figures into Bryce through DAZ/Studio. We get to go back and forth till the figures are exactly how we want them. IIRC Poser to Bryce means we can still make somew adjustments in Bryce.

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


Dale B ( ) posted Wed, 22 September 2010 at 4:25 PM

Hmm.....

It =looks= like the hair and dresses somehow get linked to a location out in the aether,  and the farther away the prop or hair is, the further it is rotated on the vertical axis. Do any of the distorted figures have a body handle? Another potential cause of this is manipulating them via the wrong set of dials. As most dresses are figures, you can manipulate them either from the 'body' designator, or the 'hip' designator. The problem being that you get into conflicting math that can result in gimbal lock, or adding a negative number to a negative and creating an undefined state. Check what the scaling was applied to, and see if that might be the issue. 


glaseye ( ) posted Thu, 23 September 2010 at 3:10 PM · edited Thu, 23 September 2010 at 3:11 PM

Quote - Hmm.....

It =looks= like the hair and dresses somehow get linked to a location out in the aether,  and the farther away the prop or hair is, the further it is rotated on the vertical axis. Do any of the distorted figures have a body handle? Another potential cause of this is manipulating them via the wrong set of dials. As most dresses are figures, you can manipulate them either from the 'body' designator, or the 'hip' designator. The problem being that you get into conflicting math that can result in gimbal lock, or adding a negative number to a negative and creating an undefined state. Check what the scaling was applied to, and see if that might be the issue. 

Nope

The dresses/characters are all standard, no morphs/scaling/repositioning whatsoever, no dials twisted... just conformed
Besides, importing in Vue with Vue set to Poser 7 (the top half of the image) gives no problem, only when Vue is set to Poser8, the problems occur (bottom half, the exact same poser-scene).
But with import set to poser7, you don't have the benefit of the new scaling options in P8/PPro2010. And with import set to P8, it is a hit and miss situation, you never know in advance if it will work or not....

In the E-on forums there was also a member reporting the same kind of problem in Vue8.5

I also got a reply back on my support ticket from e-on; they will be checking this problem with the SmithMicro support people......


silverblade33 ( ) posted Thu, 23 September 2010 at 3:39 PM

seen this before, with clothing, gettign rotated liek 90 degrees around verticla axis, sigh

no idea how to fix it just an update seemed ot take care of it for me (with clothing)

"I'd rather be a Fool who believes in Dragons, Than a King who believes in Nothing!" www.silverblades-suitcase.com
Free tutorials, Vue & Bryce materials, Bryce Skies, models, D&D items, stories.
Tutorials on Poser imports to Vue/Bryce, Postwork, Vue rendering/lighting, etc etc!


silverblade33 ( ) posted Sat, 25 September 2010 at 11:53 AM

well 8.0 and 8.5 are doing this now, rotating conforming parts at 90 degrees, again...oh FFS....!! :(
and 8.5 has messed imported scale up so Vicky 4 is the size of a titan!

"I'd rather be a Fool who believes in Dragons, Than a King who believes in Nothing!" www.silverblades-suitcase.com
Free tutorials, Vue & Bryce materials, Bryce Skies, models, D&D items, stories.
Tutorials on Poser imports to Vue/Bryce, Postwork, Vue rendering/lighting, etc etc!


glaseye ( ) posted Sat, 25 September 2010 at 12:21 PM

Quote - well 8.0 and 8.5 are doing this now, rotating conforming parts at 90 degrees, again...oh FFS....!! :(
and 8.5 has messed imported scale up so Vicky 4 is the size of a titan!

I gotta feeling I do't have to mention this to you, but I would suggest that anyone having (similar) problems, report this to e-on. The more info they get, the bigger the change this may be solved..


ShawnDriscoll ( ) posted Sat, 25 September 2010 at 5:42 PM

Quote - well 8.0 and 8.5 are doing this now, rotating conforming parts at 90 degrees, again...oh FFS....!! :(

You mean 8.1 - 8.4, not 8.0 right?  That's why I haven't updated from 8.0.

www.youtube.com/user/ShawnDriscollCG


3DNeo ( ) posted Thu, 30 September 2010 at 12:53 PM

Quote - > Quote - well 8.0 and 8.5 are doing this now, rotating conforming parts at 90 degrees, again...oh FFS....!! :(

and 8.5 has messed imported scale up so Vicky 4 is the size of a titan!

I gotta feeling I do't have to mention this to you, but I would suggest that anyone having (similar) problems, report this to e-on. The more info they get, the bigger the change this may be solved..

Most all of this has already been done by me when I was working with their tech support earlier this year. If you want, you can look at my threads over on the e-on web site and search for Poser import problems to find more on this.

Basically, I was assigned a tech, Neil, that worked with me on many of the Poser importing issues. They were not aware of many of the issues until I reported them and sent them source files explaining each problem. I was able to fully confirm at least 5 known bugs and Neil said when he tested they went all the way back to Vue 7.5 builds. Bottom line is the problems lie in the Smith Micro SDK and both him and Lee at e-on said there was no fix they can do unless Smith Micro updates their SDK for them. Mainly, they blame Smith Micro for all these issues.

The scaling and re-sizing are known issues I reported as was the Poser Shader Tree, OOM errors at random times, conforming and more. For now, Neil and Lee said it is hit and miss for the re-sizing and scaling and to leave the re-size on import turned OFF. Also, Neil said it was best to leave "Poser Shader Tree" turned OFF as we found many errors where it did not work or translate as it should from Poser when it was ON.

I have asked MANY times when or if they are going to write their OWN code and not rely on Smith Micro SDK for all this to work. But the last I heard is they have no plans and it is unknown when or if Smith Micro will update the SDK. This is what makes no sense to me because other programs don't have this much trouble getting Poser to work OK, such as C4D. Also, I was told their is NO OFFICIAL support for any Poser Pro products such as Poser Pro 2010. To try it with the Poser 7 or Poser 8 import settings and see if it works.

So, for now things are broken and seem like they will remain that way until Smith Micro and e-on work more together on this with the SDK. I am starting to lose hope in any of this gets fixed since it goes back to Vue 7.5 and there is no word at all on any fixes for these issues. One of the main reasons I got Vue was to work with Poser imports in my scenes and this has certainly put a damper on that big time for me. I really don't know if I will continue to use Vue or not if they don't fix this soon and not just talk about it and blame Smith Micro.

Jeff

Development on: Mac Pro 2008, Duel-Boot OS - Snow Leopard 10.6.6 & Windows 7 Ultimate 64bit, 2 x 2.8 GHz Quad-Core Intel Xeon , 10GB 800 MHz DDR2 RAM, NVIDIA GeForce 8800GT.


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