Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 1:43 pm)
Great job!!!! Now you just need to do that with all the clothes :) Poser needed this! Spike
You can't call it work if you love
it... Zen
Tambour
Thanks Well the big problem is mix and match. They're great models when seperate but what do you do with the shirt and jean combinations? Include all variations into one model? Yes, for something like the bikini and leotard its great. Maybe a utility that combines the figures into a third new combined figure?
It would be a lot of work! we need to some how make the hair look real... Now that would be another great trick. I don't know why MC didn't do a better job with the UV mapping for the hair. Spike
You can't call it work if you love
it... Zen
Tambour
I tried just the cr2 approach. The big problem is cr2 files will only let you specify one obj as the source. You can't say, for example, bra use bikinitop.obj and body use femnude.obj. Combining the 3 was fairly simple, mostly cut and paste. In a 3d package, they just load in the correct spot on top of each other so its a matter of loading all 3 and saving as one obj. In the cr2 I just took the data from the bra and bottom cr2 files, put them into the default.cr2 file and made sure they got parented correctly in the parent secion and added the materials to the material section. I did have to rename the materials for the top and bottom and also their geom names since they were labelled chest and hip respectivily. I didn't need to import the hidden "helper" pieces since those are part of the original model anyway. This scheme works great on other things as well. I made a superheroine figure with an attached IK cape. The cape was an old posable figure I downloaded. I simply combined the cr2s and the obj and voilla, girl with cape. I'll post a pic when I get a chance.
Actually, you can use multiples. I have not really had a chance to play with it for your application, but you can add multiple files to the cr2 by specifying it where you would normally have the StorageOffset part. see http://www.poserforum.com/messages.ez?Form.ShowMessage=35941 for a discussion of this. You are likety to have to fiddle with postioning the extra objs correctly.
I tried adding the geometry line to the cr2 and setting it to use just the poser female. It worked and the figure displayed right but... What poser does is use the entire obj including the thighs and abdomen parts as the obj for the panties. The figure did display only the pantie part since the obj specifies show flags to turn on or off the rendering of the other obj sections (the "s 1" lines and the "s off" lines in the obj). Now is this good? Is this bad? Since the figure displays fine its probably ok to do this. Maybe the extra geometry wastes some space, I don't know. The only other issue is material naming. Since both the bra and panties use "cloth" as thier material name, I'd have to change at least one of the obj files to use a different name. This does seem like a cool technique to explore. Probably the best solution would be to make a new bra and panties obj files with the extrenuous parts removed then specify those in the cr2 without merging them with the obj. The other question is how to specify a sub geometry in an obj file. For example, I'm attaching the catsuit to the poser 4 female. How do I tell the cr2 that I want the abdomen section from the catsuit obj? I tried monkey-ing with the paramters (BTW you don't apparently need the two 0s in front of the line) with no success. I'll write Metacreations and maybe get an answer.
Ok I figured out how to specify sub geonmetries. Its very simple. In the actor define section at the top of the file just do this: figureResFile :Runtime:Geometries:P4NudeWoman:P4NudeWom.obj actor abdomen:1 { storageOffset 0 0 0 geomHandlerGeom 13 abdomen } figureResFile :Runtime:Geometries:Poser4Clothes:Dresses:blfrmdress.obj actor panties:1 { storageOffset 0 0 0 geomHandlerGeom 13 hip } figureResFile :Runtime:Geometries:P4NudeWoman:P4NudeWom.obj actor chest:1 { storageOffset 0 0 0 geomHandlerGeom 13 chest } The panties will now use only the hip geometry from the formal dress. I think I'll pull bikini girl and redo her with no new obj except maybe a new pantie. The materail thing is still an issue and one of the two pieces needs a different material name.
you should create a tutorial on how you did this. I suck at poser because I swiped mine off the internet. No manual=no skill. I've been trying to do things like that and everyone has there own system, but yours seems the best. Also, last time I tried to download this figure the link was dead, you might want to check it.
I intentionally pulled the link so I can redo the figure. Hopefully this will trim her by a meg and reduce having to have a seperate obj for the whole body. On another note, since this method is rather methodical, a utility could be written to combine two figures automatically. Just a thought. I will probably create a tutorial but I want to write Metacreations first and ask about a few commands.
Ok, Big Big Big snafu with the cr2 file approach. Apparently, Poser strips any additional figureresfile lines when it saves the figure. Unless there's another way to specify a particular sub group inside an obj, the cr2 approach is going to be very limited. It'll work with a single object like a bra or a boot but not with a dress, which has multiple groups that need to be visible inside the mesh. I'll keep poking at it and will put back the bikini girl link. I was pumped too cause the file size went from 2 megs down to 243k. I wrote Metacreations and hope they reply. I did find a command in the exe file called geomfilegroup which may do the trick but all attempts at using it failed.
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