Fri, Dec 27, 2:53 AM CST

Renderosity Forums / Bryce



Welcome to the Bryce Forum

Forum Moderators: TheBryster

Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)

[Gallery]     [Tutorials]


THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: Models


Topaz_Rose ( ) posted Fri, 29 October 2010 at 6:31 PM · edited Fri, 27 December 2024 at 2:37 AM

Can anyone tell me if there is a way of saving a model made in bryce 7 pro and be able to use it in other pictures, maybe as an .obj?  Sorry if this is a basic question, but haven't had the need till now!

Cheers

Shane


ThunderStone ( ) posted Fri, 29 October 2010 at 6:45 PM

With some groupings, you can export it. But the grouping has to be booleaned in order to be exported.


===========================================================

OS: Windows 11 64-bit
Poser: Poser 11.3 ...... Units: inches or meters depends on mood
Bryce: Bryce Pro 7.1.074
Image Editing: Corel Paintshop Pro
Renderer: Superfly, Firefly

9/11/2001: Never forget...

Smiles are contagious... Pass it on!

Today is the tomorrow you worried about yesterday

 


Xerxes0002 ( ) posted Fri, 29 October 2010 at 10:13 PM

Do you mean in other programs or other Bryce Scenes?


peedy ( ) posted Sat, 30 October 2010 at 12:57 AM

I just tried some.
I took an object I made myself.
Then went to Object/Convert boolean to mesh.
When that was done I went to File/Export Object and picked to what I wanted to safe from the dropdown menu.
Works for me!
Does that make sense?

Corrie


TheBryster ( ) posted Sat, 30 October 2010 at 3:17 PM
Forum Moderator

Yes, Corrie. It does. The resulting file can be used in W3D & Silo to name just a couple.

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


Topaz_Rose ( ) posted Sun, 31 October 2010 at 2:56 AM

Thanks...going to try that now.  Most of the models will be used in other Bryce projects!


TheBryster ( ) posted Sun, 31 October 2010 at 6:49 AM
Forum Moderator

A word of warning. If you import into Bryce an object/s that was exported from Bryce it will not act like a normal object and IIRC will not group.

Available on Amazon for the Kindle E-Reader

All the Woes of a World by Jonathan Icknield aka The Bryster


And in my final hours - I would cling rather to the tattooed hand of kindness - than the unblemished hand of hate...


peedy ( ) posted Sun, 31 October 2010 at 9:11 AM

So you only want to use them in other Bryce images?
Then why not safe them in the Create/User folder?
You can just used them like the other stuff in Create.

Corrie


electroglyph ( ) posted Sun, 31 October 2010 at 1:55 PM

Keep your user folder empty so you can use it again and again. Copy the user folder inside your C:Program FilesDAZ 3DBryce7PresetsObjects folder. Paste it and the computer will call it "copy of user". Click on tthe folder and rename it something. Ive created Christmas, egypt, pirate folders this way. Open the renamed folder and you should see a user.obp file. Rename this as well to Christmas, egypt, pirate etc. You could even copy and paste several obp files and name them. That's how you get several categories in the same folder. You could set up ornaments, presents, text, inside christmas for instance.

The thing about bryce material and object files, once you import the object stays in the file. If you delete it the name and path get removed but the object stays. Once you bloat up your directories by adding and removing things it slows down how fast they load and display. If you export and import the empties get left behind in the old directory. Keep an empty so you can prevent file bloat.

Here's an old tutorial I did on material folders that can help.

http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2704027

 


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.