Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 8:11 pm)
What are you rigging?
John
Fugazi (without the aid of a safety net)
https://www.facebook.com/Fugazi3D
A short purple alien guy made in Zbrush. This guy:
http://www.renderosity.com/mod/gallery/index.php?image_id=2130765&comment_page=2#comments
The strong do as they can while the weak do as they must.
a bit too much for me I am afraid, I'm a cloth man only at the moment.
Sweet model though :)
John
Fugazi (without the aid of a safety net)
https://www.facebook.com/Fugazi3D
What method do you use when rigging?
I usually group the mesh in UV mapper, then use Phi-builder to set the hierarchy and finally in Poser I adjust the joints as best as I can. Looking at the picture, it might not be such a hard task to rig this character (nice looking character too). Unfortunately, my method will likely destroy the morphs.
D'oh! Why do things that happen to stupid people keep happening to me?
Quote - Very cute, LOL!
Two questions. One, has the figure been grouped for rigging? Two, could you show us an image with Smoothed Lined Diasplay Style?
It has yet to be grouped. So far I've managed to group 1 hand. I'll get an image up shortly.
The strong do as they can while the weak do as they must.
Quote - if this is freebie, ya could post the obj file and let various people try to animate the chode figure. they also need to animate the tentacles, and the knees are almost touching the hip, hence it waddles when it walks.
I'll see about getting it up as a freebie.
The strong do as they can while the weak do as they must.
Quote - What method do you use when rigging?
I usually group the mesh in UV mapper, then use Phi-builder to set the hierarchy and finally in Poser I adjust the joints as best as I can. Looking at the picture, it might not be such a hard task to rig this character (nice looking character too). Unfortunately, my method will likely destroy the morphs.
So far I've been trying to do it all in Poser. As I said, I'm not very good at it. I'll give those programs a shot though.
The strong do as they can while the weak do as they must.
Content Advisory! This message contains profanity
If you're trying to group a model of any complexity completely within Poser you'll be wanting some heavy prescription medication. Seriously, do the grouping in a modeler that can write grouping info out to OBJ format. I don't know whether Zbrush can do this but there are many other choices that allow MUCH MUCH EASIER methods of selecting and grouping polygons than Poser's halfassed tool for that.
Quote - If you're trying to group a model of any complexity completely within Poser you'll be wanting some heavy prescription medication. Seriously, do the grouping in a modeler that can write grouping info out to OBJ format. I don't know whether Zbrush can do this but there are many other choices that allow MUCH MUCH EASIER methods of selecting and grouping polygons than Poser's halfassed tool for that.
Thanks for the tip, and for the link!
The strong do as they can while the weak do as they must.
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I have some rigging work in Poser to do though admittedly I'm pretty bad at it. If anyone is interested and wants to take a shot at a rigging job, please send me a PM to get the details.
The strong do as they can while the weak do as they must.