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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 8:11 pm)



Subject: Rigging help


chimera46 ( ) posted Sat, 06 November 2010 at 4:08 PM · edited Mon, 25 November 2024 at 10:29 AM

I have some rigging work in Poser to do though admittedly I'm pretty bad at it. If anyone is interested and wants to take a shot at a rigging job, please send me a PM to get the details.

The strong do as they can while the weak do as they must.


Fugazi1968 ( ) posted Sat, 06 November 2010 at 5:05 PM

What are you rigging?

John

Fugazi (without the aid of a safety net)

https://www.facebook.com/Fugazi3D


chimera46 ( ) posted Sat, 06 November 2010 at 5:07 PM

The strong do as they can while the weak do as they must.


Fugazi1968 ( ) posted Sat, 06 November 2010 at 5:09 PM

a bit too much for me I am afraid, I'm a cloth man only at the moment.

Sweet model though :)

John

Fugazi (without the aid of a safety net)

https://www.facebook.com/Fugazi3D


lesbentley ( ) posted Sat, 06 November 2010 at 6:55 PM

Very cute, LOL!

Two questions. One, has the figure been grouped for rigging? Two, could you show us an image with Smoothed Lined Diasplay Style?


Terrymcg ( ) posted Sat, 06 November 2010 at 9:54 PM

What method do you use when rigging?

I usually group the mesh in UV mapper,  then use Phi-builder to set the hierarchy and finally in Poser I adjust the joints as best as I can.  Looking at the picture, it might not be such a hard task to rig this character (nice looking character too). Unfortunately, my method will likely destroy the morphs.

D'oh! Why do things that happen to stupid people keep happening to me?


Miss Nancy ( ) posted Sun, 07 November 2010 at 10:43 PM

if this is freebie, ya could post the obj file and let various people try to animate the chode figure.  they also need to animate the tentacles, and the knees are almost touching the hip, hence it waddles when it walks.



chimera46 ( ) posted Mon, 08 November 2010 at 6:26 PM

Quote - Very cute, LOL!

Two questions. One, has the figure been grouped for rigging? Two, could you show us an image with Smoothed Lined Diasplay Style?

 

 

It has yet to be grouped. So far I've managed to group 1 hand. I'll get an image up shortly.

The strong do as they can while the weak do as they must.


chimera46 ( ) posted Mon, 08 November 2010 at 6:27 PM

Quote - if this is freebie, ya could post the obj file and let various people try to animate the chode figure.  they also need to animate the tentacles, and the knees are almost touching the hip, hence it waddles when it walks.

 

I'll see about getting it up as a freebie.

The strong do as they can while the weak do as they must.


chimera46 ( ) posted Mon, 08 November 2010 at 6:28 PM

Quote - What method do you use when rigging?

I usually group the mesh in UV mapper,  then use Phi-builder to set the hierarchy and finally in Poser I adjust the joints as best as I can.  Looking at the picture, it might not be such a hard task to rig this character (nice looking character too). Unfortunately, my method will likely destroy the morphs.

 

So far I've been trying to do it all in Poser. As I said, I'm not very good at it. I'll give those programs a shot though.

The strong do as they can while the weak do as they must.


parkdalegardener ( ) posted Wed, 10 November 2010 at 10:10 AM

Wish I could find the thread. I hate the search here. Anyway... lesbently did a rigging thread reciently for a robot character by a user here. I followed alomg and found it quite helpful. Take a look or ask lesbently if he has the link. It may help you out.



pjz99 ( ) posted Wed, 10 November 2010 at 10:21 AM

Content Advisory! This message contains profanity

If you're trying to group a model of any complexity completely within Poser you'll be wanting some heavy prescription medication.  Seriously, do the grouping in a modeler that can write grouping info out to OBJ format.  I don't know whether Zbrush can do this but there are many other choices that allow MUCH MUCH EASIER methods of selecting and grouping polygons than Poser's halfassed tool for that.

http://www.philc.net/rigging1.php

My Freebies


chimera46 ( ) posted Wed, 10 November 2010 at 4:39 PM

Quote - If you're trying to group a model of any complexity completely within Poser you'll be wanting some heavy prescription medication.  Seriously, do the grouping in a modeler that can write grouping info out to OBJ format.  I don't know whether Zbrush can do this but there are many other choices that allow MUCH MUCH EASIER methods of selecting and grouping polygons than Poser's halfassed tool for that.

http://www.philc.net/rigging1.php

 

Thanks for the tip, and for the link!

The strong do as they can while the weak do as they must.


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