Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 21 4:12 am)
I just went and played around some - a radial light won't stream the way you want - it just doesn't do it. You need to use a spot light to get a streaming effect. The way I was suggesting to fake it would be done like this - imagine there's a cube inside your sphere. The face of each cube is really the "mouth" of a volumetric spotlight...I've never done it, but I think the edges of the spotlights would have to overlap so that there wouldn't be an edge ... All that said, I just tried to implement my suggestion and the render choked my PII250/512meg machine...so, take what I'm saying with the appropriate grain of salt. Bottom line, is I guess, you may have to fake it with spotlights in some configuration to simulate the radial light inside the sphere. TomD
Attached Link: http://www.petersharpe.com/Tutorials.htm
Go to the above address, I think you'll find what you're looking for....Hey thanks guys! I tried what you said (TomDowd) and it froze my PC, and here's the wierd bit: I have a Dell PC P4 @1.7 GHZ and 512Mbs RDRam. I never imagined that Bryce could take up so much in such a small amount of time. I'm gonna try and do it again, and this time restart my PC :) And thanks again.
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This looks like a good place to ask the question: "how do you get a streaming light effect?"... from inside a sphere. What I did was use the boolean operation in order to get only 1/4 of the sphere (I did it this way because I have a reason, not because I'm dumb), then duplicated the piece until it made a complete sphere again, and set the pieces 0.50 units apart (for the light to exit?). I looked at three different tutorials, but I ended with the same disappointing result- nothing happened, not a streaming light effect anyway. It's probably because I only had Bryce for a few days... but is it possible to get the effect I want, or am I just dreaming? And if it is possible, how? Thanks.