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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 6:57 am)



Subject: resizing the picture on the bagginsbill envirsphere?


estherau ( ) posted Sun, 02 January 2011 at 9:11 AM · edited Tue, 26 November 2024 at 9:29 AM

I mad an HDRI in vue to use as a background but the trees look too big compared with the trees in the poser scene. I made the sphere smaller but I think there is a limit to this as my camera will soon be outside it.

Do I need to redo my vue picture?

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


LaurieA ( ) posted Sun, 02 January 2011 at 9:18 AM · edited Sun, 02 January 2011 at 9:21 AM

Sounds like you need to pull your camera farther back from the scene in Vue and render again.

I've made maps for the envirosphere with the free version of Vue before but I only do skies because of this very thing ;o). If anything else is added, it's always out of scale from the rest of your Poser scene. You need to keep in mind that the envirosphere is VERY large compared to anything else in your Poser scene.

Laurie



bagginsbill ( ) posted Sun, 02 January 2011 at 9:27 AM · edited Sun, 02 January 2011 at 9:27 AM

Resizing an enviro sphere does not make the objects in it appear to change size. I've explained this many times but the idea does not seem to stick yet.

Scaling a sphere up makes it farther away and also makes everything drawn on it bigger. The two effects (shrinking due to distance, growing due to size change) cancel exactly.

It should be obvious then that scaling a sphere down (shrinking it) has no effect either up to a point. Once you make the sphere small enough, of course, then objects painted on it appear to be distorted.

 

Realistically, nothing you see on the sphere should be any closer than 750 feet from the camera - otherwise those things will appear to be strangely larger than they should be.

If you render some trees in Vue, you must place those trees very far away. Otherwise, you are placing drawings of trees on a sphere that is 750 feet away, but the drawings are of objects much closer than that. Therefore, they appear to be gigantic drawings.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


seachnasaigh ( ) posted Sun, 02 January 2011 at 11:07 AM

Suggestion, Esther:  In your Poser scene, add a sphere primitive and scale it up until its perimeter lies where you want the treeline.  Export the sphere as an OBJ.  Import the sphere into Vue.  I find that Poser objects need to scaled up about 2.42 times bigger to fit Vue scale.  In the Vue scene, no trees should be inside the sphere.  Populate from the sphere perimeter outward with trees.  Render the pano, then try that image on the EnviroSphere in Poser. 

This is of particular interest to me, because I am making an environment set for Poser which is big enough to hold my huge elvish trees, cottages, etc.  It will have interchangeable  terrain sections, smoothly segued walls, and a skydome.  To optimise for IDL, only the uppermost section of the wall will have transparency (to enable transition to the skydome).  I will use Vue to generate the wall and skydome texturing images.

I'll probably make three sizes;  which one the user chooses for a scene will depend on how much "real" space is needed, balanced against the RAM burden of populating that space.  Even the smallest one is considerably larger than the Millennium Environment, with walls that are proportionally taller to allow for more freedom of camera angle.  This is the "small" version of the enviro, next to the ME.  A3 and a cottage shown for scale.

seach's enviro vs ME

This is the large version of the terrain, rendered in Vue...

Galadhon terrain - large

...but populating this much space (with trees) in Poser will require a 64bit workstation (quad core with 12GB RAM or so) to render it.  This will be a freebie, by the way.

Poser 12, in feet.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5


estherau ( ) posted Sun, 02 January 2011 at 6:07 PM

Thanks everyone.  Okay, I'm rendering again.

 

seachnasaigh that looks good, and my computer should be able to handle that too.

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


estherau ( ) posted Sun, 02 January 2011 at 7:01 PM

Hi, I found the quality looked bad when vue camera furthur away, so then I made the pic huge 400cm and got a poser message, can't load texture, bad file.

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


seachnasaigh ( ) posted Sun, 02 January 2011 at 8:08 PM

(estherau)> *Quote -*Hi, I found the quality looked bad when vue camera furthur away, so then I made the pic huge 400cm and got a poser message, can't load texture, bad file.

Love esther

Hmmm...odd.  What's the pixel size?  file size?  file format?  I vaguely recall seeing that error message once some time ago.  If I remember correctly, closing and restarting Poser fixed it.  Anyone else recognize this issue?

The huge trees and the cottages are already packaged, but I need to make a few regular size trees (with mesh leaves to facilitate IDL) to help populate the enviro.  I'll post notice when I have the enviro set ready to play with.  ^^

Poser 12, in feet.  

OSes:  Win7Prox64, Win7Ultx64

Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5


estherau ( ) posted Sun, 02 January 2011 at 8:46 PM · edited Sun, 02 January 2011 at 8:49 PM

Hi, I had depth of field on when I rendered in vue, so maybe I don't need to make such a huge pic in vue now.  Just trying again with a smaller sized pic.  turning DOF off for vue has of course improved things.

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


tasquah ( ) posted Mon, 03 January 2011 at 11:25 PM · edited Mon, 03 January 2011 at 11:36 PM

file_463655.jpg

I used bagginsbill enviro sphere for a backdrop in one of my renders, I chose the panoramic option, then kept changing the pict till it work right. I would show you but there nudity in the image. Try doing a panoramic instead of a HDRI. You can double your pict size by copying and fliping the image. IE double the canvis size then copy and flip it. Hmm kind of hard to explain. you need to make a filler at the bottom so it raises the image up to ground level. then double your sky as well. I will work on one to show you.

 

edit, ok found it and attached it, this pict 4000x2000  and still not right but close.


estherau ( ) posted Mon, 03 January 2011 at 11:30 PM

thanks.

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


tasquah ( ) posted Mon, 03 January 2011 at 11:38 PM · edited Mon, 03 January 2011 at 11:43 PM

I didnt play with it as much as i should have I got it close enough for  what i wanted and went with it but it should still work for you. in my render ground level is just below the knees a tad so it still has to be moved up some .


estherau ( ) posted Mon, 03 January 2011 at 11:40 PM

Okay, I think I have the idea.

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


tasquah ( ) posted Mon, 03 January 2011 at 11:46 PM

just use my pict as a template and use ground level just below the knees, dont distort your image any just keep copying and fliping it .


estherau ( ) posted Mon, 03 January 2011 at 11:48 PM

thought of something else. I could resize the whole vue scene and render closer to the camera.

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


Eric Walters ( ) posted Wed, 05 January 2011 at 4:08 PM

Esther

 

 This is an interesting topic!! If it works out- please let us know what you did!

 

    Thanks!

                    Eric



estherau ( ) posted Wed, 05 January 2011 at 5:26 PM

I'm away from my poser computer for a few days, but if I succeed I will let you know.

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


tasquah ( ) posted Wed, 05 January 2011 at 7:21 PM · edited Wed, 05 January 2011 at 7:29 PM

file_463721.jpg

i played around with it some more and added in 2 color bars and a sky/cloud image. The bars were to help me gauge were the horizan was at. The sky picture i used because of the dark part and the brighter part. Like BB said you cant scale the  enviro, but you can twist it or rotate it so you can use what ever part of the pict you like best behind your models. I believe it also adds light into the render ??

 

 


LaurieA ( ) posted Wed, 05 January 2011 at 7:25 PM

Quote - ...I believe it also adds light into the render ??

It does ;o).

Laurie



tasquah ( ) posted Wed, 05 January 2011 at 7:30 PM · edited Wed, 05 January 2011 at 7:31 PM

lol there we go the picture was to big had to shrink it down

 


tasquah ( ) posted Wed, 05 January 2011 at 7:33 PM

file_463723.jpg

here is a render with ground plane hidden


tasquah ( ) posted Wed, 05 January 2011 at 7:34 PM

file_463724.jpg

and one with a ground


tasquah ( ) posted Wed, 05 January 2011 at 7:40 PM

I useally change the camera focal point from the default 25 to the high 80's , Its what I read some were. I noticed that it made the background fuzzy and blurry so I assume its like a real camera  when you take close up shots or scenic ones so its best to leave the default if you want a sharper background.


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