Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 27 5:12 pm)
"Have you tried gently brushing over the area with the Poser morphing tool? Pull relative to the surface and set the magnitude value very low for greater control."
No I have not. That's a good idea. Giving it a try I see that's going to work if I spend some time creating custom morphs based on the frames where the pokethrough happens.
Excellent.
Thanks.
EDIT-
I wondered who had given such good advice, then saw it was PhilC with his new Cousin It photo.
Turns out to get rid of all the pokethrough involves morphing to the point it's just as baggy as when increasing the size.
So back to the drawing board.
Can a part of a body part be made invisible? If the buttock is actually the buttock, thigh and lower abdomen, is there a way to make just the lower abdomen area invisible?
If part of thee bodypart is visible (like thigh in shorts) then use a transparency map. The pic shown is an example of turning jeans into shorts but you will get the idea.
The pic is three pictures , the render showing the jeans with transmap, the jeans texture map, and the transparency map ( white visible black transparent)
That's another solution Apple. I'll try that too.
The transmap worked but was hard to make because the body MAT is one big square. It was an M3 body MAT on H3, so it was hard to determine which sections had to be transparent.
It seems it would be easier with selecting some polys in the setup room, but I'll see what happens when I actually try it.
You could also use the grouping tool to assign material zones for the offending polys. Then go into the material room and set those zones to full transparency with no highlights.
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AMD FX-9590 4.7ghz 8-core, 32gb of RAM, Win7 64bit, nVidia GeForce GTX 760
PoserPro2012, Photoshop CS4 and Magix Music Maker
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...and when the day is dawning...I have to say goodbye...a last look back into...your broken eyes.
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Is there a way to create new materials or body parts on a character so a selected part of a body could be made invisible?
The problem is that with certain converted clothes, with custom WW morphs on custom figures, there is pokethrough during an animated movement.
Shorts, for example, may show some pokethrough in the upper thigh (which for Hiro 3 is part of the buttock.)
To stop the poke through the clothing has to be increased in size to the point it doesn't fit - there are gaps between the clothing hip (waist band) and the figure.
The easiest way to fix the pokethrough would be to make a body part invisible, but the buttock, for example, takes in a lot of the upper thigh. If only the part of the buttock covered by the clothing could be made invisible, then there would be no pokethrough during a movement.
Is there a way to do this?