Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
Chain Mail Technique: Obviously this depends on your mesh editing program. But, here's the jist. Use the Mesh Smooth tool on what ever body part you need armor for. (you will need to diddle with all the dials to get the hexagon effect.) Then apply a lattice tool to create the "chain". Be sure to only apply the lattice to the edges, not the vertecies. Fiddle with the lattice diameter and viola chain mail. Get after it with you boolean scisors for the pieces you need.
Wait, stop I'm wrong. I just asked Paul to explain it to me again. (so I'm dense) Maby I got it right this time. Use the Mesh Smooth set everything to "1.0" and operate on the trianles, Then manally punch the center out of each hexagon. (Mesh edit, delete faces) It's kind of like playing with bubble wrap. When you get most of the bubbles popped ya gotta roll it all arroung looking for the last few bubbles. Last, select all the faces and use the extrude faces tool. This takes more work than the Lattice method, but the lattice method produces WAY too many faces. The obj for the mash bikini was almost 10MB. This OBJ is like 700 K. I'll be posting a conforming chain mail bikini bottom latter tonight.
When you are in the Mesh Smooth Parameter Tab There are two buttons below the Smooth numerical settings. One is a square, the other is a triangle. Click the Triangle. This causes the program to perform the smooth at a face(triangle) level rather than a polygon level. This is necessary to get the Hexagon effect. (This is in 3DS 2.5)
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Attached Link: http://www.theworks.com/~nerd/nerd3d.htm
This one was eazy. The mesh was provided by Paul Hafeli. Viper sent it to me requesting that I build a CR2 Confromer from it. Cool mesh, Paul said Cool, so here is a very cool figure. Let me know how it works out. Stay tuned for a matching bottom. Paul doesn't have it, but he told me how he made the top. It's only a matter of time. . .