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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 06 7:01 am)



Subject: creating textures


blau ( ) posted Tue, 02 November 1999 at 11:11 PM ยท edited Sat, 19 October 2024 at 6:00 PM

If I wanted to create a texture for one of the standard articles of clothing such as the polo shirt or pants, how do I get the texture? Do I need something to export the texture that the program uses? Do I sound stupid?


Kalypso ( ) posted Tue, 02 November 1999 at 11:26 PM
Site Admin

Well, the first thing you need is Steve Cox's UV mapper utility (in the Free Stuff). Then you load the obj file of the item of clothing you want from your geometries file (Poser 4 clothes-I think). When you save the map template make sure you flip it vertically first as Poser reads this instead and if you don't do it the texture won't show up correctly. For any items that have not been mapped you will have to create a new map but that involves other things that will be better explained to you if you go to Steve Cox's site with tutorials on the UV mapper. Good luck and remember: None of us here were born with all this knowledge so don't worry about asking.:-)


melanie ( ) posted Wed, 03 November 1999 at 12:36 AM

Actually, the templates for the P4 clothing items come on the P4 CD (for some mysterious reason, MC omitted the template for the formal dress, but everything else is there). You just need to use a paint program like Photoshop or Paint Shop Pro and paint the texture onto the template. Check out my tutorial on creating texture maps on my site at http://www.geocities.com/SoHo/Atrium/8165 I hope that will help. Melanie


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