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Poser Technical F.A.Q (Last Updated: 2024 Nov 02 8:21 pm)
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dunno if this will help but as I understand it FBM are like an extended control with a master dial changing morphs on all affected bidy parts. You will have a tracking scale on each body part as well as the master and a block of code like this:
valueOpDeltaAdd
Figure 1
BODY:1
FBMFitness
deltaAddDelta 1.000000
where the deltaadddelta is the amount of change for each unit of the master.
I would use a text editor or cr2edit to examine the clothing and the figure and see if any of the tracking scales or deltaadd values are different.
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I'm after some help / advice, please.
I've used Morphing Clothes to add some M4++ FBMs to some conforming clothing, but when I dial the morph on M4, the clothing morph is exaggerated. Any clues? I've tried playing with trackingScale values to no avail.
HELP!!!