Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 08 9:27 am)
One, do you have use external binary morph targets unchecked in your general prefs?
If not, uncheck it. Load V4 into the viewport and resave the figure to the figures library.
You may need to re-initialize V4 by running the bat file in the !DAZ folder that resides inside the libraries folder.
These things ususally fix the problem. Make sure the Morphs++ have actually been loaded. Sometimes you need to reload them to get them to work.
Remember that V4 has a ton of magnets attached to the figure and these can wreak havoc.
No, you have to have at least one light loaded in order to see what you are doing. The cameras are cameras, not light sources.
Quote - One, do you have use external binary morph targets unchecked in your general prefs?
If not, uncheck it. Load V4 into the viewport and resave the figure to the figures library.
Didn't even know there was such an option. Unchecking it did solve the problem though.
Thanks!
Quote - No, you have to have at least one light loaded in order to see what you are doing. The cameras are cameras, not light sources.
Ah, bummer...
Then I'll just delete the default lights, create my own infinite "work light" or something, and then save it as part of my preferred launch state.
Quote - Also, in Poser, is there a way to illuminate a scene in the Preview window so I can work on it without lights?
Create a light, turn shadows off, and in the Material tab set Diffuse_Color to black and Specular_Color to black and it will illuminate the scene in preview mode but not show up in the render...
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."Quote - Then I'll just delete the default lights, create my own infinite "work light" or something, and then save it as part of my preferred launch state.
Alright, scratch that idea. Apparently custom lights can't be saved as part of the UI settings. Grr...
Quote - Create a light, turn shadows off, and in the Material tab set Diffuse_Color to black and Specular_Color to black and it will illuminate the scene in preview mode but not show up in the render...
Nice. Thanks.
Quote - Alright, scratch that idea. Apparently custom lights can't be saved as part of the UI settings. Grr...
I have a scene set up with BB's Envro Sphere and the afore mentioned light and a visible infinite light that I have saved as !!DefaultOutdoorScene and just load the scene...
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."Quote - > Quote - Alright, scratch that idea. Apparently custom lights can't be saved as part of the UI settings. Grr...
I have a scene set up with BB's Envro Sphere and the afore mentioned light and a visible infinite light that I have saved as !!DefaultOutdoorScene and just load the scene...
Same here.
Laurie
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While working on a project in DAZ, I recently discovered that V4's toes have their own morphs, allowing individual movement of her big toe and smaller toes to create more realistic poses in her feet. Curious, I loaded her up in Poser and found the same morphs. Only problem is, Poser won't let me do anything with the parameter dials.
How do I enable those dials?
Also, in Poser, is there a way to illuminate a scene in the Preview window so I can work on it without lights?