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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 10 10:00 pm)



Subject: Poser 9?


MysticDaniel ( ) posted Mon, 20 June 2011 at 2:07 AM · edited Sat, 11 January 2025 at 12:09 AM

Hey I am hearing alot about poser 9 and if the Daz figure "Genesis" will be compatible. Is Poser 9 in the works already? Any idea of a release date? It took so long for them to release poser 8 after poser 7 so I thought I would just ask :) I know poser 8 is out 2 years already.


RobynsVeil ( ) posted Mon, 20 June 2011 at 2:32 AM

Those that know, don't. It's one of those "how long's a piece of string" questions. Speculations abound, but I think the best strategy is to just settle back and wait for it. No one knows - not even SM. 😄

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


grichter ( ) posted Mon, 20 June 2011 at 7:00 AM

People think BB knows. But we think BB knows, if SM knows he let us know, they would let BB know he would no longer know.

Gary

"Those who lose themselves in a passion lose less than those who lose their passion"


bagginsbill ( ) posted Mon, 20 June 2011 at 7:18 AM

I don't know. I have said that repeatedly. People are speculating like mad, based on pure gossip.

I can tell you I have never seen Genesis in person.

I have never seen Poser 9 in person.

I have seen some beta test code for a future version of Poser with some cool new features, many of which have nothing to do with rigging. See the difference? I don't have Poser 9 - I don't know what is going to be in Poser 9.

Even SM isn't certain of what is or isn't going to be in Poser 9. If they were truly certain, they would be fine with me telling you what I see. They're not. All of us who have preview/beta versions of some new features are under a Non Disclosure Agreement, or NDA.

Stop asking, and stop speculating, please.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


wolf359 ( ) posted Mon, 20 June 2011 at 7:27 AM

I predict  ZERO ..repeat... ZERO !!! probability that DAZ new Figure Type "Genesis" will ever Be usable in poser...Get Over it people.

The Easily anticipated parting of the ways Has Occured

and no one's world is going to end ..relax

 

 

 

Cheers



My website

YouTube Channel



bagginsbill ( ) posted Mon, 20 June 2011 at 7:31 AM

Wolf, define usable. By my definition, you're already wrong.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


vilters ( ) posted Mon, 20 June 2011 at 9:34 AM

In another forum about another softie, the standard answer is ; "in 2 weeks".
But they never give a starting date for the countdown. :-)

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!


SteveJax ( ) posted Mon, 20 June 2011 at 9:43 AM

Quote - Wolf, define usable. By my definition, you're already wrong.

 

Exactly! If Genesis can be exported as an OBJ, it will be useable.


pakled ( ) posted Mon, 20 June 2011 at 9:44 AM

those who know do not say

those who say do no know...;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


vilters ( ) posted Mon, 20 June 2011 at 9:47 AM

Corect, the obj will be usable.
But the "new" system around the obj is lost.

Now? The 1 dollar question?
Is the obj realy that good?

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!


SteveJax ( ) posted Mon, 20 June 2011 at 10:00 AM

The DS system might be lost, but if Poser 9 has weight mapping, it will surely be useable on the exported OBJ.


isikol ( ) posted Mon, 20 June 2011 at 10:01 AM

Quote - I predict  ZERO ..repeat... ZERO !!! probability that DAZ new Figure Type "Genesis" will ever Be usable in poser...Get Over it people.

The Easily anticipated parting of the ways Has Occured

and no one's world is going to end ..relax

Cheers

 

I predict you are 100% wrong about that :) future will tell....

Daz figures are "mainstream" and i assume that SM will just follow their steps...

SM knows that Daz have a large amount of vendors and i think they will support the new Genesis figure one way or another...

probably they won't include an autofit tool but the figure will support new clothes etc...

sorry for speculating that much but anything else would be irrational from SM's side...

DAZ has create an amazing new figure...why not for SM to adopt its technology?

im one of the strongest Poser supporters and i would be extremely dissapointed if SM would make such a tragic mistake and follow her own path...but im positive they won't..

 

 

 

 


MysticDaniel ( ) posted Mon, 20 June 2011 at 10:16 AM

whats with all the attitude here lately? I ask a simple questions and know it alls jump down my throat and other peoples' Pity "Civilised" isn't "Usuable" here lol. Ok I get it poser 9 is up in the air.


bagginsbill ( ) posted Mon, 20 June 2011 at 10:26 AM · edited Mon, 20 June 2011 at 10:30 AM

Content Advisory! This message contains profanity

Quote - whats with all the attitude here lately? I ask a simple questions and know it alls jump down my throat and other peoples' Pity "Civilised" isn't "Usuable" here lol. Ok I get it poser 9 is up in the air.

This is a forum where people have weeks-long conversations. When a topic shows up over and over and is discussed for week, and new threads keep getting started about it, there tends to be some context that is not visible in the new thread. Perhaps you have not been reading those - but it seemed from your first sentence that you had.

Pretended or actual ignorance of the context of the existing conversations doesn't matter - you're still stepping in a pile of s***.

And what do you mean by "jump down my throat" and "know it alls"? I used the word please. What is the problem with communicating in ordinary and polite sentences? Do I have a big stamp on my avatar that says "assume this guy is an asshole at all times and has the worst intentions you can imagine?"

Unusable is a pretty strong word. I didn't get overly aggressive in responding. Does the word "wrong" have all kinds of drastic nasty implications I'm not aware of? Because it's just a word, and not a cuss word.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


wolf359 ( ) posted Mon, 20 June 2011 at 11:30 AM · edited Mon, 20 June 2011 at 11:31 AM

"Quote - "Wolf, define usable. By my definition, you're already wrong."

ok USABLE means: having the **full IDENTICAL ** functionality , including the auto fit tool ,and full support of  ALL genesis content as demonstrated in  those DAZ Studio4/Genesis Videos that are available online.

Mick/Vick 1, 2, and 3 had this level of Complete  functionality in poser.
Kids4 and Freak4 did not.

that was your warning

I am Willing to bet SM wont redo poser just because DAZ is using different tech now for figures and Frankly they Should Not even try IMHO
SM  needs to Stand on its own Feet  with regards to figure content
or Die Deservedly.

We shall see.

Cheers



My website

YouTube Channel



EClark1894 ( ) posted Mon, 20 June 2011 at 11:38 AM

Quote - I am Willing to bet SM wont redo poser just because DAZ is using different tech now for figures and Frankly they Should Not even try IMHO SM  needs to Stand on its own Feet  with regards to figure content
or Die Deservedly.

We shall see.

Cheers

I may have my doubts about the future of Genesis, but why does SM need to "stand on it's own feet" with regards to figure content.

First off, they're a software company, not figure content. So, as far as I can tell, they let the content makers do they're own thing.

And second, Poser's been carrying DAZ since 1999. If it wasn't for Poser, DAZ wouldn't even exist! And neither would those figures that everyone LOVES so much, or the software that some people swear will bury Poser.




Miss Nancy ( ) posted Mon, 20 June 2011 at 12:08 PM

it may be a bit extreme to say that SM has to die, given that:

  • SM's sole source of revenue is not poser
  • nobody has acknowledged testing the latest daz item in poser 9
  • the daz models are not the sine qua non of 3d graphics
  • nobody has mentioned any agreements between SM and daz
  • the tail still doesn't wag the dog in 3d software AFAIK

anyway, we'll know soon enuff how it works, once the early adopters start trying it. if it's necessary to own D|S advanced to export the D|S figure properly, then they may sell poser-ready versions to increase revenue flow.



vilters ( ) posted Mon, 20 June 2011 at 12:45 PM

Boys and Girls.

Please !

This is the same useless discussion as the Windows - MAC thing.

Poser being Windows
Daz being MAC

Mac can dream, but will never take over Windows.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!


Letterworks ( ) posted Mon, 20 June 2011 at 1:55 PM

Here's the thing, Poser already has an "auto fit" tool, it's called Wardrobe Wizard. Don't kid yourselves, the DAZ autofit tool works on basically the same principals as WW. IF SM goes with weight mapping Asa part of their next release, it's not inconceivable that WW will be updated to work with it, depends on PhilC's frame of mind, and I can't see him letting the opportunity pass. So the main question is, is SM interested in implementing weight mapping, and, considering the fact that weight mapping is become one of the common rigging techniques, that also not unreasonable to expect. So the bottom line is that all of the DS vs Poser infighting is really unnecessary. DS as an app wil have it's users, guaranteed. Genesis' success or failure will, as with ANY new figure, depend on vendor support. Let's face facts, convsion programs llike WW or the auto fit plug-in only work to a limited degree, and the results are not alway very good. So if vendors make new material geared to the aGenesis figure, it will succeed, if not it will probably become a nich product like Apollo, or even Antonia. Both are excellent, but hardly have main steam support.


Ghostofmacbeth ( ) posted Mon, 20 June 2011 at 2:33 PM

us·a·ble [yoo-zuh-buhl] — adjective

  1. available or convenient for use: 2000 square feet of usable office space.
  2. capable of being used: That saw is no longer usable.



Paul Francis ( ) posted Mon, 20 June 2011 at 3:57 PM

Whichever version of Poser you have, I would consider mastering it, or at least learning to make the most of it before moving on to the next version.  If you can't make the best use of the tools you already have, what do you expect a new version to give you?

My self-build system - Vista 64 on a Kingston 240GB SSD, Asus P5Q Pro MB, Quad 6600 CPU, 8 Gb Geil Black Dragon Ram, CoolerMaster HAF932 full tower chassis, EVGA Geforce GTX 750Ti Superclocked 2 Gb, Coolermaster V8 CPU aircooler, Enermax 600W Modular PSU, 240Gb SSD, 2Tb HDD storage, 28" LCD monitor, and more red LEDs than a grown man really needs.....I built it in 2008 and can't afford a new one, yet.....!

My Software - Poser Pro 2012, Photoshop, Bryce 6 and Borderlands......"Catch a  r--i---d-----e-----!"

 


Netherworks ( ) posted Mon, 20 June 2011 at 4:10 PM · edited Mon, 20 June 2011 at 4:19 PM

Isn't the Auto-Fit Tool a plugin?  If so, no there wouldn't be a way to use it directly in Poser.  It is certainly possible to replicate its functionality but it wouldn't be identical.  And by possible I mean that I don't think its "impossible".  I don't put too much faith in that word. :)

MysticDaniel,

To your original questions, nobody knows for sure or is able to say.  We do know for sure that Genesis is DAZ Studio specific at this time and can be considered a "feature" of DAZ Studio as much as Poser's "rooms" and how they specifically function are features of Poser.

I kind of think of it as the trees in Bryce.  You might be able to export the trees so that other programs can use them but making and setting up the tree is native to Bryce and requires it.

.


SteveJax ( ) posted Mon, 20 June 2011 at 8:18 PM

I'm only seeing one DS user here with an apparent axe to grind. Frankly I think he needs to grind it some where else because it's getting dull here.


Miss Nancy ( ) posted Mon, 20 June 2011 at 10:40 PM

no, he would only say these things because he has a grudging admiration for poser, after all these years.



SteveJax ( ) posted Mon, 20 June 2011 at 10:52 PM · edited Mon, 20 June 2011 at 10:53 PM

Let's just say that's not how it comes across and leave it at that because it's not showing any admiration that I can detect. Frankly, saying Poser should die is pretty much the opposite.


icprncss2 ( ) posted Mon, 20 June 2011 at 11:12 PM

DS uses QT scripting for it's plugins as opposed to Python.  Maybe at some point SMS will add weight mapping and maybe they won't.  Poser has survived a long time using the rigging it currently has.  With the recent updates to joint encapsulation in P8, SMS may be in no hurry to make any more changes. 

So far, I haven't been all that impressed with Gensis.  The Autofit plugin is nothing more than a conversion app and not a very good one compared to WW and WW2. 

So far, DS4 and Genesis has been more hype than substance.  With the economy the way it is and the size of the Poser market even at it's best, DAZ is taking a huge risk splitting the market.  SMS isn't dependent upon Poser sales or content sales to survive. 


Winterclaw ( ) posted Mon, 20 June 2011 at 11:55 PM

Quote - Isn't the Auto-Fit Tool a plugin?  If so, no there wouldn't be a way to use it directly in Poser.  It is certainly possible to replicate its functionality but it wouldn't be identical.  And by possible I mean that I don't think its "impossible".  I don't put too much faith in that word. :)

 

 

Yes it is a DS plugin so no it won't be in poser.  Likewise, even if poser is able to use the weight mapping, there's no gaurentee it'll get anything like the auto-fit tool (save for 3 party things). 

WARK!

Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.

 

(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)


Cage ( ) posted Tue, 21 June 2011 at 12:37 AM

I'm rather curious about the file format of the Genesis figure(s).  I wonder if adding weight-mapping support in Poser might allow Poser to handle not just Daz figures, but various other formats as well.  It seems like that would be the really smart way to go.  :unsure:

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


wolf359 ( ) posted Tue, 21 June 2011 at 3:42 AM

"no, he would only say these things because he has a grudging admiration for poser, after all these years."

LOL Ive been a poser user since Fractal Designs poser2

I have not bought the actual poser program since poser 6 though because I only use it as a Content plugin for my Cinema4D R11 Studio Via the amazing
INTERPOSER PRO

That and the fact that posers character animation tools have not been upgraded in any meaningful way since poser4.

But they are still useful as they are and my most
 $$Lucrative$$ professional character animation gig to Date, is a  SkateboardingVideo game simulation for this funded indie film project
VEER

for it I used poser 6 with CP "koji" and of course Maxon C4D for rendering the finals

"DAZ studio user with axe to grind"

Hmm not likely since I can NOT actually run any version of DAZ Studio higher than 2.3 because of my "OLD" graphic card (open GL 1.2)
that same "too old for DAZ" graphic card that handles C4D, with Vray and Maxwell, MODO 401 with its Awesome instant preview renderer, Nextlimit realflow
and Lightwave 9.6 with the External Kray Render Engine.

But Alas Daz  Did make a good choice in Adopting the third party Animate+ nonlinear motion Mixing plugin
for combining and smoothly mixing motions from different sources . before I Export the animated pose files to poser for refinement in posers aging ,but still useful, graph editor & Dopesheet
Animate+ is the only reason I keep Daz studio installed at all.

other than that Daz studio is Garbage IMHO,
No  figure IK ( poser Ik is lame but at least its "there")
no useful graph editor or Dope sheet.
and its implementation of 3D delight is a complete joke as well as its poorly Documented so called "material system".

I know D/S loyalists will say:
"yeah but DS now has many of the features you mentioned  along with the "Genesis figure etc etc."

Perhaps but I wont be trying or needing them from DAZ for  obvious reasons I stated above.

Am I critical of  SM handling of poser?.. yes
I think poser development has been very Slow to Stagnant in many areas Like rendering and Figure content. that may be changing but it is still foolish to be in a Vulnerable market position of having to stay current with DAZ inc.  in regards to  compatibility with DAZ's Figure rigging instead of getting truly serious about producing Native poser figures that are of truly competitive quality to DAZ Mick/Vic.
Alyson??   Ryan??? Really now.
But for me personaly if poser and DAZ studio Died last week it would not affect my professional pipeline in anyway whatsoever

Cheers



My website

YouTube Channel



albertdelfosse ( ) posted Tue, 21 June 2011 at 9:11 AM · edited Tue, 21 June 2011 at 9:15 AM

On the whole compatability thing. I'd do what was said above... just export as a obj from Studio to Poser, and use what is there if Studio can't do what Poser can. There is a lot of 3D software out there with different functions, etc. People go back, and forth between Zbrush, Poser, Max, Studio, etc.

I use to rant about Studios interface, etc. Saying I'd never use Studio, etc. But, after spending "a lot" of time messing with Studio's interface, and configuing it to something understandable.... I find Studio rather cool. It has it's shortcommings. But, no software is perfect.

If future versions of Poser never support genesis, etc. It's not going to be the end of the world. I'll just use whatever 3D software package out there, to help me do what I want to get done at the time.


EClark1894 ( ) posted Tue, 21 June 2011 at 9:20 AM

I'm in the same boat as Wolf359 above. My Graphics card won't handle DS4. And as I have no intention of upgrading my computer JUST so I can use DS, screw Genesis.




SteveJax ( ) posted Tue, 21 June 2011 at 9:29 AM

I've downloaded DS4 just because it's currently free but have yet to bother installing it because I don't want that CMS service running all the time. Hopefully the serial number will remain good for future not free updates, possibly without CMS.


bagginsbill ( ) posted Tue, 21 June 2011 at 9:48 AM

CMS doesn't have to run all the time. You can turn it on and off trivially.

There are start-menu entries to start and stop the CMS service if it really is a concern.

I have been toying with DS4 a little and for the first time ever I am able to make some sense of how to do things. So they finally improved it IMO.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


bagginsbill ( ) posted Tue, 21 June 2011 at 9:56 AM · edited Tue, 21 June 2011 at 9:56 AM

Also, I have just verified I am able to directly navigate the content library file system without the CMS running at all. You can turn it off forever if that floats your boat. All you lose is the metadata driven automatic content selections. Without CMS you just have to know what materials go with what clothes, for example. With CMS, it shows you automatically when you select a piece of clothing.

I really don't understand why people screech so much bull about software.  This is actually pretty awesome. Functionally, I was headed in this direction with the Poser library, too.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


SteveJax ( ) posted Tue, 21 June 2011 at 11:48 AM

Ok, first of all, I didn't "Screech" anything, I merely stated that I didn't want CMS running all the time. Second, I know how to disable services. That wasn't the point. It has been stated several times by DAZ representatives that if you disable CMS that DS could become unstable.

Last of all, your library reads meta data just fine without having to be a windows service running in the background even when Poser isn't running. I happen to like it that way.


bagginsbill ( ) posted Tue, 21 June 2011 at 11:58 AM · edited Tue, 21 June 2011 at 11:59 AM

I didn't mean that you screech. I've been reading for weeks dozens and dozens of posts of people complaining, bitterly and with astonishing enthusiasm, about the CMS as if it truly was horrible - a mind bending violation of all that is holy.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


SteveJax ( ) posted Tue, 21 June 2011 at 12:12 PM

Ok, well I still prefer the way your library handles MetaData. I know CMS is just a small service but I still think it's unnecesary for it to be one.


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