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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)
Textures for unmodified p4nudewoman. Reason I ask, I've been handpainting and filtering these for the last couple of months, no magazines were harmed in their making, no other textures as base. Mostly for self torture and pleasure of doodling. Then last month I ran across a thread seeming to say handpainted textures are not worth a look since the digital camera became so common... so, sigh, are these a waste of time? I was gonna chuck them in freebies when I finish them and the male set... (and perhaps morphs to go with them, and whatever else I can think of to procrastinate further...) should I keep em to myself then? Not waste bandwidth that way :/
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a sweet disorder in the dress kindles in clothes a wantoness,
do more bewitch me than when art is too precise in every part
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=77552&Start=1&Artist=black%2Dcanary&ByArtist=Yes
I actually prefer handpainted textures a lot of the time, because I'm going for a painterly look in my work. I use Cindy's Rayme texture constantly (See link for latest use) and I'm pretty sure it's hand painted. I like the textures you're showing here...the brows and eyes are particularly good. The third texture's skin seems kind of cool and grey-toned though. In any case I don't think they're a waste of time at all. 150 years ago people said cameras would make painting obsolete and they were wrong then, too. :)Using photographs produces great-looking results faster, but you can achieve the same quality starting with no base at all... it'll just take damn near forever! So I don't believe photo-based textures are better just because they're photo-based. I'm sure we've all seen low-quality photo-based textures.
I certainly can't appreciate the fact that this took you MONTHS, since photos do allow one to produce textures like this within hours, and that's the catch. You say they're hand-painted, and the fact is, I can't really tell! So that speaks highly of your work, but your countless hours of tweaking may never be fully appreciated as they should. Technological advances steal our thunder all too often in my opinion. In other words: When you feel they're finished, set 'em free! They really do look good!
It's the results that count, not the tools used to make them! I can't tell digital vs. painted on a model unless I look at the texture itself, not the texture applied to a finished model. From the imperfections on the skin - the freckles, etc., I'd assumed this was based on a photo - not painted. My only critique is that something looks off for the eyelashes, especially on texture 1. I can't figure out exactly what it is. It could be as simple as using a dark brown instead of black on the first texture.
I'm no expert, but I think they're amazing. The only suggestion I'd make is watch the colours of the eyes and the eyebrows as they relate to the skin tones. For example, #2 is bang on because everything works in concert, but #1 needs for the eyelashes to be lighter in tone to match the eyebrows (or vice versa). And I love the violet eyes in #4. Those truly kick!
Hi guys! I typed up a looong reply earlier but my connection died and when I hit back my reply in this box was gone. :P Basically, thank you all for reminding me/pointing out the bits I missed. (There weren't any you pointed out I disputed.) I'll fix those before continuing with the guys. (Body hair sucks!)
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a sweet disorder in the dress kindles in clothes a wantoness,
do more bewitch me than when art is too precise in every part
minimise it? i just dabbed a lot of grey in that area on the texture (burn tool actually.) some of the grey leaked out, you can see in the first one, there's a pointy bit. paint between the lines they said... heh... :) hmm, that reminds me the nostrils in last one aren't dark enough... still glowing there. oh yeah, markdotcom, i gotta say (this is some i lost in my original reply) months working on it and most of the detail doesn't even show if you render a non-close up shot! ahh well, i enjoyed the making of it. i'll post body renders if i get home from work at a reasonable hour tonight. um, did anyone notice the fake tear ducts? has everyone else been doing this and i just haven't noticed? ahh well, i'll continue for a little bit in my dellusion of having come up with it myself! ;P
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a sweet disorder in the dress kindles in clothes a wantoness,
do more bewitch me than when art is too precise in every part
April, Don't be ridiculous! Those are beautiful. Not a waste of time in the least. I'd love for you to make them freely available, but even if you just keep them to yourself that would not be a waste of time. They are works of art. BTW, I never would have guessed that they were hand-painted. I'd have guessed photographic. Either way it doesn't matter because they are excellent work. Phoenix
I have to second what Mary said above. I also tend to prefer a handpainted texture, as it does indeed give the render a more painterly look. Especially if trying for something like a fantasy render, handpainted is definitely the texture I reach for. Some handpainted textures are so well done that they have a radiant quality when rendered. The textures you have made are wonderful, and you should be very proud of them. I think a lot of people would be delighted to have the honour of working with them. As for a waste of time, how could they be? Imagine how much you have refined your skill as an artist while making them! :) Kimberly
These are great, and don't feel like you wasted your time. I have painted forever, and am learning to move from canvas to screen. But with the whole photo-texture craze, I decided to make my own. Made three textures from photos, and actually spent a great deal of time on them. And ya know what? I prefer the painted ones better. And here is the reason. I am not striving for my art to look like a photograph. (That's what I have a camera and a sewing machine for.) When I paint a picture, I don't paint every single pore onto the figures face. I go for the mood and the lighting, but never an exact recreation of real life. I look at digital art the same way. I want the mood, the vision, the scene, but I don't want my finished product to look like I just finished snapping a camera. Of course, this is not saying anything about those who prefer this. It is everyone's own choice. And I can envision some reasons why one may want their renders to look completely real down to the pores. But I can get just about as detailed with a hand painted texture, and that is all the farther I need.
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[ Store | Freebies | Profile ]
a sweet disorder in the dress kindles in clothes a wantoness,
do more bewitch me than when art is too precise in every part