Mon, Nov 25, 2:59 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)



Subject: EXTRA! EXTRA! Read All About It - Poser 9 Is HERE (almost) ... ;=]


  • 1
  • 2
millighost ( ) posted Wed, 10 August 2011 at 1:53 PM

Quote - "Poser 9: For the serious artist, illustrator or animator"
And yet not a single word about improved( Working) IK
 nor A better graph editor with bezier handles
A more readable Dope Sheet (Animation pallette)

nor any NONlinear motion mixing .

Oh well

So good to see Weight mapping for those who need better joints.

Cheers

What is nonlinear motion mixing? Is it the same as nonlinear animation? Or a special variant of it? (Google did not show me anything useful)


wolf359 ( ) posted Wed, 10 August 2011 at 1:58 PM

Quote - What is nonlinear motion mixing? Is it the same as nonlinear animation? Or a special variant of it? (Google did not show me anything useful)

 

**HERE ** is a good example of what I use to combine different animations to make one longer new one .

 

 

 

Cheers



My website

YouTube Channel



SteveJax ( ) posted Wed, 10 August 2011 at 2:23 PM

Quote - So the chinese will be able to program both programs with no bug's.

Screw the Chinese programmers! Shop it out to Martians! Bugs can't live in the Martian Atmosphere!! 

Need I say more?


cyberscape ( ) posted Wed, 10 August 2011 at 6:42 PM

Quote - Hi nobodyinparticular,

 

I would go for the Pro 2012. Gives you alot of options to breathe some more life into older figures M4/V4 and all the rest. With being able to convert them to weight mapping in the problem bend areas. You get alot more bang for your buck.

 

Let me see if I got this... with weight mapping properly applied to V3, she will be able to bend her kness more than 40 degrees without the joints exploding? Like Antonia and (sort of)V4?

------------------------------------------------------------------------------------------------------------- 

AMD FX-9590 4.7ghz 8-core, 32gb of RAM, Win7 64bit, nVidia GeForce GTX 760

PoserPro2012, Photoshop CS4 and Magix Music Maker

--------------------------------------------------------------

...and when the day is dawning...I have to say goodbye...a last look back into...your broken eyes.


Diogenes ( ) posted Wed, 10 August 2011 at 7:00 PM · edited Wed, 10 August 2011 at 7:06 PM

Yup, should be fairly easy too. I have a couple of pics of some weight mapping done in PP2012 up at RDNA, sorry I cant post them here but....Hope this works I cant seem to paste a link from chrome here. http://www.runtimedna.com/forum/showthread.php?63173-Poser-9-amp-Poser-Pro-2012-New-Features/page10

More over there

cheers.


A HOMELAND FOR POSER FINALLY


ice-boy ( ) posted Thu, 11 August 2011 at 10:25 AM

thank you god for SSS.and i see light emitted objects? this will be fantastic for lighting.

 

 

i think i will buy poser pro 2012 3 times to give them a lot money.


ice-boy ( ) posted Thu, 11 August 2011 at 10:38 AM

and holly s... about the preview rendering. realtime shadows and normal maps? amazing.

 

i also noticed a new transmapped hair ndoe for more realistic specularity? amaaaaaaaaazing.

 

this is a huge poser update


aeilkema ( ) posted Thu, 11 August 2011 at 10:54 AM

Wow, this is the first version of Poser I will not purchase. Poser 8 has all that I wish for and I'll stick to it for many more years. P9 doesn't excite me at all, nothing in it I will use, but I can see how it does thrill others. Not, me I'm beyond that. What is with the RDNA deal? Don't they know many people don't visit that place? Odd to try to reach the customers through a place that has very little forum activity.

Artwork and 3DToons items, create the perfect place for you toon and other figures!

http://www.renderosity.com/mod/bcs/index.php?vendor=23722

Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(

Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk


cspear ( ) posted Thu, 11 August 2011 at 10:55 AM

And the good news is that somebody just paid me in lovely folding cash for a job I did for them a while back, so that's my PP2012 upgrade in the bag.


Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)

PoserPro 11 - Units: Metres

Adobe CC 2017


Khai-J-Bach ( ) posted Thu, 11 August 2011 at 10:56 AM

what a surpise. still not good enough for aeilkema. who woulda thunk it?



bagginsbill ( ) posted Thu, 11 August 2011 at 11:22 AM

I'm not purchasing an Aston Martin DB7, either. Those guys at Aston Martin just don't understand my needs.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


vilters ( ) posted Thu, 11 August 2011 at 11:34 AM

If you buy one of those over here, they steal it in a blink of an eye. . . . .
And the government taxes you extra... ha-ha-ha-
You'll have to sell it to pay the tax on it.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!


Winterclaw ( ) posted Thu, 11 August 2011 at 11:43 AM

The only thing I wished P9 had was GC so I don't have to spend extra money for PP12

WARK!

Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.

 

(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)


LaurieA ( ) posted Thu, 11 August 2011 at 11:45 AM

Quote - I'm not purchasing an Aston Martin DB7, either. Those guys at Aston Martin just don't understand my needs.



wolf359 ( ) posted Thu, 11 August 2011 at 12:00 PM · edited Thu, 11 August 2011 at 12:01 PM

It is official

NO POSER SUPPORT FOR GENESIS

"Many ideas, even some of the interesting ones, come with a consequence, and sometimes those consequences are too dear to accept. This is the case with fully adopting the new Genesis system from Daz. There are some good features in their new system, and those that make sense to us, are supported in a way that would benefit not just Daz, but the whole ecosystem of content developers. Those that do not fit within our strategy of an open system, free from dependencies on technologies that are beyond our control, aren’t in synch with our long term goals for growing Poser. Directly supporting the Genesis system does not meet those needs. However, doing our best to support the features that Genesis can provide to all Poser users is clearly beneficial."

you can move on and focus on poser content.

 

 

Cheers



My website

YouTube Channel



vholf ( ) posted Thu, 11 August 2011 at 12:28 PM

The way I see it, is that weight mapping is there, the tools are there, so Daz has to get Genesis into Poser and use the tools provided, and distribute a version compatible with Poser in pz3/cr2 format, like USUAL.

Tools don't acomodate to content, it's the other way around, IMO.


Glitterati3D ( ) posted Thu, 11 August 2011 at 12:35 PM

Quote - The way I see it, is that weight mapping is there, the tools are there, so Daz has to get Genesis into Poser and use the tools provided, and distribute a version compatible with Poser in pz3/cr2 format, like USUAL.

Tools don't acomodate to content, it's the other way around, IMO.

Simply put it's just like GIMP/Photoshop.  When you're the new guy on the block, you make your tools compatible with the competition or no one uses the product.

If a vendor can't sell their Photoshop brushes to a GIMP user, they ignore the market segment.


wolf359 ( ) posted Thu, 11 August 2011 at 12:35 PM · edited Thu, 11 August 2011 at 12:36 PM

DAZ has spoken officially in thier DS4 FAQ and from a DAZ

Employee "DAZ Rand":

"Full Genesis functionality will not ever work in poser unless Smith Micro programs in support. Just because they have a version of weight mapping does not mean that it is compatible technology. We cannot rewrite their code.

THis is now and has always been their choice.

We have also done "Our Part" by having a CR2 exporter that will be free to everyone. This will allow limited "Baked" Genesis forms in Poser... so dial up Anubis, export, open in poser... use Anubis."

 

 

That is where it stands ATM.

 

Cheers



My website

YouTube Channel



Glitterati3D ( ) posted Thu, 11 August 2011 at 12:42 PM

Quote - DAZ has spoken officially in thier DS4 FAQ and from a DAZ

Employee "DAZ Rand":

"Full Genesis functionality will not ever work in poser unless Smith Micro programs in support. Just because they have a version of weight mapping does not mean that it is compatible technology. We cannot rewrite their code.

THis is now and has always been their choice.

We have also done "Our Part" by having a CR2 exporter that will be free to everyone. This will allow limited "Baked" Genesis forms in Poser... so dial up Anubis, export, open in poser... use Anubis."

 

 

That is where it stands ATM.

 

Cheers

From what I've seen, this "DAZ_Rand" corrects himself so much, I'd be afraid to put any stock in anything the character says.


vholf ( ) posted Thu, 11 August 2011 at 12:43 PM · edited Thu, 11 August 2011 at 12:44 PM

Well, I just wanted to clarify that even if there is no OFFICIAL support at the moment, from SM or Daz, Poser DOES (according to the blog and posts from dimension3d at RDNA) have the necesary technology to get a funcional Genesis.


Glitterati3D ( ) posted Thu, 11 August 2011 at 12:45 PM

Quote - Well, I just wanted to clarify that even if there is no OFFICIAL support at the moment, from SM or Daz, Poser DOES (according to the blog and posts from dimension3d at RDNA) have the necesary technology to get a funcional Genesis.

I think it will end up like the DAZ dynamics; a Poser version and a DAZ version if the vendor wants to support both systems.

 


moogal ( ) posted Thu, 11 August 2011 at 1:52 PM

I for one think this is the most exciting upgrade since verson 6 was announced.  They have finally added the one thing I have long wanted, a decent GPU based preview!  Now I will actually have time to animate without tieing up my computer for hours/days!

Everything else looks great too.  I can only see one thing they forgot.  There is still no soft-body dynamics.  I was at least hoping we'd get either a spring solver like iClone's or a native jelly/jiggles deformer.

I tried to use the jelly morph, but it seems incompatible with newer versions of python.


wolf359 ( ) posted Thu, 11 August 2011 at 3:20 PM

From what I've seen, this "DAZ_Rand" corrects himself so much, I'd be afraid to put any stock in anything the character says.

 

And the DAZ Studio 4 FAQ is "Wrong" also???



My website

YouTube Channel



vholf ( ) posted Thu, 11 August 2011 at 3:35 PM

The FAQ might be right, but what you are implying is not, since Daz themselves talked about a DS4 exporter which outputs a baked yet poseable Genesis figure, compatible with Poser. So the statement "Full Genesis functionality will not ever work" is correct, but note "FULL", meaning partial (up to 70%, 90%, 99%, that's not stated) functionality IS possible.


Glitterati3D ( ) posted Thu, 11 August 2011 at 3:49 PM

Quote -

From what I've seen, this "DAZ_Rand" corrects himself so much, I'd be afraid to put any stock in anything the character says.

 

And the DAZ Studio 4 FAQ is "Wrong" also???

Since most of the "feature list" for DS4 says [coming soon] very likely the answer to that question is yes.  After all, bugs from DS3, a user manual for DS3, shader mixer, etc. were all [coming soon] until they introducted DS4.  Now, they're not EVER coming - soon or otherwise.


wolf359 ( ) posted Thu, 11 August 2011 at 3:50 PM · edited Thu, 11 August 2011 at 3:51 PM

"But I being poor have only my Dreams

I spread my dreams beneath your feet.

tread carefully

for you tread upon my dreams"

 

 

-Yeats-

 

 

 

 

 

 

Cheers



My website

YouTube Channel



aeilkema ( ) posted Thu, 11 August 2011 at 5:15 PM

Quote - what a surpise. still not good enough for aeilkema. who woulda thunk it?

Not good enough? You're looking it at the wrong way.... It's too goog for me. An Aston Martin is too much for me, it's overpowered, I can not handle what it offers. So is P9, too much to handle for me. Must you guys always think so negatively? Cheer up a little, P9 is cool and so are Aston Martins, but I don't need either of them.

Artwork and 3DToons items, create the perfect place for you toon and other figures!

http://www.renderosity.com/mod/bcs/index.php?vendor=23722

Due to the childish TOS changes, I'm not allowed to link to my other products outside of Rendo anymore :(

Food for thought.....
https://www.youtube.com/watch?v=pYZw0dfLmLk


SteveJax ( ) posted Thu, 11 August 2011 at 5:46 PM

Quote - What is with the RDNA deal? Don't they know many people don't visit that place? Odd to try to reach the customers through a place that has very little forum activity.

 

It's probably because unlike Renderosity and DAZ, RDNA has a history of actually supporting the Poser figures that come with the software. They also have a favorable working history with the company via Content Paradise.


bagginsbill ( ) posted Thu, 11 August 2011 at 6:31 PM · edited Thu, 11 August 2011 at 6:31 PM

And they don't allow the kinds of posts that people get away with here. The TOS there is about being respectful for real. They don't have the mud-slinging name-calling fights that happen here with each release.


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


Inspired_Art ( ) posted Thu, 11 August 2011 at 7:31 PM

Poser 9...Great! Add it to my never ending wishlist, on top of a new car seat, a new computer, Win 7, Adobe CS5.5 Master Collection, Vue 9, oh, and lets not forget the learning curves usually assoicated with all. Plus, being stuck as a guy collecting only disability, with the ever present fear that in about 6-9 months there won't even be Socisl Security....etc. How do you spell "screwed?"

Eddy

 


  • 1
  • 2

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.