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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: Morphing Clothes v Wardrobe Wizard


flibbits ( ) posted Mon, 15 August 2011 at 10:01 PM · edited Sat, 30 November 2024 at 8:09 PM

Just tried morphing clothes.  Transferred all the dial morphs from a character to a clothing item (both based on M4).  Then dialed all the morphs in the clothing the same as the character.  The result was a mess.  The clothing, with all the injected morphs dialed the same, didn't fit.

Converted from M4 to M4 with Wardrobe Wizard, dialed up the morph, and the result was excellent.

I gave morphing clothes a try because I thought it would be better.  It's not.



mitzi-CG ( ) posted Mon, 15 August 2011 at 11:15 PM

It could be a lack of basic motor skills that is causing your problems.


Acadia ( ) posted Tue, 16 August 2011 at 12:00 AM · edited Tue, 16 August 2011 at 12:06 AM

Try this video by PhilC.  It might help. http://www.philc.net/WW2_FBM/WW2_FBM.html 

Personally I still find WW2 too complicated for me and when I do use it I have to follow the above video each time. 

I started using Wardrobe Wizard with the first version and that is still the one I primarily use because it's basically just 2 button clicks and once a clothing item has been analyzed you never have to do it again. Just put the clothing on the figure you want it to fit and click 1 button. Voila!  Within a couple of seconds ... it fits! 

I'm sure that WW2 does a whole lot more than what I use it for (fitting clothing between figures and from one figure to it's morphed up counterpart).  So for me having to go through so many steps each time I want to use the same outfit on a different morphed body, frustrates me.

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



thefixer ( ) posted Tue, 16 August 2011 at 1:22 AM

Morphing Clothes works perfectly for me when I modify clothing to fit my mofified M4, V4 etc. characters. WW also works well for what it does which is a bit different to the first.

Before slagging an excellent piece of software off in the forums you might ask to see if it's something YOU are not doing right..

Injustice will be avenged.
Cofiwch Dryweryn.


basicwiz ( ) posted Tue, 16 August 2011 at 1:42 AM

I own and use both.

WW is without peer for moving a piece of clothing from one character to another.

Morcloth is my utility of choice for installing morphs into clothing items.

I'd hate to be without either.


RobynsVeil ( ) posted Tue, 16 August 2011 at 6:09 AM

I have both pieces of software. Unfortunately, now that I'm doing almost exclusive dynamic cloth, neither are as essential as they once were. Perhaps with weight-mapping and consequent better fitting, conforming cloth can come out of mothballs and I'll be using both of these fine programmes more.

They truly are exceptional programmes, both of them. I've more than gotten my money out of each of them! Which i can't say for everything I've bought for 3D.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


Klebnor ( ) posted Tue, 16 August 2011 at 7:12 AM

note to OP:

RTFM

Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device.  Beige horizontal case.  I don't display my unit.


Mark@poser ( ) posted Tue, 16 August 2011 at 7:45 AM

I have had Dimension3D's  Morphing Clothes product since it came out, several years ago, and I have found it works very well for V4. It's simple and easy to use, with little need for manuals or videos to review. As long as the supportive mesh can accommodate the morphs and is not too coarse itself, I think Morphing Clothes works great. Something like 100 positive reviews on the product supports that view.

 

I saw where it's on sale today for 45% off and I would hope others would consider purchasing it.

 

I have no connection to the vendor.


flibbits ( ) posted Tue, 16 August 2011 at 2:10 PM · edited Tue, 16 August 2011 at 2:13 PM

I read the f manual.

Let's take a simple example.

 M4 - add morph sets like morphs++, dial bodybuilder to 1

Add that morph to a piece of M4 clothing.

Conform the clothing to M4.  Dial the bodybuilder morph to 1 in the clothing.

The clothing is expected to exactly fit M4 dialed with the same morph.  It doesn't.



thefixer ( ) posted Tue, 16 August 2011 at 2:34 PM

It doesn't autoconform, I take it you did actually dial the clothing item to 1...??

I've morphed many V4 and M4 characters for my own style and converted many clothing items with Morcloth for those characters, all of which work perfectly..

Injustice will be avenged.
Cofiwch Dryweryn.


Klebnor ( ) posted Tue, 16 August 2011 at 3:40 PM

You have to select autoconform or not.  In my experience it works perfectly.  Your mileage may vary.

Its not better than WW, it's a totally different application.  WW adapts clothing from one character to another.  Morphing Clothes adds morphs which were not included in the original item.

You don't need to dial any morphs in the selected character, just select the character which has the morphs you want injected, then select the desired morphs and transfer them.  Don't select everything - just the ones you want.  If you select the body morphs, and then select them again on each body part, you may well see double application.  This can also occur if you don't tell MC to ignore morphs already in clothing.  If the included morphs are not named using standard convention, it is better to strip them all out and use MC to inject all desired morphs.  This is generally not necessary.

If you want to keep things simple, select all body and see how that does.  If you want morphs to autoconform, select that, if not, then make sure it's not checked.  Use the newly created figure for the clothing item like you would any other, conform it to M4 (or whatever).  If you selected autoconform, it should do so.  If you didn't, you can manually conform any or the morphs you transferred.  Ta da.

Sorry it doesn't work for you, I just want to clear the record that, at least when I have used it, the result is not a mess, and it works very nearly miraculously.

Klebnor

Lotus 123 ~ S-Render ~ OS/2 WARP ~ IBM 8088 / 4.77 Mhz ~ Hercules Ultima graphics, Hitachi 10 MB HDD, 64K RAM, 12 in diagonal CRT Monitor (16 colors / 60 Hz refresh rate), 240 Watt PS, Dual 1.44 MB Floppies, 2 button mouse input device.  Beige horizontal case.  I don't display my unit.


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