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Subject: quick question ?? easy answer I hope


heddheld ( ) posted Sun, 04 September 2011 at 2:33 PM · edited Mon, 25 November 2024 at 4:23 PM

I mostly use hexagon for modeling but am getting into blender (and liking it ) but in hex I can have a number of meshes in my work space and can export them one at a time by hiding the ones I dont want to export

so is it possible to do that in blender it seems I export everything in my work area no matter if its hidden or not (even if its on a different layer)


Warlock279 ( ) posted Sun, 04 September 2011 at 2:47 PM

Well, I can't speak for formats other than OBJ, but in the OBJ export dialogue, there's an option for "selection only" which will export only the selected mesh[s]. I would assume other formats would function similarly.

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kobaltkween ( ) posted Sun, 04 September 2011 at 2:48 PM · edited Sun, 04 September 2011 at 2:49 PM

you're making an app speciic association (which makes sense).  visibility has to do with what you can see in preview (eye icon) and/or render (image icon), not exporting.  if you look in your Wavefront Obj export settings, the first option should be  "Selection Only."  just select the item or items you want to export, and check that box.

the other settings are kind of useful, too.  i've got three export presets at present: one for props, one for morphs, and one for figures.  i've never actually used the default.

edit: oops!  x-post!



heddheld ( ) posted Sun, 04 September 2011 at 3:02 PM

opps

colour me stupid I had not noticed them settings ! thanks for the info feel a lot happier now  no doubt I'll be back again when I overlook something


kobaltkween ( ) posted Sun, 04 September 2011 at 3:11 PM

oh, it's not at all stupid to start from what you know.



RobynsVeil ( ) posted Sun, 04 September 2011 at 5:04 PM

You can actually save those settings (selection only / polygroups/ etc) - thanks, KobaltKween! - by making your selections, then clicking the "+" next to Operator Presets and giving your presets a name. After that, you just chose your preset on export to .obj and you're laffin'... 😄

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


heddheld ( ) posted Sun, 04 September 2011 at 6:17 PM

thanks Robyn I found them now ;-) some how I had them all "shut" so never really looked I guess

just so many windows for me to play in and there all sooooooooo much fun an it was the first time I tried to export for poser have been staying in blender for everything


RobynsVeil ( ) posted Sun, 04 September 2011 at 6:30 PM

Enjoy, Hedd... 😄 it's my clothing design studio (is Blender) and as they add capabilities and as I learn more, it's really going to be so exciting to make things (in my case: dynamic clothing) for Poser.

And yeah, I know about those closed sections thing - so much yet to discover!!

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


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