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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 01 3:31 pm)
cough http://www.zbrushcentral.com/forumdisplay.php?f=110 the Offical Sculptris Forum. but I don't see any poser heads there.. you can get help to learn it tho.
now you can make morphs from what I hear. don't subdivide the mesh in Sculptris seems to be the main advice... other than that....
Sculptris is the temptation into Zbrush, sounds like.
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Misty, Sculptris can absolutely make the morph that you want and poser will accept it.
However, there are rules. You must export only the part that you want to morph into Sculptris.
As you know V4 is broken down into hip, chest, face neck, right thigh, left thigh etc.
If you want to morph portions of the face, export ONLY the face as an .obj into Sculptris and include only As morph Target, Include body part names, and figure name in polygon groups into Sculptris, make your morphs and save as a .obj
Then in Poser, press load morph target and select the .obj.
A dial will appear so you can adjust the morph.
DO NOT LOAD THE COMPLETE V4 BECAUSE YOU WILL GET WRONG NUMBER OF VERTICES WHEN USING MORPH TARGET.
If you can export your V4 part save the head, remove the clutter from your hard drive using a good cleaner tool that removes junk from your registry, temp files cache etc. Jan
No joy for me.
The mesh gets triangulated in Sculptris. I get the "Wrong Number of Vertices" error on import back to Poser.
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
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Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
Blender has some really good sculpting tools. I know people like to gripe about Blender's interface but the sculpting tools are really easy to use. It can do symetrical sculpting and it wont triangulate your mesh. Sculprtis is great for sculpting an original mesh(for later retopo) but not for morph targets. Blenders great fo retopo too.
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"The true sign of intelligence is not knowledge but imagination".
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Anything so I can get this morph for the V4 Bodysuit out of my system. :)
I have Blender on here too, so I'll try that.
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
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Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
Sculptris screen next.
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
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Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
Quick question, what version number for Sculptris?
I was using 1.01. Is there a later version?
Just checking something else...the object triangulates on import in to Sculptris.
Are there any options to preset in Sculptris before importing objects from Poser?
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
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Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
@Plutom and Khai-J-Bach
Then the sub-D process happens when I import.
Here's the step-by-step after saving bodypart out of Poser.
Fire up Sculptris. (thought I d'ld the Alpha 6 version????)
See the ball in the middle of screen.
Click "Import Obj" button, upper left hand corner.
Get dialog "Import 'V4 Suit for Morph.obj" Facing Camera is lit, Don't Resize is not.
Click "New Scene' button, I don't want to add it to the sphere.
OK/Cancel?
I click cancel.
OY!
Will Alpha 6 clear this up? Are there any settings I should be on the look out for before importing the object?
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
RATS!!
Got Alpha 6, looked good on import, but back in Poser, exploding mesh!!!
Any settings I should look out for?
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
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Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
Can you use symmetry?
Tried again, no symmetry and it's all good. There is a warning about non-symmetrical elements being removed. Wow. I thought this mesh was symmetrical.
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
If you're still getting the error and as long as you have not actually divided the mesh, you should be able to also load the thing into UVMapper (I use Pro so I don't know if UVMapper Classic has this) and import the original body part's via the reorder vertices command. Should solve the problem if all else fails.
Ah, yes!
It's working. Just have to get an acceptable look to the morph. Looks good in Sculptris, meh when when back in Poser. There is some pulling/tearing of mesh, but I'll have to work that out.
No symmetry! Bit of a bummer, but I just have to be careful.
Thank you for all your help. :biggrin:
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
the triangulate could be helpful for dynamic cloth :idea: can it do the special tris hex tesselate?
i finished the Sculptris d/l - it's alpha 6 version.
♥ My Gallery Albums ♥ My YT ♥ Party in the CarrarArtists Forum ♪♪♪ 10 years of Carrara forum ♥ My FreeStuff
Solved a potential problem, alas the solution is an old utility that cannot be downloaded.
To solve the symmetry problem:
Export the bodypart (or whatever) following the instructions in this thread.
Follow the instructions for importing in to Sculptris. Do not bother with symmetry.
Work on one side (a small bit of overlap is ok)
Export out of Sculptris as directed.
Now what to do? Dig deep in your Poser file backups (around 2003 or so lol!) and try to find MT Mirror II!
If you had signed up to the old PoserPros site, this link will give you more details onm working with MT Mirror II. (Links, alas are busted)
http://poserpros.daz3d.com/forums/viewtopic.php?t=13787 and
http://web.archive.org/web/20080712051820/http://www.eurus.dti.ne.jp/~masasi/Service/mtm2.html
Apparently this works for me, YMMV.
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
Quote - I managed to download MT Mirror II today from
http://www.eurus.dti.ne.jp/~masasi/DOWNLOAD/other/index.htm
Great! I did not have this site. I knew I had the file (Had a bad data loss early and backup EVERYTHING!) and doing some sleuthing (gotta love Google) got the links to the old PoserPros site and using the WaybackMachine site to the original site.
This is cool!
Thanks again!
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
Quote - Glad you found that. Can't use it unless I install Windows on my Mac.
Try Winebottler: http://winebottler.kronenberg.org/
A lot of simple Windows programs will run on the Mac with the help of Winebottler. I have used it with Daz Windows installers for example, and MT Mirror does run. I didn't try it out fully though.
is there anyway to tell if subdividing is off?
the Detail bracket has a Q in it.
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does it keep the geometry clean? or does it do unpredictable stuff to geometry?
is it easier than poser morph brush?
is it easier than wings3d?
there's no sculptris forum, so i'm wondering if it's a useful tool for poser
Thanks
♥ My Gallery Albums ♥ My YT ♥ Party in the CarrarArtists Forum ♪♪♪ 10 years of Carrara forum ♥ My FreeStuff