Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 11 12:18 am)
Attached Link: http://www.juno.dti.ne.jp/~yamato-k/Step1.html
Yamato has a tutorial on his site that puts a V2 head on a V3 body. You need to import the head, body and new neck and export the new object under a new name. Then edit a donor M3 cr2 to point to the new object.This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Hi,
I have a problem where I've created a neck-prop out of M3's neck to put a new head on M3.
Problem is that I import the neck-prop, line it up and use the "replace bodypart with prop" option.
Then, when I bend the neck or arms, he tears at the seams where the neck meets the chest.
I remember doing this with a neck-stump I downloaded, in order to put V2's head on V3. And I never had any tearing problems there. I know i'm missing something, but what?