Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)
You need to re-run the simulation, from start frame at zero pose, to end frame in the target pose. Keep in mind it's scaled to 30 frames = 1 second, so allow some reasonable time for the simulation to run (e.g. 150 frames = 5 seconds). That's probably the only thing you're doing wrong.
e: a simple way to do this is just Animation menu -> Recalculate Dynamics -> All Cloth
In your list I don't see where you told it do collide with Antonia. Did you miss that step or just not mention it?
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I use Poser 13 and win 10
@ pjz99 - Thank you! Just tried and I'm still having issues. I think I'm missing something >.<
@ willyb53 - Thank you and I think I'm doing something wrong still >.<
@RedPhantom - I think i remember checking it to collide with Antonia as one of the sub steps of the above. I'm following this tutorial- http://www.youtube.com/watch?v=Vw3nyYO5bcA&feature=channel_video_title
I attempted to go from the standard T pose to a sitting on the ground pose but it's not seeming to work. Thank you everyone for your help and input I greatly appreciate it!
@ infinity 10 Thank you. I did check just now after taking a break and walking away from the computer and I do have it set to collide. I think I likely missed something somewhere not sure where I'm going wrong at this point.
Is it perhaps to extreme of a shift. I've noticed that If I go from the standard T pose to the at Attention it's fine. But if i go from the T pose to a sitting it's not seeming to work even just putting it in there. The starting pose gets changed to being sitting with a T.
May I suggest this? It might help. It might point out some missing step, perhaps?
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
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Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
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So I've been spending the past 16 hours working on getting a prop dress to fit to my character and then making it stay fit. Dress is a Dynamic Dress.
Steps I've done.
Any help onto what I'm missing?