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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: Poser 7 FBX export possible ?


FrankT ( ) posted Thu, 24 November 2011 at 1:55 PM · edited Sat, 23 November 2024 at 8:40 PM

As the subject :)

Is it possible to export fbx from Poser 7 ? and if so how would one go about doing it?

(free is good!!)

Ta muchly

 

Frank

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RobynsVeil ( ) posted Thu, 24 November 2011 at 4:32 PM

I know this probably isn't much of a solution, but if you export from Poser in Obj format, import to Blender 2.6x, you can then export from Blender in Autodesk .fbx... sounds a bit convoluted, but it should work.

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heddheld ( ) posted Thu, 24 November 2011 at 4:35 PM

as far as I know No

I needed to do this a while ago and only way was import to daz then export from that as FBX (is a "to buy" plugin but dont know how much it is now), if you do it this way check the pose after importing to daz it sometimes messes up a little

 


heddheld ( ) posted Thu, 24 November 2011 at 4:38 PM

lol I avoided the blender word ;-) I also assumed he needs the rigging, I did thats why I went that way (could only rig in poser and needed it in unity but learning blender now)


FrankT ( ) posted Thu, 24 November 2011 at 5:34 PM

Yeah - rigging is what I wanted to keep.  I want to experiment with some things in Max and I haven't got to grips with biped or CAT rigging as yet.  Thanks for the info peeps

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wolf359 ( ) posted Fri, 25 November 2011 at 5:19 AM · edited Fri, 25 November 2011 at 5:20 AM

Hi I believe Max supports to colladda
The free version of DAZ studio Exports to collada
I have had some limited "success" with simple figures exporting from DS to C4D via collada with rigging.
but complex figures wearing multiple conformers Come into C4D an unusable mess.
YMMV

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FrankT ( ) posted Fri, 25 November 2011 at 1:15 PM

Cheers Wolf.  I'm trying to avoid having to install Studio just to get collada/FBX if I can possibly avoid it but we'll see what happens

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