Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
I know this probably isn't much of a solution, but if you export from Poser in Obj format, import to Blender 2.6x, you can then export from Blender in Autodesk .fbx... sounds a bit convoluted, but it should work.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
Yeah - rigging is what I wanted to keep. I want to experiment with some things in Max and I haven't got to grips with biped or CAT rigging as yet. Thanks for the info peeps
My Freebies
Buy stuff on RedBubble
Hi I believe Max supports to colladda
The free version of DAZ studio Exports to collada
I have had some limited "success" with simple figures exporting from DS to C4D via collada with rigging.
but complex figures wearing multiple conformers Come into C4D an unusable mess.
YMMV
Cheers
Cheers Wolf. I'm trying to avoid having to install Studio just to get collada/FBX if I can possibly avoid it but we'll see what happens
My Freebies
Buy stuff on RedBubble
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
As the subject :)
Is it possible to export fbx from Poser 7 ? and if so how would one go about doing it?
(free is good!!)
Ta muchly
Frank
My Freebies
Buy stuff on RedBubble