Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)
Quote - You can also just move them out of the camera frame. If you keyframe the start and end frames for the motion Poser will do the rest.
I tried something like that. Not sure if it was using key frames though cos I don't really get how to use them.
But I selected say frame 10 loaded the bubbles, selected frame 30 and moved them up and off camera. The problem was that from 1-10 they would be sat there looking silly. If I tried starting them off camera in frame 1 and placing them in the right place between frame 1 and 10 you would see bubbles float in from the side lol.
The first method works fine though and is nice and easy so it doesn't matter now.
Thanks to both of you.
Quote - I want the object parented with nothing until the hand gets in place to pick it up at which point I want it to become parented to the hand. Is this possible?
The simplest solution is to have two copies of the object, one parented and one unparented.
You then make each object visible/invisible as required.
An alternative is to split the scene into parented and unparented segments.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Hi,
I'm trying to make my first animation and it involves bubbles rising to the surface. I need them to appear at the right spot then rise offscreen and disappear.
I did the rising part fine, it was a lot easier than I expected (thought I was going to have to manually move them up frame by frame). The problem is they hover in their starting position from the 1st frame until many frames later when I want them to appear and Rise.
I'm using PP2012
TLDR: how do I make an object appear and disappear in an animation?