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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 12:36 pm)



Subject: largeness


tinman_prime ( ) posted Fri, 30 December 2011 at 7:19 AM · edited Thu, 14 November 2024 at 10:30 AM

Hi,
I'm trying to create a 600 pound woman with victoria 3.  scaling doesnt look right. Would magnets work?


SamTherapy ( ) posted Fri, 30 December 2011 at 7:54 AM

Do you have the V3 morph pack?  That would be a good start, unless you're feeling good with magnets.  You could do it with magnets but it could be a lot of work for a not so great result.  Another approach is to try using a modelling app and build your morphs in there.

Most Poser figures look lousy when they're morphed too far away from their basic shape.  I suspect a morbidly obese figure would look pretty bad and you'd have no end of problems getting the fat and skin to fold and bend realistically.

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MacMyers ( ) posted Fri, 30 December 2011 at 10:03 AM

My Obese figure looks pretty bad. I scaled it up using Soft Drinks and chicken wings.

I avoid mirrors and everything's ok.

 

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BecSchm ( ) posted Fri, 30 December 2011 at 11:39 AM

LOL @ MacMyers! 


tinman_prime ( ) posted Fri, 30 December 2011 at 3:21 PM

thanks folks,

body morph seem to be the answer :)


lmckenzie ( ) posted Fri, 30 December 2011 at 5:33 PM

If you need photo references of an actual 600 lb woman - DonnaMSimpson.com.

Gonna be kinda tough in poser I would think, 600 lb is a big girl.

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richardson ( ) posted Fri, 30 December 2011 at 7:34 PM

Yep. I think you need a modeling app like Zbrush. Pricey(600$) but flesh gets abstract at that weght. In Zbrush you can just pull things.I've done a few 300 pound figures with V3.

I don't know of any accurate body morphs out there. Then, I don't know how accurate you want to be... perhaps just sculpting a posed object is the best result. Texture stretch will be a problem, too. Fun challenge though.


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