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Subject: City generator for Blender


NanetteTredoux ( ) posted Sat, 31 December 2011 at 9:08 AM · edited Mon, 28 October 2024 at 4:55 AM

I just stumbled across this add-on for Blender. This is going to be so useful! I downloaded the free version to play with.

http://arnaud.ile.nc/scg

Poser 11 Pro, Windows 10

Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch


LaurieA ( ) posted Sat, 31 December 2011 at 10:23 AM

Wow...that is COOL! Thanks! :)

Laurie



NanetteTredoux ( ) posted Sat, 31 December 2011 at 10:38 AM

Yes, "cool" was the description that came to mind for me too!

Poser 11 Pro, Windows 10

Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch


LaurieA ( ) posted Sat, 31 December 2011 at 11:45 AM

I think I'm gonna have to get me some o that :P LOL

Laurie



benney ( ) posted Sat, 31 December 2011 at 5:03 PM

Thanks for the heads up on that one. Very useful indeed... Cool!!!


Pol ( ) posted Sat, 31 December 2011 at 5:09 PM

Yes very cool, I'm going to buy it.

Happy New Year to you all


charlie43 ( ) posted Sat, 31 December 2011 at 5:54 PM

dead link...

 

C~


LaurieA ( ) posted Sat, 31 December 2011 at 6:54 PM

But it's not a dead link. ???

Laurie



Pol ( ) posted Sat, 31 December 2011 at 8:58 PM

Quote - dead link...C~

I've just tried, no, it's not dead.


charlie43 ( ) posted Sat, 31 December 2011 at 9:25 PM

hmmmmmmmmm... http://arnaud.ile.nc/scg Oops! Google Chrome could not find arnaud.ile.ncMaybe because I'm usng Chrome?

C~


charlie43 ( ) posted Sat, 31 December 2011 at 9:27 PM

BTW - Hope everyone has a very Happy New Year's. I have a bottle of Captain Morgan's w/ my name on it. Methnks I shall indulge myself a wee bit...

 

C~


LaurieA ( ) posted Sat, 31 December 2011 at 9:40 PM

Quote - hmmmmmmmmm... http://arnaud.ile.nc/scg Oops! Google Chrome could not find arnaud.ile.ncMaybe because I'm usng Chrome?

C~

Perhaps. It's working in Firefox ;).

Laurie



Pol ( ) posted Sun, 01 January 2012 at 1:16 PM

Yes, it's working in Firefox & Internet Explorer.


ytetsu ( ) posted Sun, 08 January 2012 at 8:23 AM

It's working with Google Chrome (17.0.963.26).

 


3dwizzard ( ) posted Sun, 08 January 2012 at 6:28 PM

Worked for me. Thanks for sharing. Very cool.


Miss B ( ) posted Wed, 25 January 2012 at 1:55 PM

~Whoa~ Absent yourself from the forums for a whille, and look what you almost missed.

Thanks for the great link.  :-)

_______________

OK . . . Where's my chocolate?

Butterfly Dezignz


Jumpstartme2 ( ) posted Thu, 26 January 2012 at 9:46 PM · edited Thu, 26 January 2012 at 9:46 PM

Dat's too cool! Anyone know if it works with cycles?

~Jani

Renderosity Community Admin
---------------------------------------




LaurieA ( ) posted Thu, 26 January 2012 at 10:29 PM

Quote - Dat's too cool! Anyone know if it works with cycles?

As long as it makes a mesh Jani, I don't see why it wouldn't ;). You'd have to use Cycles texures of course. I bet it looks awesome in Cycles...lol.

Laurie



Jumpstartme2 ( ) posted Fri, 27 January 2012 at 11:33 PM

Im still playing around with cycles...tried my little city but it all came out black, even tho I had a plane with emmisson's set for my lighting.... :'(

I'd try again tonight, but Im just too blasted tired....need toothpicks for me eyes LOL

~Jani

Renderosity Community Admin
---------------------------------------




heddheld ( ) posted Sat, 28 January 2012 at 2:53 AM

not tried this tut yet but might help, it shows an older(or maybe the paid one I dunno) city generator

http://www.blendercycles.com/tutorials/city/

 

hope it helps

 

 


heddheld ( ) posted Sat, 28 January 2012 at 3:48 AM

errrrrrrr my bad

the link to the cycles part is right at the bottom of that tut

(http://www.blendercycles.com/tutorials/city2/)

dont think I know enough about blenders node system to get any good results yet

but if/when I do I'll let you know


unbroken-fighter ( ) posted Sat, 28 January 2012 at 7:10 AM

stock city gen does not apply mats

you have to make them .objs and apply mat zones

look to cgcookie for a video tut on cycles that actualy works

 

 


Jumpstartme2 ( ) posted Sat, 28 January 2012 at 6:27 PM

Im not anywhere near close to working with nodes yet..thought there would be a much simpler way to ligh in cycles since the city has a night time texture using emmissions..and I can't find anything regarding the city gen at night and cycles on cgcookie..

Oh well...gotta be a way for newbs like me LOL

Thanks all!

~Jani

Renderosity Community Admin
---------------------------------------




heddheld ( ) posted Tue, 31 January 2012 at 5:54 AM

file_478097.JPG

@ unbroken-fighter, confused m8 the citygen I have is adding some basic mats all done with the nodes as far as I can see, dunno where it gets the images its using but it does dump them in the temp folder, i tried adding some cycles nodes(emitoutput) but so far have only made the whole building into a light lol.

pic shows the city rendered (done nothing to that) and the (BI)nodes from one of the mats, not archivis lol but ok for a bit of background as is

I'm not too clever with the BI nodes yet an then cycles are slightly dif again, one day my little bits of knowledge will merge into understanding this proggy but theres so much to learn ;-)


jartz ( ) posted Tue, 31 January 2012 at 10:16 AM

Wow, it has improved when I first tried it.  I'll give it another shot again, thanks NT for the heads up.

____________________________________________________________________________________________________________________________

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unbroken-fighter ( ) posted Wed, 01 February 2012 at 1:17 AM

city gen still doesnt apply actual materias to the meshes just basic zones for differentiation

the nodes control the materials

on www.cgcookie.com thet just released part 2 of a nodes tut that can be of some help but you realy need to reffer to the .pdf book i posted a while back for a better description

and witht the nodes what you have to watch is is the type that you add and the order that they are added in

in your post i see none are set to define the diffusion, AO, spec., or the normals even though they are checked

 


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