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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 04 10:34 pm)



Subject: Grainy render problem?


meltz ( ) posted Sun, 29 January 2012 at 11:43 AM · edited Wed, 24 July 2024 at 6:07 PM

Content Advisory! This message contains nudity

file_477995.jpg

Ok so this new picture im working on i ran into some sort of problem. It seems that there skin has a grainy look to it. How do i fix this. could it be something in my lighting settings? (attached picture of settings) or could it be that the scene im using is casting some sort of shadow over there skin?

 

You guys are always the best here so i figured i would ask here before i drive myself nuts lol

 

Thanks again!


hborre ( ) posted Sun, 29 January 2012 at 1:38 PM

I was about to say that your Shadow blur radius might be too high judging from deep shadows on the left.  Now, again, which Poser version are you using and what are your render settings under either D3D's render script or manual setting of the Render's Firefly?


carodan ( ) posted Sun, 29 January 2012 at 3:07 PM

If it is a shadow problem (i can't see too well on my phone) you could try raising the shadow samples. Try 50+(?)

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

                                      www.danielroseartnew.weebly.com



Anthanasius ( ) posted Sun, 29 January 2012 at 4:09 PM

May be something is wrong in your shader ...

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bagginsbill ( ) posted Sun, 29 January 2012 at 6:06 PM

Your shader is trying to do very small freckles and your shading rate is too high. The result is you are getting aliasing of these small features into large ones. It's not really there.

Change your render setting Min Shading Rate to .2 and see how that goes. Then work back higher to recover speed until you find a compromise you like.

Or - get a shader expert to fix the shaders.


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Miss Nancy ( ) posted Sun, 29 January 2012 at 8:43 PM · edited Sun, 29 January 2012 at 8:45 PM

there's probably no way OP is using a procedural freckle overlay/freckle map blended over the skin map, hence render with shade rate= 0.2 should fix it.



meltz ( ) posted Tue, 31 January 2012 at 8:07 PM

file_478115.jpg

Ok so lowering the min shade rate to .2 worked =-)

 

Now for some reason im getting what looks to be a dirty shadow on my figure. Could this be from my light settings or could it be a shadow from somewhere in the scene that im using?


meltz ( ) posted Tue, 31 January 2012 at 8:08 PM

Oh and im using poser pro 2012 with the ezskin shader applyed.


carodan ( ) posted Tue, 31 January 2012 at 8:58 PM

That looks like a blurred shadow from a tree. Try raising the RT shadow samples. It may still look like a dirty shadow, but it'll be smoother. (I use shadow samples of 50 or higher)

 

PoserPro2014(Sr4), Win7 x64, display units set to inches.

                                      www.danielroseartnew.weebly.com



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