Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 18 2:02 am)
This is what me nearly made crazy, it worked and I tested it it still works at least in Poser 8. It is an old file that has a version number 3 but I believe I have it since Poser 6 as the files are from 2009.
Ulli
"Never argue with an idiot. They drag you down to their level and beat you with experience!"
In that case it looks like a new bug introduced in P9
Report it to Smith Micro so they can have a look at it and maybe fix it
I understand your frustration - I have had similar experiences in the past with similar issues - such as Poser loading the wrong object because the path references were incomplete.
Well, incorrect pathes should not work but I experienced a similar thing when I got Poser 6. Before a not existing hidden statement was interpreted as "not hidden". With Poser 6 the game changed and a not existing hidden statement was interpreted as hidden 1.
I don't think it is a bug, I believe they have now stricter rules for the interpretation of commands and rules implemented.
Ulli
"Never argue with an idiot. They drag you down to their level and beat you with experience!"
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Accidently I found a new "feature" in PP 2012.
If you have a morphinjection outside of the pose file you have to use the readSript command. E. G. You have a pose named InjMySuperbody.pz2 and the Deltas are located in :Runtime:Libraries:Superbody you have to insert in the Pz2 file a command like:
readScript ":Runtime:Libraries:Superbody:InjMySuperbody.pz2
With Poser 5, 6, 7 and 8 no problem. It worked well but with PP 2012, and I expect also with Poser 9, nothing happens.
It took me a while until I found out, that PP 2012 doesn't like the same filenames, even when they are located in different pathes.
After renaming the file to 01InjMySuperbody.pz2 everything worked fine.
Ulli
"Never argue with an idiot. They drag you down to their level and beat you with experience!"