Thu, Nov 14, 4:06 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 12:36 pm)



Subject: V4-WM is Here!


lkendall ( ) posted Thu, 09 February 2012 at 11:28 PM · edited Thu, 09 February 2012 at 11:30 PM

file_478388.jpg

I really suggest a visit to PosaerPlace to look around for what we are currently planning. I think folks will be pleased. More on this will be posted later.

lmk

Probably edited for spelling, grammer, punctuation, or typos.


LilWolff ( ) posted Sat, 11 February 2012 at 3:23 PM

Quote - When SM announced that P9/PP2012 would have weight maps I put my mind off the whole Genesis thing.  I simply knew the community would answer the call for weight mapped figures.  AntoniaWM and V4WM are part of that answer.  I have a lot of V4 stuff and I'd rather be able to use all of her existing stuff then having to buy all the ethnic, muscle, elite, creature, ++ etc packages for a new figure.

Can we get an amen? AMEN!!

 

 


basicwiz ( ) posted Sat, 11 February 2012 at 3:27 PM

AMEN!

I noticed that all of the Genesis gnashing of teeth seemed to have faded away, thankfully. I notice over at Daz that the discussions of the exporter are dying out. I'm not sure if it's the quality of the finished Gensis images that have been posted or the fact that we in the Poserverse have our own darlings to play with now. Perhaps some of both.


fonpaolo ( ) posted Sun, 12 February 2012 at 3:30 AM

AMEN!

Let's follow our new direction, many new things have still to come... and make all of us happy!


OrphanedSoul ( ) posted Mon, 13 February 2012 at 11:03 PM

How do I get shoes to work with WMV4?

Convert them?


basicwiz ( ) posted Mon, 13 February 2012 at 11:07 PM

A converter is coming soon... in the meantime, have you copied the joints from V4WM over to the shoes as well as the clothing items? This solves 90% of my problems.


OrphanedSoul ( ) posted Mon, 13 February 2012 at 11:36 PM

I tried once and I had little black ballsall over the place


basicwiz ( ) posted Mon, 13 February 2012 at 11:38 PM

Never occurred here.


Eclipse1024 ( ) posted Tue, 14 February 2012 at 12:45 AM

Quote - Could we please have bug/imperfection reports posted (with pictures) to THIS THREAD at PoserPlace? That way Diogenes/Phantom3D will have access to them.

What happened to this V4-WM bug report thread?  In fact, what happened to the whole V4-WM forum section at Poser Place?

I'm sure I was looking at it just a couple of days ago but now it's missing.  So's the Antonia section from the looks of things.


kobaltkween ( ) posted Tue, 14 February 2012 at 2:20 AM

Quote - I tried once and I had little black ballsall over the place

If you mean in your render, then that's an unassociated problem.  I've had that happen a few times, and I still haven't figured out what causes it.  But I haven't messed with rigging ever.  And the way I've fixed it has been to go back to a version of the scene where they didn't occur and rebuild the scene to be the same as it was before.  So far it's been remarkably inconsistent for me.



Vestmann ( ) posted Tue, 14 February 2012 at 2:27 AM

Quote - > Quote - Could we please have bug/imperfection reports posted (with pictures) to THIS THREAD at PoserPlace? That way Diogenes/Phantom3D will have access to them.

What happened to this V4-WM bug report thread?  In fact, what happened to the whole V4-WM forum section at Poser Place?

I'm sure I was looking at it just a couple of days ago but now it's missing.  So's the Antonia section from the looks of things.

The project is on a very short break :)  We'll start working on the conversion script again tomorrow and it should ship very shortly after that. It's as good as ready.




 Vestmann's Gallery


Eclipse1024 ( ) posted Tue, 14 February 2012 at 2:45 AM

Quote - The project is on a very short break :)  We'll start working on the conversion script again tomorrow and it should ship very shortly after that. It's as good as ready.

But is that why those forum sections were removed?  Seems a little drastic.  There was a lot of good information in there to just shut them off.


Vestmann ( ) posted Tue, 14 February 2012 at 2:49 AM

Quote - > Quote - The project is on a very short break :)  We'll start working on the conversion script again tomorrow and it should ship very shortly after that. It's as good as ready.

But is that why those forum sections were removed?  Seems a little drastic.  There was a lot of good information in there to just shut them off.

I'm not exactly sure why the forums were removed but they'll be up again shortly.




 Vestmann's Gallery


nakamuram ( ) posted Wed, 15 February 2012 at 12:18 AM

When I run the conversion script on my morphed V4 character with the default options, my morphs get removed.  How can I prevent this from happening, or how can I get my morphs back?


Vestmann ( ) posted Wed, 15 February 2012 at 12:23 AM

Quote - When I run the conversion script on my morphed V4 character with the default options, my morphs get removed.  How can I prevent this from happening, or how can I get my morphs back?

It's probably best to save your character settings as a pose file in your library and apply to a fresh V4WM.

First save the pose file and save the scene with you character for safe keeping. Then load the script on a fresh V4 and inject any morphs into her.  You could save her like that to the library for future use.  Next apply your saved pose file to the converted V4.




 Vestmann's Gallery


nakamuram ( ) posted Wed, 15 February 2012 at 12:46 AM

Thanks Vestman!!  I did not realise that the DAZ and other V4 Morphs injections can be used as they are.  I will give that a try tomorrow.


Vestmann ( ) posted Wed, 15 February 2012 at 12:49 AM

Quote - Thanks Vestman!!  I did not realise that the DAZ and other V4 Morphs injections can be used as they are.  I will give that a try tomorrow.

No problem! V4WM was designed to work with any character although some extreme morphs might not bend as well as others. There is also a clothing conversion script on its way that will let you use all your existing clothing for V4WM. That script will not delete any morphs from the clothing either and it will be available free ;) Let us know if you run into any problems.




 Vestmann's Gallery


OrphanedSoul ( ) posted Wed, 15 February 2012 at 1:14 AM

So far all I have had to do for clothing is change the bones!

but then there really was not much cloth......


Cage ( ) posted Wed, 15 February 2012 at 1:45 PM · edited Wed, 15 February 2012 at 1:48 PM

The V4-WM update is released:

http://poserplace.phantom3d.net/V4.2WM/V4.2WM.html

Poser Place Outfitter, a utility for converting clothing to weight-mapping, is released:

http://poserplace.phantom3d.net/PP_Outfitter/pp_outfitter.html

 

Please report any bugs here:

http://poserplace.phantom3d.net/forums/viewforum.php?f=51

We will also watch this and other forum threads for any reported problems.

 

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


OrphanedSoul ( ) posted Wed, 15 February 2012 at 2:38 PM

Thank You so much!


nakamuram ( ) posted Wed, 15 February 2012 at 10:01 PM

Thanks V4-WM Team!!!!!  What a way to get started with PP2012!


Photopium ( ) posted Wed, 15 February 2012 at 10:44 PM

What's the story with the update?  What does it fix?  I haven't had any complaints so far.  (Sorry, haven't been following the last batch of pages.)

 


Cage ( ) posted Wed, 15 February 2012 at 10:54 PM · edited Wed, 15 February 2012 at 10:56 PM

There were various small issues reported with both the script used for distribution and the weight-mapping for the figure.  Among other things, the handling of the space between the buttocks and the inner knees and elbows have been addressed.  The intensity of the ERC for the breast helper bones, which automatically raise the breast when the collar is raised, was reduced.

I'd have to check a couple of threads myself, to recall the less obvious issues which were addressed.  :unsure:

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


Photopium ( ) posted Wed, 15 February 2012 at 11:42 PM

Ah, well, that's good enough for me, with the knees and elbows :)  I had noticed but figured that was all just a part of the whole "V4 not ideal for weight-mapping" limitations. 

Can the update be applied to an already weight-mapped figure?  I spent like two days transferring rig to the first one ;)


Cage ( ) posted Wed, 15 February 2012 at 11:50 PM

Quote - Can the update be applied to an already weight-mapped figure?  I spent like two days transferring rig to the first one ;)

Jeepers, you must have some mega-souped up V4 figures!  :scared:

I believe the script should be able to do what you're asking, but some rencent posts seem to suggest that morph dial settings may become confused for some users.  Vestmann has a solution posted above on this page which might help you.  If there's trouble, I will try to fix the script to meet your needs if you can report the trouble and what steps you took when encountering that trouble.  (I'll be out for a day or two, starting tomorrow, but I will do my best to fix the script if it needs to be fixed, as soon as I'm back at a computer.)

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


Vestmann ( ) posted Thu, 16 February 2012 at 1:38 AM

@William_the_Bloody: Have you considered making a Pose Magic update for V4WM.  I have cleaned up my PM prop for use with V4WM and added dials for the helper bones which is pretty cool.  You might also open a thread in Poser Place to develop a script for converting PM poses to regular poses. Guys like Cage and others could probably help you out. I think there have been some changes to Python since PM came out so it'd be worth checking out IMO.




 Vestmann's Gallery


Photopium ( ) posted Thu, 16 February 2012 at 8:18 AM

Vestmann - There's a script included with PoseMagic Pro Generation 4 to turn poses into normal poses.  I'm not sure if it changes for V4WM.

I'm still trying to find time to really look into how different PoseMagic is handling V4WM to see if it even merits any tweaking.  Something may happen, but while all this is going on I just found out that my wife is pregnant with Twins, and it's all complicated because they're sharing a sac and might strangle one another with umbilical cords, and she's probably going to have to go into the hospital for weeks to be constantly monitored.

Yikes.


Vestmann ( ) posted Thu, 16 February 2012 at 8:31 AM

Quote - Vestmann - There's a script included with PoseMagic Pro Generation 4 to turn poses into normal poses.  I'm not sure if it changes for V4WM.

I'm still trying to find time to really look into how different PoseMagic is handling V4WM to see if it even merits any tweaking.  Something may happen, but while all this is going on I just found out that my wife is pregnant with Twins, and it's all complicated because they're sharing a sac and might strangle one another with umbilical cords, and she's probably going to have to go into the hospital for weeks to be constantly monitored.

Yikes.

Oh, wow. I sure hope everything will go well for your wife. Twins!! That has to be exciting even though the circumstances aren't ideal. You must be excited!!  I can see that Poser issues aren't exactly on top of the list at the moment. All the best to you and your wife.




 Vestmann's Gallery


LaurieA ( ) posted Thu, 16 February 2012 at 10:25 AM

Holy cow. Twins...congrats :). Got my fingers crossed for you and your wife.

Laurie



lkendall ( ) posted Thu, 16 February 2012 at 1:06 PM

William_the_Bloody:

Congratulations of the expected twins. Sorry to hear about the possible complications. You and your wife ar in our thoughts and prayers.

Thanks for the attention and apraisals of V4~WM.

lmk

Probably edited for spelling, grammer, punctuation, or typos.


RobynsVeil ( ) posted Thu, 16 February 2012 at 2:43 PM

Quote - Vestmann - There's a script included with PoseMagic Pro Generation 4 to turn poses into normal poses.  I'm not sure if it changes for V4WM.

I'm still trying to find time to really look into how different PoseMagic is handling V4WM to see if it even merits any tweaking.  Something may happen, but while all this is going on I just found out that my wife is pregnant with Twins, and it's all complicated because they're sharing a sac and might strangle one another with umbilical cords, and she's probably going to have to go into the hospital for weeks to be constantly monitored.

Yikes.

Sheesh! twins! How exciting for you and your wife, and also, how incredibly challenging. This is definitely one of those "we need to prioritise" times. Our hopes and prayers that everything will go well are with you both...

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


Photopium ( ) posted Thu, 16 February 2012 at 6:20 PM

Okay...back from the bigger, better ultrasound.  Twins, yes, Boys and they are NOT sharing a sac, so no entanglement issues.  They can't tell how many placentas, (1 or 2) but they think it's 1 which means Identical twin boys.  They are both the right size and well formed for 20 weeks. 

Thanks for the well-wishing :)  We'll get by somehow, we always do


estherau ( ) posted Fri, 17 February 2012 at 6:03 AM

William_the_Bloody - please keep us posted.  I sure hope it all goes well.

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


LaurieA ( ) posted Fri, 17 February 2012 at 9:09 AM

Great news :). I hope she does well over the course of it.

Laurie



Eric Walters ( ) posted Sun, 19 February 2012 at 4:42 PM

Congrats William and family!



lkendall ( ) posted Thu, 01 March 2012 at 11:46 AM · edited Thu, 01 March 2012 at 11:47 AM

Folks:

CrossDresser Now supports weight mapped figures, particularly Antonia~WM, and V4~WM! :happy-jumpeveryone:

:arrow:http://www.evilinnocence.com/crossdresser
:arrow:http://www.evilinnocence.com/v4-wm-crossdresser-license.html
:arrow: http://www.evilinnocence.com/antonia-wm-crossdresser-license.html

I think that EvilInnocence and PhilC deserve PoserPlace Awards of Excellence, if we every figure out how to give awards. :-BD

lmk

Image

Probably edited for spelling, grammer, punctuation, or typos.


estherau ( ) posted Fri, 02 March 2012 at 7:06 AM

21/40 and counting...

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


ksanderson ( ) posted Fri, 02 March 2012 at 12:23 PM

Quote - Okay...back from the bigger, better ultrasound.  Twins, yes, Boys and they are NOT sharing a sac, so no entanglement issues.  They can't tell how many placentas, (1 or 2) but they think it's 1 which means Identical twin boys.  They are both the right size and well formed for 20 weeks. 

Thanks for the well-wishing :)  We'll get by somehow, we always do

Good luck to your wife and you! Soon you'll have to leave Redford for more room! ;)


Photopium ( ) posted Fri, 02 March 2012 at 1:55 PM

Thanks, yeah, we're dipping our big toe into the process, wading in next week, hopefully diving in by April/May.

 

 


Diogenes ( ) posted Fri, 09 March 2012 at 11:55 AM

file_479295.jpg

M4 Weight Mapped is next He goes to the testers today or tomorrow.

He will be able to use the Poser Place Outfitter to convert non weight mapped clothing to weight mapped in minutes.

A few shots


A HOMELAND FOR POSER FINALLY


Diogenes ( ) posted Fri, 09 March 2012 at 11:56 AM

file_479296.jpg

Another quickie

cheers,

Mike.


A HOMELAND FOR POSER FINALLY


Diogenes ( ) posted Fri, 09 March 2012 at 11:58 AM

Attached Link: http://vimeo.com/38219204

This is a couple of poses I strung together to check for bending problems.  A few creases to fix and he goes to the testers.

 


A HOMELAND FOR POSER FINALLY


hborre ( ) posted Fri, 09 March 2012 at 12:34 PM
Online Now!

YAY!!!


estherau ( ) posted Sat, 10 March 2012 at 3:54 AM

Hi, that looks great.  does that mean F4 will also be WM at the same time since F4 is a morph of M4, or will someone need to do something separate for him?

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


vintorix ( ) posted Sat, 10 March 2012 at 4:06 AM

I waited and waited for M4 WM but finally I uploaded the Marvelous Designer Jedi Knight to free stuff. Anyway it will be interesting to see if the 4 level of clothing will convert to weight mapping (when it comes).

 


Vestmann ( ) posted Sat, 10 March 2012 at 5:53 AM

Quote - Hi, that looks great.  does that mean F4 will also be WM at the same time since F4 is a morph of M4, or will someone need to do something separate for him?

Love esther

We'll be sure to test F4. It's a pretty extreme morph but it should benefit from the Weight mapping.




 Vestmann's Gallery


Vestmann ( ) posted Sat, 10 March 2012 at 5:55 AM

Quote - I waited and waited for M4 WM but finally I uploaded the Marvelous Designer Jedi Knight to free stuff. Anyway it will be interesting to see if the 4 level of clothing will convert to weight mapping (when it comes).

 

Weight mapping doesn't affect dynamic clothing in any way.  The geometry is exactly the same as in the original M4.




 Vestmann's Gallery


vintorix ( ) posted Sat, 10 March 2012 at 6:06 AM · edited Sat, 10 March 2012 at 6:08 AM

"Weight mapping doesn't affect dynamic clothing in any way."

There are 6 conforming cloth figures and only one dynamice item in the package. (apart from some props). As I said, we'll see.


Vestmann ( ) posted Sat, 10 March 2012 at 6:15 AM

Quote - "Weight mapping doesn't affect dynamic clothing in any way."

There are 6 conforming cloth figures and only one dynamice item in the package. (apart from some props). As I said, we'll see.

Ahh ok.  That outfitter should also work for M4WM once he's out. Is the dynamic item a separate prop or does it load with one of the conforming ones?  If it's separate it should be ok.  




 Vestmann's Gallery


vintorix ( ) posted Sat, 10 March 2012 at 6:20 AM

Its seperate the Jedi robe would't like to be conformed. It is the layering that worries me. To make one garment fit is one thing but to have several layer of (conforming) cloth over one another is something different alltogether.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.