Forum Moderators: Lobo3433 Forum Coordinators: LuxXeon
Blender F.A.Q (Last Updated: 2025 Jan 23 10:50 am)
The solution is... to do it in wings : )
Create a gear using the parameters box so you can set the number of teeth/outward faces. For instance I chose 12 to make three faces per quadrant. Select one outward face, hit the [i] key to select all similar. Scale uniform to suit. [Space] to deselect all and now select an inner face. Repeat above steps. You now have a solid 'primitive' you can export as obj and bring into blender to work the usual magic. Voila.
Yes, if you model pleats like that Poser's cloth room softens them a lot. Retaining the pleats with sharp definition would involve complicated fiddling with the properties and groups and I wouldn't know how to begin doing that.
Poser 11 Pro, Windows 10
Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch
i just ran a basic skirt with pleats through the cloth sim in 7pro with no issues except that it was too simple to deform correctly
in blender i started with a 16 point circle and deleted all but 1/4 of it and then added the mirror modifier to make modeling easier
i then copied it and deleted all but 1 edge on the copy and then multi subdivided that and moved the verts to make the exterior of the pleats
again multi subdivide to make the interior of the pleats
then subdivide again to keep the edges from washing out when smoothed
extrude to desired length and add several loops for deforming
export and import and add the controls
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
I've been trying with very little success to model a skirt with pleats. I've seen it done, but for the life of me, I just can't make it work. Is there some trick to it that I'm missing?