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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 02 11:49 pm)



Subject: Cloudy Skies for bb's envdome


cspear ( ) posted Wed, 18 April 2012 at 12:25 PM · edited Fri, 03 January 2025 at 6:48 AM

file_480575.jpg

April here in Scotland means rain, wind, and dramatic cloudscapes. So I was inspired to attempt to set up and render something that emulated those skies - but a search for suitable equirectangular images to put on the envsphere was disappointing.

So I tried making my own, and after a good bit of experimentation I've got something I'm fairly happy with and which other might like to play with.

Here's Stonemason's 'Streets of the Med' (plus a few other bits and pieces) in the morning.


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PoserPro 11 - Units: Metres

Adobe CC 2017


cspear ( ) posted Wed, 18 April 2012 at 12:26 PM

file_480576.jpg

And at Noon...


Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)

PoserPro 11 - Units: Metres

Adobe CC 2017


cspear ( ) posted Wed, 18 April 2012 at 12:26 PM

file_480577.jpg

And in the late afternoon.


Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)

PoserPro 11 - Units: Metres

Adobe CC 2017


cspear ( ) posted Wed, 18 April 2012 at 12:29 PM · edited Wed, 18 April 2012 at 12:31 PM

Note that the only change for these renders was the position of the "Sun".

Anyway, here's the mat files (mt5) and instructions. (Knock the ".txt" off the end).

Enjoy! Feedback, suggestions etc. welcome.

 

EDIT: the zip file's too big. Bear with me while I sort something out....


Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)

PoserPro 11 - Units: Metres

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Snarlygribbly ( ) posted Wed, 18 April 2012 at 12:33 PM

Looks good!

Can't see the attachment though?

Free stuff @ https://poser.cobrablade.net/


cspear ( ) posted Wed, 18 April 2012 at 12:44 PM

file_480579.txt

Part One


Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)

PoserPro 11 - Units: Metres

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cspear ( ) posted Wed, 18 April 2012 at 12:44 PM

file_480580.txt

Part Two


Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)

PoserPro 11 - Units: Metres

Adobe CC 2017


hborre ( ) posted Wed, 18 April 2012 at 1:04 PM

Always on the lookout for skydome textures.  I'll give these a try. Thanks.


Miss Nancy ( ) posted Wed, 18 April 2012 at 2:17 PM

they look very good.  use raytraced sun to get shadow edge blur. no blur on shadow edges next to the object casting the shadow, then the blur increases as the shadow edge gets farther away from the object.  bill did a cloud procedural for the sphere, but it has hundreds of nodes IIRC.

p.s. I just checked outside and the noon shadow edge had a blur width of ~1 cm at 1 m, ~3 cm at 3 m, but it may not be linear. hence it would only be obvious in relatively close shots.



bagginsbill ( ) posted Wed, 18 April 2012 at 3:18 PM

Question: I included an effects shader that will turn ordinary day clouds into serious storm, sunset, etc. Did you:

  1. Not think it was useful

or

  1. Not even know about this shader

 


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


bagginsbill ( ) posted Wed, 18 April 2012 at 3:19 PM

file_480587.jpg

Example:

Original sky


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


bagginsbill ( ) posted Wed, 18 April 2012 at 3:19 PM

file_480588.jpg

Modified sky using Env Effects shader


Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)


cspear ( ) posted Wed, 18 April 2012 at 4:00 PM

BB, yes I've used the effects shader many times - what I'm trying to achieve is a method of generating my own cloud shapes / distributions / positions, rather than rely on stuff from flickr etc. 

The other thing I'm going to have a stab at is to whip out my DSLR and make some equirectangular HDR maps, when time permits.


Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)

PoserPro 11 - Units: Metres

Adobe CC 2017


RobynsVeil ( ) posted Wed, 18 April 2012 at 6:23 PM

Any pointers you might be willing to share on how you make those equirectangular HDR maps would be gratefully read, CSpear... I just purchased a Canon T3i and would love to give it something to do. 😄

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


estherau ( ) posted Wed, 18 April 2012 at 7:17 PM

I use vue for making my skies. I just load an atmosphere then render with panorama and spherical set and HDRI and out it comes.

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


estherau ( ) posted Wed, 18 April 2012 at 7:18 PM

then i map it onto the BB envirsphere of course.

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


RobynsVeil ( ) posted Wed, 18 April 2012 at 7:55 PM

file_480592.jpg

> Quote - I use vue for making my skies. I just load an atmosphere then render with panorama and spherical set and HDRI and out it comes.

Hm, on Vue 10 Studio, I don't have a Panorama setting. I have Panavision and Ultra-Panavision: are these the same thing? And where is the spherical set? A lot of my setting appear to be disabled. :blink:

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


estherau ( ) posted Wed, 18 April 2012 at 8:18 PM

panoramic view under dpi setting - it's there

and check that little box underneith for spherical render.

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


RobynsVeil ( ) posted Wed, 18 April 2012 at 8:32 PM

Oh, got it - I was looking in the drop-down. Thanks, Esther. 😄

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


estherau ( ) posted Wed, 18 April 2012 at 8:57 PM

also in vue if you use the panorama setting (without sherical renders) you can get some really nice vue renders by adjusting the angle.  

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


cspear ( ) posted Thu, 19 April 2012 at 6:17 AM

Quote - Any pointers you might be willing to share on how you make those equirectangular HDR maps would be gratefully read, CSpear... I just purchased a Canon T3i and would love to give it something to do. 😄

RobynsVeil, I'll be using something called 'Stitcher' which is now part of the Autodesk stable, because that's what I have. It's a pig of a thing to use though - clunky, slow, idiosyncratic interface - it's main advantage being that it produces great results. And it's expensive.

There's an OpenSource thing called Hugin which might be worth a look. It'll do equirectangular HDR images according to the documentation but I haven't tried that.


Windows 10 x64 Pro - Intel Xeon E5450 @ 3.00GHz (x2)

PoserPro 11 - Units: Metres

Adobe CC 2017


Anthanasius ( ) posted Thu, 19 April 2012 at 11:33 AM

Quote - BB, yes I've used the effects shader many times - what I'm trying to achieve is a method of generating my own cloud shapes / distributions / positions, rather than rely on stuff from flickr etc. 

 

I agree, equirectangular are nice, but we never found what we want.

Great job :D

 

Génération mobiles Le Forum / Le Site

 


RobynsVeil ( ) posted Thu, 19 April 2012 at 4:59 PM

Have installed Hugin in Ubuntu (painless). Reading the docs...

"Although Hugin is essentially a panorama stitcher, like other GUI front-ends it has a range of advanced features:

Among the Hugin workflow options, it is possible to correct exposure, Vignetting and White balance between photos; generate HDR, exposure fused or focus stacked output from bracketed photos; or use 16bit and HDR input data natively.

Photos can be digital or scanned, and taken with any kind of camera. A full range of lenses are supported, from simple cameraphones to obscure fisheye lenses. Hugin supports various output projections including a range of spherical, cartographic, and camera projections.

Hugin supports panoramas taken with multiple rows of photos, with or without bracketing. Bracketed photos can be handheld, taken using a DSLR bracketing function, or as consecutive panoramas shot at different EV exposure levels. Hugin can produce successful panoramas shot with cameras that always shoot using auto-exposure and auto-whitebalance."

...let you know how I go. It does support Python scripting, which is pretty cool. Thanks for the tip, CSpear. 😄

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


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