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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: Snow Machine question


randym77 ( ) posted Sat, 12 May 2012 at 6:24 PM · edited Tue, 19 November 2024 at 12:04 PM

file_481312.jpg

Awesome script, and I'm really having fun with it. 

Got a question, though.  Is there a way to keep some parts of a figure from receiving snow?  For example, in the posted image I would like to exclude the beastie's legs, since snow wouldn't collect so much on moving parts.  I tried hiding them using the Hierarchy Editor, but they still received snow. 

 

 


Plutom ( ) posted Sat, 12 May 2012 at 6:51 PM

Snarly is an active member of the Chat room here.. If you don't get an answer, he can usually be found there in evenings BST (6 hours ahead of US CST).. Jan


Snarlygribbly ( ) posted Sun, 13 May 2012 at 2:07 AM

The snow effect is applied to material zones, rather than body part actors.

If the limbs have specific material zones then they can be excluded as described on page 11 of the user guide.

However, if the limbs use the same material zone as other parts of the body, then it's not so easy.

You would need to use the group editor to create material zones where you don't want snow and then use the technique described in the manual to exclude them.

NB: I haven't tried this myself! I don't know for sure that it would work, so if anyone does try this I'd be keen to know how successful it was!

Free stuff @ https://poser.cobrablade.net/


randym77 ( ) posted Sun, 13 May 2012 at 9:00 AM

Thanks for the reply!  Been awhile since I've messed around with the group editor, but I'll probably give it a try.  Maybe not today - Mom wouldn't take it well if I was glued to the computer today.  ;-)

I suppose Photoshop would be a quick and dirty solution.  Render two versions, one with snow, one without (or with less), and combine them.

 


randym77 ( ) posted Sun, 13 May 2012 at 10:23 PM

file_481337.jpg

I used the group editor to make the legs a separate material zone.  Weirdly, it didn't work at first.  I may have screwed up, or it might be that memory issue (where old textures stick around in your cache). 

But I saved the original "skin" texture as a material to the library, and was able to apply it to the legs after the snow was generated.  That worked.

Though after all that, I think I like the original version better.  Might try again, with less snow applied to the legs, rather than none at all.

 


moogal ( ) posted Thu, 17 May 2012 at 11:35 AM

I would have suggested that.  Maybe leave the snow on the feet as it was before, also.


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