Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 27 5:12 pm)
The snow effect is applied to material zones, rather than body part actors.
If the limbs have specific material zones then they can be excluded as described on page 11 of the user guide.
However, if the limbs use the same material zone as other parts of the body, then it's not so easy.
You would need to use the group editor to create material zones where you don't want snow and then use the technique described in the manual to exclude them.
NB: I haven't tried this myself! I don't know for sure that it would work, so if anyone does try this I'd be keen to know how successful it was!
Free stuff @ https://poser.cobrablade.net/
Thanks for the reply! Been awhile since I've messed around with the group editor, but I'll probably give it a try. Maybe not today - Mom wouldn't take it well if I was glued to the computer today. ;-)
I suppose Photoshop would be a quick and dirty solution. Render two versions, one with snow, one without (or with less), and combine them.
But I saved the original "skin" texture as a material to the library, and was able to apply it to the legs after the snow was generated. That worked.
Though after all that, I think I like the original version better. Might try again, with less snow applied to the legs, rather than none at all.
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Got a question, though. Is there a way to keep some parts of a figure from receiving snow? For example, in the posted image I would like to exclude the beastie's legs, since snow wouldn't collect so much on moving parts. I tried hiding them using the Hierarchy Editor, but they still received snow.