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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Oct 05 8:08 am)



Subject: there's a new figure that slipped quietly into the MP here


CJ-studio ( ) posted Sun, 20 May 2012 at 11:53 PM · edited Sun, 20 May 2012 at 11:56 PM

Content Advisory! This message contains nudity

file_481538.jpg

So, continue to increase her flexibility.

At this moment:

Shin Twist +20 degrees each side.

Thigh Bend +20 degrees each side. (much greater than most normal people).

On the picture:

Human proportions, 'FlattenFeet' morph = 0.75

hip rotation x 85 deg., left thigh bend = 0, right thigh bend back at 50 deg.

She touch her head by toes and keep straight line between hip and left thigh, it's not simpy, right ?

 

'Flex' morphs will be separate INJ-pose to base model.

Why I don't include this in base model ?

JCM-correctors slower programm work, it's price for big flexibility. But if you don't need her flexibility, I don't see any reason to slower work.


estherau ( ) posted Mon, 21 May 2012 at 1:08 AM

That looks awesome.  You are extremely talented.

would you be able to one day make a not toonish young athletic figure please for your next project.  I love your work although I haven't bought this model as it won't really be suitable for my comic.

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


CJ-studio ( ) posted Mon, 21 May 2012 at 1:17 AM

estherau, thank you!!!

Bella was designed as two models in one - toonish and realistic human.

Human model was designed to buxom, fat, stumpy or heavy-athletic females.

Now I try to make her human version more real-looking and less toonish.

I'll be very thankful for any help in this direction.


estherau ( ) posted Mon, 21 May 2012 at 1:24 AM

Hi CJ, well when I say less toonish, I don't necessarily mean more realistic, I mean more like a DAZ figure.  some people would debate whether they look real or not.  But they are not usually buxom or plump in default anyway, and they tend to be a bit different to real looking people.  Especially in their proportions and their neck and shoulder lines.

I would love a figure that could look toned and slim and teenage.

You might have to make a new model for that as Bella was not designed with this in mind.

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


estherau ( ) posted Mon, 21 May 2012 at 1:26 AM

Also a body builder male would be good too. (not toonish or charactureturish, but could be morphed to look superheroish) like M5 I suppose.  Guess i am still so frustrated because daz doesn't make poser figures anymore.

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


CJ-studio ( ) posted Mon, 21 May 2012 at 2:52 AM

estherau,

Okay, I mean slim figure may be realized in future.

But now technologies need to be created and tested on Bella.


estherau ( ) posted Mon, 21 May 2012 at 2:57 AM

yep okay.  future project for u one day

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


shuy ( ) posted Mon, 21 May 2012 at 3:38 AM

file_481551.jpg

Esther WM M4 with The Guy morph fit to Bella. Similar style - little bit toonish, but you can set Guy morph = 0,5 and add onother morphs.

CJ - I'm really impressed. Bella's joints and JMC are very good. I changed only feet twist joint, because it moved only toes. I wanted to have feet twisted under ankles not in the midfoot (this one can be twisted with Toes).

I addded also IK chains, but usin them reset feet hand poses, then I must pose figure with IK first, later turn IK off and adjust hands/feet.


estherau ( ) posted Mon, 21 May 2012 at 5:12 AM

I didn't even here that M4wm was out?  Show me a render of what he looks like please with those dials?  I don't own guy morph.

Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


shuy ( ) posted Mon, 21 May 2012 at 5:22 AM

In V4 WM thread

http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2843300&page=14


estherau ( ) posted Mon, 21 May 2012 at 5:31 AM

I still don't see where it says the wm M4 is available?

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


CJ-studio ( ) posted Mon, 21 May 2012 at 5:48 AM

shuy,

Greatest idea about twist!

I'll ty to do it.


shuy ( ) posted Mon, 21 May 2012 at 12:09 PM

Quote - shuy,

Greatest idea about twist!

I'll ty to do it.

I love to dig in the cr2 ;) You work hard to hide all morphs and joints but it gives me more fun ;)

BTW some morphs should not be hidden, because they are worth to split left-right. For example breast morphs or buttocks which can be used with arm or leg bends. Anyway if somebody care about such details, he should be able unhide morphs on his own.

Check also thumbs. This is very difficult area, because is affected by hand and index joints, moreover this is very small body part and adjusting is very hard. I was not able to improve it. I think that joint center should be moved along X closer to wrist. I'm sorry I cannot open Poser atm and show what I wanted to improve.

Eshter - You are right. I checked Poserplace and Diogenes did not released WM M4 yet. Be patient, I hope that he finish him soon. I have also old copy of Brad. It is great figure, but empty - 0 morphs, even expresions.


CJ-studio ( ) posted Mon, 21 May 2012 at 12:24 PM

Not to hide, but to systematize. :)

Maybe need create pz2 to unhide it for vendors, but i don't see any vendor who want to support her at this moment.

I try to look thumbs...


CJ-studio ( ) posted Mon, 21 May 2012 at 1:51 PM

file_481561.jpg

And another question.

Here are tre shoes for Bella with Poser materials. Yep, in my style - lots of partial materials to construct the shoes of your dream. :)

It's preparing for MP now.

Are DS materials also needed for her or not ?


shuy ( ) posted Mon, 21 May 2012 at 3:15 PM

Quote - Not to hide, but to systematize. :)

Maybe need create pz2 to unhide it for vendors, but i don't see any vendor who want to support her at this moment.

I try to look thumbs...

Creating clothes for Bella is much more difficult then unhidee dials. Fortunately she can be adjusted (with X-morphs) to V4 shape, then converting dynamic clothing is quite easy.

I think that most helpful for vendor would be set of JMC mangets to magnetize clothing. ATM Bella is really fresh and hard to predict whether she will be supported or not.

Shoes are great. I have no idea how many people use Bella in DS


nakamuram ( ) posted Mon, 21 May 2012 at 5:21 PM

I look forward to seeing Bella "Slim"!!


FaeMoon ( ) posted Mon, 21 May 2012 at 5:54 PM

Those are some really cute shoes!  I don't know about Daz Im a poser user myself.


NanetteTredoux ( ) posted Tue, 22 May 2012 at 12:18 AM

I love the shoes. I'll make more free stuff for Bella because she is useful to me - and she is useful because of her plumpness - not in spite of it.

A skin merchant resource for her would really boost her acceptance. I would love a darker skin - her skin darkens very well with EZskin, but I want more variety.

Poser 11 Pro, Windows 10

Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch


CJ-studio ( ) posted Tue, 22 May 2012 at 12:28 AM · edited Tue, 22 May 2012 at 12:28 AM

DAGrant, NanetteTredoux

Thank you!

**
**I never use merchant resouces before. What need to be in skin merchant resource ?


shuy ( ) posted Tue, 22 May 2012 at 3:28 AM

Quote - DAGrant, NanetteTredoux

Thank you!

**
**I never use merchant resouces before. What need to be in skin merchant resource ?

I also never used skin resource. Most of them offer makups or tatoo as psp layers. IMO it is useless, because makeup or tatoo are easy to create with any psp brush and can be easy adjusted with Poser node. For me most difficult is adjusting skin texture on seams and making wrinkles in correct places, for exapmles knuckles, mouth wrinke etc.

Anyway I'm weird customer.


Karth ( ) posted Tue, 22 May 2012 at 4:04 AM

Quote - Creating clothes for Bella is much more difficult then unhidee dials. I think that most helpful for vendor would be set of JMC mangets to magnetize clothing.

I underline that. Its hard to do conform cloth for her if you will not do only bikini´s g 

And i prefer to do conforming pieces.

Greetings Karth


CJ-studio ( ) posted Tue, 22 May 2012 at 5:04 AM

Karth

As I understand, you trying to create cloth for her.

So, let's try to help you.

What sort of cloth you try to create and where you encounter with trouble ?


Karth ( ) posted Tue, 22 May 2012 at 5:17 AM

CJ..

did you try a conform cloth on her, like a jeans and are you able to conform that without adding a lot of JCM´s ?

If yes..that solution would help a lotg

 

 


CJ-studio ( ) posted Tue, 22 May 2012 at 5:37 AM · edited Tue, 22 May 2012 at 5:45 AM

Question about JCM is so delicate...

I create stockings for her. Stockings have morph to correspond Bella JSM, but no one is 'Joint Controlled'.


Karth ( ) posted Tue, 22 May 2012 at 5:53 AM

So i need to study your system ?

Im to stupid for thatg

I cant find a joint setting that will give out no pokethrough or meshdisturb

when posing her. I try out V4 poses with limits on in Poser 7.

I think the normal way to fix this is to add JCM´s.

Are your stockings working fine without adding any fix morph ?

Then i buy your cr2lol

And my pants testmesh obj is here..maybe the grouping is wrong ?

"TestPants bella" 

Cheers Karth

 


CJ-studio ( ) posted Wed, 23 May 2012 at 12:34 AM

Karth,

I have some ideas to simplify corrector creating, but need some time to try it.

How do you create morph on cloth ?

Do you never use Daz Studio for content creation?


Karth ( ) posted Wed, 23 May 2012 at 12:51 AM

Hi CJ

Im new with DAZ...is use only DAZ 4 and Genesis together.

For Poser Stuff i use Poser 7 Tools.

Maybe should try to rig in Poser 2012.

And every kind of morph i do usually extern in a modelling software.

I tried to use morphing clothes to transfer your corr morphs to the clothes

to see if that would make it easier to fit the clothes, but give up.

Maybe im to blind at the moment to find the one and only solution .

:-)

 


CJ-studio ( ) posted Wed, 23 May 2012 at 12:55 AM

Karth,

Thanks...

Creating correcting morphs in external software is very hard... :(


NanetteTredoux ( ) posted Wed, 23 May 2012 at 6:52 AM

The basis for a skin merchant resource would be a face and body skin set that can be used as a starting point to make new characters by adding details. Most resource kits include extras like lips, eyebrows, tattoos, make-up layers, eye colours etc. Some include different shades of base skins.

Poser 11 Pro, Windows 10

Auxiliary Apps: Blender 2.79, Vue Complete 2016, Genetica 4 Pro, Gliftex 11 Pro, CorelDraw Suite X6, Comic Life 2, Project Dogwaffle Howler 8, Stitch Witch


Chaosophia ( ) posted Mon, 04 June 2012 at 11:52 AM

Well I started working on this dynamic clothing pack, here are some sneak peeks, Tell me what ya think of it...

Sweater

Sweater

Strapless Dress

Strapless Dress

Night Out Design

Night Out Design

Mini Skirt

Mini Skirt

Evening Dress

Evening Dress

Sports Bra and Bella Bottoms

Sports Bra & Bella Bottoms

Goth Dress

Goth Dress

Not yet fully complete and still working out a few kinks but let me know what yall think.


CJ-studio ( ) posted Mon, 04 June 2012 at 12:21 PM

Very nice and so sexy...


Karth ( ) posted Thu, 07 June 2012 at 3:13 AM

Hi :-)

 

CJ..im working on a conforming dress and thought i could share my rig with the others here.

If you have a minute can you check if i dont forget something to delete from your base cr2 ?

Greeings Karth

 

 


CJ-studio ( ) posted Thu, 07 June 2012 at 3:24 AM

Karth,

I can check, but it is not  problem if you forget to delete...


Karth ( ) posted Thu, 07 June 2012 at 3:30 AM

file_482163.jpg

okay...is my first rig i share..

then i can post it here...

Link to download the files..

http://www.renderosity.com/mod/rrfilelock/download.php?fileid=46015&key=8804

Following jpg is in a docu folder

Oki..hope thats working

Greetings Karth

 

 


CJ-studio ( ) posted Thu, 07 June 2012 at 3:37 AM

Karth,

The bone 'bodyCorrs' need to be restored.


Karth ( ) posted Thu, 07 June 2012 at 3:45 AM

CJ

I dont need that ?!

The dress is working g


CJ-studio ( ) posted Thu, 07 June 2012 at 3:53 AM

Karth,

This bone contains values for FBM and Torso Morphs correctors, when torso bend.

Do you find another way ?


Karth ( ) posted Thu, 07 June 2012 at 3:53 AM

file_482164.jpg

And for the rest i will add some jcms..

so normally that should work like usually, or not ?

 


CJ-studio ( ) posted Thu, 07 June 2012 at 3:55 AM

Nice dress, but how it's works with pregnant or fat body ?


Karth ( ) posted Thu, 07 June 2012 at 3:56 AM

Quote - Karth,

This bone contains values for FBM and Torso Morphs correctors, when torso bend.

Do you find another way ?

Wait..need to understand thatg

In that bone are values for FBM ´s ?

Oha...lol..

need to take a look if that will work without.

Give me a minute.

 


CJ-studio ( ) posted Thu, 07 June 2012 at 4:03 AM

Karth

To FBM and Torso correctors...

Here is her promo screen.

Look at her abdomen, it's different for Default, Fat and Pregnant morphs.


Karth ( ) posted Thu, 07 June 2012 at 4:04 AM

file_482165.jpg

So here we go ..morphs adding fast for testing with MC:

FatBody and pregnant

:)

 

 

 


CJ-studio ( ) posted Thu, 07 June 2012 at 4:11 AM

Karth

Bend her forward with pregnant morph, all is correct ?


Karth ( ) posted Thu, 07 June 2012 at 4:15 AM

file_482166.jpg

Ah..okay..thats a bit tricky...

but im right when i think that this would give an endless time of adding extra correctors if this should work superconforming ?!  g.

When i guess that i maybe sell 20 dresses , then that would be too much work g

But you can overdial dial the FBMs a bit and then you have this maybe .

 I think with a few adjustment morphs that will work.

However..will give that a try..maybe someone like it to get a conform dressg

 

 

 


CJ-studio ( ) posted Thu, 07 June 2012 at 4:23 AM

Karth

Excellent work!

 


CJ-studio ( ) posted Thu, 07 June 2012 at 4:39 AM

But month or two will be coming her revision (as update)

With simplified correctors, fully changed textures, changed rig for hands and feet, and increased rotation angles for some body parts.


Karth ( ) posted Thu, 07 June 2012 at 4:43 AM

So..maybe i should  better wait for this ?

 


CJ-studio ( ) posted Thu, 07 June 2012 at 4:50 AM

Maybe waiting is better.


Karth ( ) posted Thu, 07 June 2012 at 5:01 AM

Thanks for answering .

Yes...i think i will wait for that.

When the update is easier to handle, then i can support all your features too :)

So...WTG CJ !!


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