Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 27 5:12 pm)
Quote - Suposedly holding down the ctrl key does this, but it doesn't always work. You could make the second figure invisible during the morphing process.
Neither CTRL or Shift work.
I use the morphing tool to sculpt a TABLE.
V4 is in front of the table so the table is not visible.
The table is the active object, I hold shift yet the morphing tool insists on selecting V4 instead of morph the table.
There has to be a way to lock the object so selection mode is completely turned off and only sculpting mode is active.
This is definitely a non-microsoft way of thinking AND I HATE IT.
The table is never gonna be selected if Vicky is in FRONT of it!! HIDE VICKY! Geeze. It's one checkbox in the Hierarchy editor.
You can't expect to work on something if it's behind something else and isn't even visible. I'm not even sure what it is your really trying to do. No one would logically expect to work on something that's behind another object that they can't even see.
Laurie
...or maybe, at least, spin the camera round your scene so Vicky is side on to the table?
Even if the table is visible behind your foreground figure, the Vicky figure's actual selection "sphere" will obscure the table entirely more than likely..
...at least in terms of how I understand how Poser's object selection seems to function, this would be the case??
I too would like to be able to hold down the shift key as I work to stop the morph brush selecting the underlying figure, but for me too it doesn't usually work.
Love esther
I aim to update it about once a month. Oh, and it's free!
works for me most of the time, but I never try to use it with other objects close by since the same problem will occur for me. I keep the hierarchy editor open on the left and use that to make things invisible. If it's a large scene, I make everything invisible since this visibly helps performance, ie, screen redraws. If it's going to be a complex morph I save the object out whether it's a prop or figure, work on it in a new blank scene, save it and pop it back into the larger scene. The is helpful for complex posing too.
I have to agree this can present an issue that hiding doesn't always fix; if I'm trying to smooth some pokethrough for an image, seeing how clothing fits a body is very relevant to the morphing process. So the locking tip... super useful.
So many times, I've needed to tug something out to cover Vicky's rump, only to end up making her posterior all the more superior instead! ;)
-D
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It's all fun and games until someone loses an eye texture.
when using the morph tool to fix poke throughs, a few things that seem to be helpful are
1: turn off the stroke option
2: work with a small brush
3: work from the egdes in
4: make sure the center color (red) isn't overlapping another object. The edges can overlap but the center needs to be on the object
5: work small and take your time
6: relative to screen seems to work better than relative to surface
7: and has been stated, hide everything near by that isn't needed to be seen. fyi something that is behind or in front of the object you are working on and is at a distance but close to being in line with it so looks close counts as close.
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I use Poser 13 and win 10
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I'm trying to use the morphing tool figure but sometimes it gets confused between two figures. The morphing tool will stop working if another figure is behind the geometry i'm trying to work.
There has to be someway to lock the morphing tool onto a single figure so it doesn't attempt to auto select anything. Basically once locked it pretends that no other figure or object exists except for the figure I have locked.