Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 30 7:06 pm)
It boils down to this, if the morphs do not exist in the clothing then the clothing will not conform properly. Magnets might be one solution, particularly if the mags assist conforming clothing fit the character. But it is difficult to judge considering that you did not mention which model you are struggling to dress. There is conforming and scale feature in the parameter/properties panel for P9 but, again, you need to have the morphs present in the clothing as in your character. You can use Wardrobe Wizard to modify the clothing to fit, or add the morphs using Morphing Clothes.
Attached Link: http://www.renderosity.com/mod/bcs/morphing-clothes/64629
morphing clothes by D3D would probably be your easiest answer.I aim to update it about once a month. Oh, and it's free!
did you check the link to the morcloth utility?
That is your answer I think.
Love esther
I aim to update it about once a month. Oh, and it's free!
wardrobe wizard which comes with poser 9 and above at the least, would also work.
I aim to update it about once a month. Oh, and it's free!
after you have your nice outfit fitting, you should poser your girl to see how the outfit looks too.
Best of luck.
I aim to update it about once a month. Oh, and it's free!
Attached Link: http://d3d.sesseler.de/index.php?software=posertool&product=morphing_clothes
I haven't used it for a long time, but I seem to remember I had that exact same problem when I first tried to use it and the answer was something really obvious.I found this tutorial for you.
I aim to update it about once a month. Oh, and it's free!
sorry you are right. that is not a tutorial. Have you got a file with your morphing clothes called MorphingClothes.pdf
I note you can drag and drop a CR2 file into the window rather than locate it.
I wonder why it doesn't let you locate. that doesn't sound right. have you got the figures tab or the clothing tab selected when you try and locate your figure. YOu need to select the figures tab first and then click load.
Love esther
I aim to update it about once a month. Oh, and it's free!
well in your new clothing there should be dials. But what you can do is go up to your edit menu with the body of your poser person selected and click on copy. Then select your clothing and with the body selected click on paste.
I aim to update it about once a month. Oh, and it's free!
file -> export -> image
I aim to update it about once a month. Oh, and it's free!
Before you use Morphing Clothes, you have to save a morphed V4 to your library. So, for instance....load and dial your morphs, then save the V4 you posted the render of in your library somewhere.
Now, when you go into Morphing Clothes, you should choose that saved figure and the morphs will be available on the list.
After you convert the clothes, since you have poser 9, next to the parameters dials there is a tab for properties. There is some tabs at the top for conform to scale and conform to morphs etc you could try checking. That might make it fit. But first you need to add the morphs in to the clothes using your morphing clothes script. I think you may have left out a step as GEneralNutt suggested. There are some morphs in the figure that you have to select before conversion so that they get applied to the clothes. Don't worry, there is a way for you to clothe your Betty BigBoobs.
Love esther
I aim to update it about once a month. Oh, and it's free!
Quote - When you do get this worked out, I hope you add chains to the bra, a back brace and perhaps a walker.
Unnecessary, I'd think, though sandbag sandles might help to keep her feet firmly on ground. Surely those things are helium implants.
PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.
Try select all so all the morphs from the figure are trasnferred to the clothes.
I aim to update it about once a month. Oh, and it's free!
Okay, first use morph manager to put the channels into the clothes. Morph manager is free. sorry can't give u a link - gotta run to work.
and then after you have used morphing clothes the clothes, in poser if you tick the conform to morphs in properties that should automatically match the clothes to the bodies
I aim to update it about once a month. Oh, and it's free!
About BreastUp and BreastDown
These are not in fact morphs. These are complicated code thingies that use V4's built in magnets. To use, you must apply to the clothing, the Magnetise to V4 pose in the DAZ V4 folder. This will attach the clothing to the joint magnets and make the breast movement morphs work, as well as all the other v4 magnet corrections that turn on during bends.
Using Morphing Clothes
When it starts you are in the Figure Tab.
This is where you load your cr2. if you are using v4 load her here, you will see no morphs loaded. this is expected.
V4 (and all gen 4 figures) load with empty slots for morphs to be injected. this helps keep filesize slimmer for better render times.
On the bottom right of the screen you will see Inject. Click this and brows to where your v4 morph injections are stored, usually Libraries:pose:DAZ Victoria4:MorphInjections Load up all the ones marked INJ that you need.
Now in Morphing Clothes you will see a list of zillions of morphs. It shows the master dial in Body as well as the other dials in all other body parts. Just worry about Body.
At the bottom of the screen choose Select and Body. that should highlight all Body morphs in the figure. deselect any you do not want to transfer
Now go to the Transfer Tab. THe important options are dress/not dress , Enable Crosstalk (usually yes), and the output option. When you are happy with the settings, click trasnfer and go get a cuppa coffee. AFter a few minutes the morphs will transfer, and you can go load your destination cr2 in poser and see how it worked.
You do NOT need to add channels to the clothing with MorphManager, MorphingClothes does that itself. You cannot copy morphs from mesh A to MeshB directly, MorphManager is only useful for copying morphs from identical figures. Say V4 to V4 or so forth. It was created circa Poser4, so it does not 'understand' all the new innovations in cr2s. I generally suggest NOT using it these days. If I must trasbfer morphs at the cr2 level, I use PoserFileEditor which is a full featured Poser file format editor and kept up to date.
More Breast Options
If the built in breast options arent working for you, check out Posermatics exhaustive series of breast morphs for v4 over at DAZ. NaturalGravity Morphs, Natural Breast Morphs, Natural Petite .. several hundred breast morphs all told. These will most likely need transferral or magnets to add the fits to clothing.
Lyrra
@ lyrra
Just to clarify on poser file editor vs morphing clothes... hopefully this isn't a dumb question... PFE doesn't actually create the morph for the clothing, the way morphing clothes does... or does it? Or do you mean to say that you use PFE to insert a clothing morph into the CR2.
Just trying to wrap my head around what all these utilities actually do. I have found morphing clothes does a great job of transfering the shape of the morph to the clothing, I cant speak at all to what kind of shenanigans it might be playing writing that information into the cr2. From a user perspective it worked fabulously on Antonia Advanced morphs into clothing for antonia WM
Morphing clothes, wardrobe wizard, tailor, and crossdresser (with morph packs) all create a new morph in the clothing bsed on the figures morph. YMMV. Often the results are vacuumfitted, and small sharp detail gets chopped or distorted
MorphDesigner, hexs morph brush, blenders sculpt brush, zbrush posers morph brush - all allow hands on shaping of morphs. Of the lot Zbrush is the best option, but of course the most expensive
Poser Magnets & DS Dformers - pretty much the same. Excellent for small edits. Best for large movements, not useful for small vertice changes like Open morphs. There are many magnet presets for various figure morph sets. Lets you make morphs right in the program, and gives more control and adjustment especially on layered pieces.
PoserFileEditor is a swiss army knife. Pretty much anything you will ever need to do to a poser file can be done. Morphs - moving, naming, changing internal names, adding Body dials, erc, jcm, etc. Materials, cr2 structure, editing bones, converting cr2 to mat pz2, or any other sort of pz2... pretty much everything. its definately a must have tool
Many vendors start by making morphs with poser magnets, or a utility, and then clean them up in zb or their modeler.
Lyrra
Hello,
it is not easy.
http://www.renderosity.com/mod/gallery/index.php?image_id=2031899&user_id=88113&np&np
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Ok so I am starting to learn Poser 9 a bit, however, I have run into considerable problems. First problem is this, the body that I am using has EXTREME morphs as you can see by the picture provided and trying to conform clothing is being very fortuitous. I even tried to start making conforming clothing into dynamic and that is having trouble as well. Is ther a way to make this go more smoothly?