Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2025 Jan 26 7:30 pm)
Visit the Carrara Gallery here.
Hm..Feb 21st this year is the last note on this. Is this still going on? I'd like to try my hand at a few knick knacks or something if so. I'm busy as all heck myself, but I've been squeaking out a little time here and there to work on a few projects.
If this is still going on, I'll go through some photos and see what else of interest (and something I may be able to make) is there to do.
So, I was going to model a pipe. And I did, but it's not nearly as nice as I intended it to be, and I keep thinking that I am actually doing it wrong.
I started in the spline modeler with a circle section and created a path that looked roughly like a pipe in profile. Then I converted the horrid shape that was thus created into the vertex modeler, removed extra (triangular and coplanar) edges and fiddled with the shape by hand to beat it into something actually resembling a pipe. With some heavy smoothing it now kinda sorta does...
But there must be a better way to do this, because what I did is in no way a good modeling technique. I kept trying to find a way to use a path in the vertex modeler to get some extrusion along it, but again, I must have been doing it wrong because that just didn't want to happen. I got some really funny shapes with the lathe tool, but that's no surprise, since that tool was never intended for the curved objects like the pipe.
So, is there a better way of doing this? and where are we uploading the objects for others to look at and use?
Thank you for your patience and help.
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Anyone else?
Hey Sir camillo? you still around? would like to download the models we have so far and maybe do a render..?
Hexagon, Carrara, Sculptris, and recently Sketchup.