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Vue F.A.Q (Last Updated: 2024 Dec 30 8:14 pm)



Subject: Vue 10.5 Infinite - Build 10501849


Mazak ( ) posted Fri, 24 August 2012 at 11:12 AM · edited Fri, 10 January 2025 at 4:22 PM

Attached Link: http://www.e-onsoftware.com/resources/?page=updates

New EEF has arrived:

 

Vue 10.5 Infinite - Build 10501849 - EEFThe following is a list of bug fixes and improvements included in this update:

Publishing Date: EEF 08/23/2012 

  • Fixed OpenGL crashes on Mac OS X 10.8 (Mountain Lion).
  • Fixed a potential crash when rendering animations.
  • Fixed bad rendering of mixed materials using normal mapping with a normal amplitude inferior to 1.
  • Fixed potential crash in TurboSmooth subdivision algorithm (Loop), depending on mesh involved.
  • Fixed a crash when using response slider with camera track and link.
  • Fixed several issues in macros
  • EcoSystems: - Fixed a potential crash when handling Spline EcoSystem effects in dynamic population mode, with a geometry effect on the same spline.
  • Fixed fade out color in EcoSystems (especially visible with refractive instances).
  • Fixed a crash during the spherical conversion of a scene containing a spline EcoSystem effect.
  • Fixed spline population with stacking and regular alignment enabled.
  • Fixed wrong EcoSystem instances positions when an old rock (before Vue 10) saved as .vob is loaded in an EcoSystem.
  • Fixed a crash when closing material editor opened for the global ecosystem material from the eco-painter.
  • Fixed Eco-painting in non-airbrush mode.
  • Fixed the number of stacked instances with force regular alignment, on a spline effect (half of the expected value).
  • Fixed a crash when populating a previously stored EcoSystem material in a snapshot.
  • Fixed a crash when deleting an animated cloud layer in the atmosphere editor.
  • Fixed a crash when loading a cloud layer proxy saved as a .vob object (which is now forbidden).
  • Fixed a crash in atmosphere editor, in cloud material preview, at the end of a render in a view.
  • Fixed a problem when cliking the "new" button in the atmosphere editor (orphan cloud layers were left in the viewports).
  • Fixed the loading of old scenes (in which cloud layer materials have an offset).
  • Changes in sun position were not undoable.
  • Fixed shadows during opengl rendering (sketch) with shader engine
  • Fixed the display of the grid in filter editors.
  • Fixed potential texturing issue in Metablob rendering (texture in the back showing up on front blob).
  • Fixed blocked zoom in the render display (small wheel movements could be ignored with some mouses).
  • Fixed a display bug (orphan icon in the render stack after manually stacking the last render).
  • Fixed unvoluntary camera movements when rendering (when zooming in the render display after having minimized and maximized Vue).
  • Fixed some issues with main view based aspect.
  • Improved interface responsiveness.
  • Fixed the impossibility to resize the timeline area when an OpenGL view was maximized.
  • Fixed a potential crash with opengl and metaclouds and Purge Memory
  • RenderNode / Standalone Renderer: - Fixed wrong output format options used for animations, when option -frame or -range is present in the command line.
  • Fixed different Anti-aliasing results in RenderNode compared to Vue, when rendering an animation with "automatic" Anti-aliasing strategy.
  • Fixed a crash when rendering a scene with a Pre-Animated Mesh using Turbo Smooth.
  • Mazak

Google+ Bodo Nittel 


ShawnDriscoll ( ) posted Fri, 24 August 2012 at 11:45 AM · edited Fri, 24 August 2012 at 11:48 AM

"Fixed a display bug (orphan icon in the render stack after manually stacking the last render)."

I reported that bug back in Vue 9 something.  e-on told me they would fix it in a future version.  A year and a half later, they kept their word.  I stopped reporting bugs to e-on back in February/March though because they introduce new bugs while trying to fix them.

e-on has no QA person to test Vue's operation.  We have to pay to do it for them.  But we don't know if we're finding bugs or not (or if that is really Vue's behavior) because we are not in the loop to be doing QA work.

www.youtube.com/user/ShawnDriscollCG


Mazak ( ) posted Fri, 24 August 2012 at 11:58 AM

This is a beta update. To participate is voluntary.

 

Mazak

Google+ Bodo Nittel 


bruno021 ( ) posted Sat, 25 August 2012 at 4:29 AM

And they were no render stacks in Vue 9, so this must be something completely different.



EricofSD ( ) posted Wed, 26 September 2012 at 10:17 PM

I have 10501461 and lots of crashing.  Xstream 10.5.  crashes with displacement enabled textures only.  I tried the beta update and no relief.  


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